Pokémechanics
Scarlet & Violet

#1004Chi-Yu

Chi-Yu as it appears in Scarlet & VioletShiny Chi-Yu as it appears in Scarlet & Violet
Species
Ruinous Pokémon
Type
Catch rate
6
Growth
Slow
Height
0.4 m
Weight
4.9 kg
Gender
Genderless
Egg cycles
50
Base friendship
0

Legendary

Chi-Yu

Scarlet
It controls flames burning at over 5,400 degrees Fahrenheit. It casually swims through the sea of lava it creates by melting rock and sand.
Violet
The envy accumulated within curved beads that sparked multiple conflicts has clad itself in fire and become a Pokémon.

Base stats

EVs: +3 Sp. Atk

HP55
Attack80
Defense80
Sp. Atk135
Sp. Def120
Speed100
Total570

Abilities

Beads of Ruin
Lowers Special Defense of all Pokémon except itself.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x2
  • x1
  • x1
  • x2
  • x2
  • x1
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x0.5
  • x1
  • x0
  • x0.5
  • x1
  • x0.5
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Ember
Special
40
100
25
10
Has a chance to burn the target.
1Mean Look
Status
--
--
5
--
Prevents the target from leaving battle.
1Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
5Flame Wheel
Physical
60
100
25
10
Has a chance to burn the target. Lets frozen Pokémon thaw themselves.
10Payback
Physical
50
100
10
--
Power is doubled if the target has already moved this turn.
15Will-O-Wisp
Status
--
85
15
--
Burns the target.
20Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
25Incinerate
Special
60
100
15
--
Destroys the target’s held berry.
30Confuse Ray
Status
--
100
10
--
Confuses the target.
35Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
40Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.
45Lava Plume
Special
80
100
15
30
Has a chance to burn the target.
50Ruination
Special
1
90
10
--
55Bounce
Physical
85
85
5
30
User bounces high into the air, dodging all attacks, and hits next turn.
60Swagger
Status
--
85
15
--
Raises the target’s Attack by two stages and confuses the target.
65Inferno
Special
100
50
5
100
Has a chance to burn the target.
70Memento
Status
--
100
10
--
Lowers the target’s Attack and Special Attack by two stages. User faints.
75Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107Will-O-Wisp
Status
--
85
15
--
Burns the target.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM118Heat Wave
Special
95
90
10
10
Has a chance to burn the target.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM125Flamethrower
Special
90
100
15
10
Has a chance to burn the target.
TM140Nasty Plot
Status
--
--
20
--
Raises the user’s Special Attack by two stages.
TM141Fire Blast
Special
110
85
5
10
Has a chance to burn the target.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM157Overheat
Special
130
90
5
100
Lowers the user’s Special Attack by two stages after inflicting damage.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM165Flare Blitz
Physical
120
100
15
10
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
TM17Confuse Ray
Status
--
100
10
--
Confuses the target.
TM171Tera Blast
Special
80
100
10
--
TM177Spite
Status
--
100
10
--
Lowers the PP of the target’s last used move by 4.
TM195Burning Jealousy
Special
70
100
5
100
Burns the target if it had a state stage raise this turn.
TM199Lash Out
Physical
75
100
5
100
Power doubles if the user had a stat stage lowered this turn.
TM207Temper Flare
Physical
75
100
10
--
TM24Fire Spin
Special
35
85
15
100
Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM29Hex
Special
65
100
10
--
Has double power if the target has a major status ailment.
TM30Snarl
Special
55
95
15
100
Has a chance to lower the target’s Special Attack by one stage.
TM38Flame Charge
Physical
50
100
20
100
Inflicts regular damage. Raises the user’s Speed by one stage.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM49Sunny Day
Status
--
--
5
--
Changes the weather to sunny for five turns.
TM59Zen Headbutt
Physical
80
90
15
20
Has a chance to make the target flinch.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM94Dark Pulse
Special
80
100
15
20
Has a chance to make the target flinch.