Pokémechanics
Scarlet & Violet

#719Diancie

Diancie as it appears in Scarlet & VioletShiny Diancie as it appears in Scarlet & Violet
Species
Jewel Pokémon
Type
Catch rate
3
Growth
Slow
Height
0.7 m
Weight
8.8 kg
Gender
Genderless
Egg cycles
25
Base friendship
70

Mythical

Base stats

EVs: +1 Defense, +2 Sp. Def

HP50
Attack100
Defense150
Sp. Atk100
Sp. Def150
Speed50
Total600

Abilities

Clear Body
Prevents stats from being lowered by other Pokémon.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x0.5
  • x1
  • x0.5
  • x1
  • x2
  • x1
  • x0.5
  • x1
  • x4
  • x0.5
  • x2
  • x2
  • x1
  • x1
  • x1
  • x0
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Diamond Storm
Physical
100
95
5
50
Has a chance to raise the user’s Defense by two stages for each target hit.
1Harden
Status
--
--
30
--
Raises the user’s Defense by one stage.
1Tackle
Physical
40
100
35
--
Inflicts regular damage with no additional effect.
7Guard Split
Status
--
--
10
--
Averages Defense and Special Defense with the target.
14Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
21Flail
Physical
--
100
15
--
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
28Ancient Power
Special
60
100
5
10
Has a chance to raise all of the user’s stats by one stage.
35Rock Polish
Status
--
--
20
--
Raises the user’s Speed by two stages.
42Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
49Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
56Skill Swap
Status
--
--
10
--
User and target swap abilities.
63Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
70Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
77Moonblast
Special
95
100
15
30
Has a chance to lower the target’s Special Attack by one stage.
84Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM02Charm
Status
--
100
20
--
Lowers the target’s Attack by two stages.
TM03Fake Tears
Status
--
100
20
--
Lowers the target’s Special Defense by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM101Power Gem
Special
80
100
20
--
Inflicts regular damage with no additional effect.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104Iron Defense
Status
--
--
15
--
Raises the user’s Defense by two stages.
TM116Stealth Rock
Status
--
--
20
--
Causes damage when opposing Pokémon switch in.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM122Encore
Status
--
100
5
--
Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM127Play Rough
Physical
90
90
10
10
Has a chance to lower the target’s Attack by one stage.
TM128Amnesia
Status
--
--
20
--
Raises the user’s Special Defense by two stages.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM130Helping Hand
Status
--
--
20
--
Ally’s next move inflicts half more damage.
TM132Baton Pass
Status
--
--
40
--
Allows the trainer to switch out the user and pass effects along to its replacement.
TM133Earth Power
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM150Stone Edge
Physical
100
80
5
--
Has an increased chance for a critical hit.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM176Sand Tomb
Physical
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM178Gravity
Status
--
--
5
--
Disables moves and immunities that involve flying or levitating for five turns.
TM179Smack Down
Physical
50
100
15
100
Removes any immunity to Ground damage.
TM180Gyro Ball
Physical
--
100
5
--
Power raises when the user has lower Speed, up to a maximum of 150.
TM201Misty Explosion
Special
100
100
5
100
If Misty Terrain is active and the user is grounded, this move has its power increased by 50%.
TM203Psych Up
Status
--
--
10
--
Discards the user’s stat changes and copies the target’s.
TM205Endeavor
Physical
--
100
5
--
Lowers the target’s HP to equal the user’s.
TM215Scorching Sands
Special
70
100
10
30
Has a chance to burn the target.
TM220Meteor Beam
Special
120
90
10
100
Requires a turn to charge before attacking. Raises the users Special Attack by 1 stage after the first turn.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM28Bulldoze
Physical
60
100
20
100
Has a chance to lower the target’s Speed by one stage.
TM32Swift
Special
60
--
20
--
Never misses.
TM36Rock Tomb
Physical
60
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM37Draining Kiss
Special
50
100
10
--
Drains 75% of the damage inflicted to heal the user.
TM41Stored Power
Special
20
100
10
--
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM51Sandstorm
Status
--
--
10
--
Changes the weather to a sandstorm for five turns.
TM52Snowscape
Status
0
--
10
--
TM54Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM66Body Slam
Physical
85
100
15
30
Has a chance to paralyze the target.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM79Dazzling Gleam
Special
80
100
10
--
Inflicts regular damage with no additional effect.
TM80Metronome
Status
--
--
10
--
Randomly selects and uses any move in the game.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM86Rock Slide
Physical
75
90
10
30
Has a chance to make the target flinch.
TM89Body Press
Physical
80
100
10
--
Damage is calculated using the user's Defense stat as its Attack, including stat stage changes.
TM90Spikes
Status
--
--
20
--
Scatters Spikes, hurting opposing Pokémon that switch in.
TM93Flash Cannon
Special
80
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM98Skill Swap
Status
--
--
10
--
User and target swap abilities.

Other generations

X & Y, Omega Ruby & Alpha Sapphire, Sun & Moon, Ultra Sun & Ultra Moon, Sword & Shield