- Species
- Ruinous Pokémon
- Type
- Catch rate
- 6
- Growth
- Slow
- Height
- 0.4 m
- Weight
- 4.9 kg
- Gender
- Genderless
- Egg cycles
- 50
- Base friendship
- 0
Legendary
Chi-Yu
- Scarlet
- It controls flames burning at over 5,400 degrees Fahrenheit. It casually swims through the sea of lava it creates by melting rock and sand.
- Violet
- The envy accumulated within curved beads that sparked multiple conflicts has clad itself in fire and become a Pokémon.
Base stats
EVs: +3 Sp. Atk
| HP | 55 | |
|---|---|---|
| Attack | 80 | |
| Defense | 80 | |
| Sp. Atk | 135 | |
| Sp. Def | 120 | |
| Speed | 100 | |
| Total | 570 |
Abilities
- Beads of Ruin
- Lowers Special Defense of all Pokémon except itself.
Locations
PokéAPI has no location data for Scarlet & Violet yet.
Damage taken
- x1
- x2
- x1
- x1
- x2
- x2
- x1
- x0.5
- x0.5
- x0.5
- x2
- x0.5
- x1
- x0
- x0.5
- x1
- x0.5
- x1
| Level Up | ||||||||
|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| 1 | Ember | Special | 40 | 100 | 25 | 10 | ||
Has a chance to burn the target. | ||||||||
| 1 | Mean Look | Status | -- | -- | 5 | -- | ||
Prevents the target from leaving battle. | ||||||||
| 1 | Spite | Status | -- | 100 | 10 | -- | ||
Lowers the PP of the target’s last used move by 4. | ||||||||
| 5 | Flame Wheel | Physical | 60 | 100 | 25 | 10 | ||
Has a chance to burn the target. Lets frozen Pokémon thaw themselves. | ||||||||
| 10 | Payback | Physical | 50 | 100 | 10 | -- | ||
Power is doubled if the target has already moved this turn. | ||||||||
| 15 | Will-O-Wisp | Status | -- | 85 | 15 | -- | ||
Burns the target. | ||||||||
| 20 | Flame Charge | Physical | 50 | 100 | 20 | 100 | ||
Inflicts regular damage. Raises the user’s Speed by one stage. | ||||||||
| 25 | Incinerate | Special | 60 | 100 | 15 | -- | ||
Destroys the target’s held berry. | ||||||||
| 30 | Confuse Ray | Status | -- | 100 | 10 | -- | ||
Confuses the target. | ||||||||
| 35 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| 40 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| 45 | Lava Plume | Special | 80 | 100 | 15 | 30 | ||
Has a chance to burn the target. | ||||||||
| 50 | Ruination | Special | 1 | 90 | 10 | -- | ||
| 55 | Bounce | Physical | 85 | 85 | 5 | 30 | ||
User bounces high into the air, dodging all attacks, and hits next turn. | ||||||||
| 60 | Swagger | Status | -- | 85 | 15 | -- | ||
Raises the target’s Attack by two stages and confuses the target. | ||||||||
| 65 | Inferno | Special | 100 | 50 | 5 | 100 | ||
Has a chance to burn the target. | ||||||||
| 70 | Memento | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Attack and Special Attack by two stages. User faints. | ||||||||
| 75 | Overheat | Special | 130 | 90 | 5 | 100 | ||
Lowers the user’s Special Attack by two stages after inflicting damage. | ||||||||
| TM/HM | ||||||||
|---|---|---|---|---|---|---|---|---|
| Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | |
| TM01 | Take Down | Physical | 90 | 85 | 20 | -- | ||
User receives 1/4 the damage it inflicts in recoil. | ||||||||
| TM06 | Scary Face | Status | -- | 100 | 10 | -- | ||
Lowers the target’s Speed by two stages. | ||||||||
| TM07 | Protect | Status | -- | -- | 10 | -- | ||
Prevents any moves from hitting the user this turn. | ||||||||
| TM103 | Substitute | Status | -- | -- | 10 | -- | ||
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||||
| TM107 | Will-O-Wisp | Status | -- | 85 | 15 | -- | ||
Burns the target. | ||||||||
| TM108 | Crunch | Physical | 80 | 100 | 15 | 20 | ||
Has a chance to lower the target’s Defense by one stage. | ||||||||
| TM118 | Heat Wave | Special | 95 | 90 | 10 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM120 | Psychic | Special | 90 | 100 | 10 | 10 | ||
Has a chance to lower the target’s Special Defense by one stage. | ||||||||
| TM125 | Flamethrower | Special | 90 | 100 | 15 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM140 | Nasty Plot | Status | -- | -- | 20 | -- | ||
Raises the user’s Special Attack by two stages. | ||||||||
| TM141 | Fire Blast | Special | 110 | 85 | 5 | 10 | ||
Has a chance to burn the target. | ||||||||
| TM152 | Giga Impact | Physical | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM157 | Overheat | Special | 130 | 90 | 5 | 100 | ||
Lowers the user’s Special Attack by two stages after inflicting damage. | ||||||||
| TM163 | Hyper Beam | Special | 150 | 90 | 5 | -- | ||
User foregoes its next turn to recharge. | ||||||||
| TM165 | Flare Blitz | Physical | 120 | 100 | 15 | 10 | ||
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. | ||||||||
| TM17 | Confuse Ray | Status | -- | 100 | 10 | -- | ||
Confuses the target. | ||||||||
| TM171 | Tera Blast | Special | 80 | 100 | 10 | -- | ||
| TM177 | Spite | Status | -- | 100 | 10 | -- | ||
Lowers the PP of the target’s last used move by 4. | ||||||||
| TM195 | Burning Jealousy | Special | 70 | 100 | 5 | 100 | ||
Burns the target if it had a state stage raise this turn. | ||||||||
| TM199 | Lash Out | Physical | 75 | 100 | 5 | 100 | ||
Power doubles if the user had a stat stage lowered this turn. | ||||||||
| TM207 | Temper Flare | Physical | 75 | 100 | 10 | -- | ||
| TM24 | Fire Spin | Special | 35 | 85 | 15 | 100 | ||
Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||||||
| TM25 | Facade | Physical | 70 | 100 | 20 | -- | ||
Power doubles if user is burned, paralyzed, or poisoned. | ||||||||
| TM29 | Hex | Special | 65 | 100 | 10 | -- | ||
Has double power if the target has a major status ailment. | ||||||||
| TM30 | Snarl | Special | 55 | 95 | 15 | 100 | ||
Has a chance to lower the target’s Special Attack by one stage. | ||||||||
| TM38 | Flame Charge | Physical | 50 | 100 | 20 | 100 | ||
Inflicts regular damage. Raises the user’s Speed by one stage. | ||||||||
| TM47 | Endure | Status | -- | -- | 10 | -- | ||
Prevents the user’s HP from lowering below 1 this turn. | ||||||||
| TM49 | Sunny Day | Status | -- | -- | 5 | -- | ||
Changes the weather to sunny for five turns. | ||||||||
| TM59 | Zen Headbutt | Physical | 80 | 90 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||
| TM70 | Sleep Talk | Status | -- | -- | 10 | -- | ||
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | ||||||||
| TM74 | Reflect | Status | -- | -- | 20 | -- | ||
Reduces damage from physical attacks by half. | ||||||||
| TM75 | Light Screen | Status | -- | -- | 30 | -- | ||
Reduces damage from special attacks by 50% for five turns. | ||||||||
| TM85 | Rest | Status | -- | -- | 5 | -- | ||
User sleeps for two turns, completely healing itself. | ||||||||
| TM87 | Taunt | Status | -- | 100 | 20 | -- | ||
For the next few turns, the target can only use damaging moves. | ||||||||
| TM94 | Dark Pulse | Special | 80 | 100 | 15 | 20 | ||
Has a chance to make the target flinch. | ||||||||