Pokémechanics
Scarlet & Violet

#779Bruxish

Bruxish as it appears in Scarlet & VioletShiny Bruxish as it appears in Scarlet & Violet
Species
Gnash Teeth Pokémon
Type
Catch rate
80
Growth
Medium
Height
0.9 m
Weight
19.0 kg
Gender
50% ♂ 50% ♀
Egg cycles
15
Base friendship
70

Base stats

EVs: +2 Attack

HP68
Attack105
Defense70
Sp. Atk70
Sp. Def70
Speed92
Total475

Abilities

Dazzling
Opposing Pokémon cannot use priority attacks.
Strong Jaw
Strengthens biting moves to 1.5× their power.
Wonder Skin (hidden)
Lowers incoming non-damaging moves' base accuracy to exactly 50%.

Locations

PokéAPI has no location data for Scarlet & Violet yet.

Damage taken

  • x1
  • x0.5
  • x1
  • x1
  • x1
  • x1
  • x2
  • x2
  • x0.5
  • x0.5
  • x0.5
  • x2
  • x2
  • x0.5
  • x0.5
  • x1
  • x2
  • x1
Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
1Water Gun
Special
40
100
25
--
Inflicts regular damage with no additional effect.
4Astonish
Physical
30
100
15
30
Has a chance to make the target flinch.
9Confusion
Special
50
100
25
10
Has a chance to confuse the target.
12Bite
Physical
60
100
25
30
Has a chance to make the target flinch.
17Aqua Jet
Physical
40
100
20
--
Inflicts regular damage with no additional effect.
20Disable
Status
--
100
20
--
Disables the target’s last used move for 1-8 turns.
25Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
28Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
33Aqua Tail
Physical
90
90
10
--
Inflicts regular damage with no additional effect.
36Screech
Status
--
85
40
--
Lowers the target’s Defense by two stages.
41Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
44Wave Crash
Physical
120
100
10
--
Egg
Attack NameTypeClassPowerAccuracyPPEffect %
Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
Poison Fang
Physical
50
100
15
50
Has a chance to badly poison the target.
Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM/HM
MachineAttack NameTypeClassPowerAccuracyPPEffect %
TM01Take Down
Physical
90
85
20
--
User receives 1/4 the damage it inflicts in recoil.
TM04Agility
Status
--
--
30
--
Raises the user’s Speed by two stages.
TM06Scary Face
Status
--
100
10
--
Lowers the target’s Speed by two stages.
TM07Protect
Status
--
--
10
--
Prevents any moves from hitting the user this turn.
TM10Ice Fang
Physical
65
95
15
10
Has a chance to freeze the target and a chance to make the target flinch.
TM103Substitute
Status
--
--
10
--
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108Crunch
Physical
80
100
15
20
Has a chance to lower the target’s Defense by one stage.
TM11Water Pulse
Special
60
100
20
20
Has a chance to confuse the target.
TM110Liquidation
Physical
85
100
10
20
Has a chance to lower the target’s Defense by one stage.
TM120Psychic
Special
90
100
10
10
Has a chance to lower the target’s Special Defense by one stage.
TM123Surf
Special
90
100
15
--
Inflicts regular damage and can hit Dive users.
TM129Calm Mind
Status
--
--
20
--
Raises the user’s Special Attack and Special Defense by one stage.
TM135Ice Beam
Special
90
100
10
10
Has a chance to freeze the target.
TM138Psychic Terrain
Status
--
--
10
--
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM142Hydro Pump
Special
110
80
5
--
Inflicts regular damage with no additional effect.
TM143Blizzard
Special
110
70
5
10
Has a chance to freeze the target.
TM152Giga Impact
Physical
150
90
5
--
User foregoes its next turn to recharge.
TM161Trick Room
Status
--
--
5
--
For five turns, slower Pokémon will act before faster Pokémon.
TM163Hyper Beam
Special
150
90
5
--
User foregoes its next turn to recharge.
TM171Tera Blast
Special
80
100
10
--
TM183Super Fang
Physical
--
90
10
--
Inflicts damage equal to half the target’s HP.
TM196Flip Turn
Physical
60
100
20
100
User must switch out after attacking.
TM202Pain Split
Status
--
--
20
--
Sets the user’s and targets’s HP to the average of their current HP.
TM208Whirlpool
Special
35
85
15
100
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM218Expanding Force
Special
80
100
10
100
If Psychic Terrain is active and the user is grounded, this move hits all opposing Pokemon and has its power incrased by 50%.
TM22Chilling Water
Special
50
100
20
--
TM228Psychic Noise
Special
75
100
10
--
TM25Facade
Physical
70
100
20
--
Power doubles if user is burned, paralyzed, or poisoned.
TM34Icy Wind
Special
55
95
15
100
Has a chance to lower the target’s Speed by one stage.
TM45Venoshock
Special
65
100
10
--
Inflicts double damage if the target is Poisoned.
TM47Endure
Status
--
--
10
--
Prevents the user’s HP from lowering below 1 this turn.
TM50Rain Dance
Status
--
--
5
--
Changes the weather to rain for five turns.
TM54Psyshock
Special
80
100
10
--
Inflicts damage based on the target’s Defense, not Special Defense.
TM63Psychic Fangs
Physical
85
100
10
--
Destroys Reflect and Light Screen.
TM64Bulk Up
Status
--
--
20
--
Raises the user’s Attack and Defense by one stage.
TM70Sleep Talk
Status
--
--
10
--
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74Reflect
Status
--
--
20
--
Reduces damage from physical attacks by half.
TM75Light Screen
Status
--
--
30
--
Reduces damage from special attacks by 50% for five turns.
TM77Waterfall
Physical
80
100
15
20
Has a chance to make the target flinch.
TM85Rest
Status
--
--
5
--
User sleeps for two turns, completely healing itself.
TM87Taunt
Status
--
100
20
--
For the next few turns, the target can only use damaging moves.
TM88Swords Dance
Status
--
--
20
--
Raises the user’s Attack by two stages.

Other generations

Sun & Moon, Ultra Sun & Ultra Moon