normal
x0.5fighting
x1.0flying
x0.5poison
x0ground
x4.0rock
x0.5bug
x1.0ghost
x1.0steel
x0.5fire
x2.0water
x1.0grass
x0.25electric
x1.0psychic
x1.0ice
x0.5dragon
x0.5dark
x1.0fairy
x0.25Varoom | ||||||
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Single-Cyl Pokémon | No. 965 |
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It is said that this Pokémon was born when an unknown poison Pokémon entered and inspirited an engine left at a scrap-processing factory.
The steel section is Varoom’s actual body. This Pokémon clings to rocks and converts the minerals within into energy to fuel its activities.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % | ||
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46 | Spin Out | steel | Physical | 100 | 100 | 5 | -- | ||
The user spins furiously by straining its legs, inflicting damage on the target. This also harshly lowers the user's Speed stat. |
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
-- | Lick | ghost | Physical | 30 | 100 | 30 | 30 |
The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
-- | Poison Gas | poison | Status | -- | 90 | 40 | -- |
A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
4 | Smog | poison | Special | 30 | 70 | 20 | 40 |
The target is attacked with a discharge of filthy gases. This may also poison the target. |
13 | Sludge | poison | Special | 65 | 100 | 20 | 30 |
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
50 | Gunk Shot | poison | Physical | 120 | 80 | 5 | 30 |
The user shoots filthy garbage at the target to attack. This may also poison the target. |
Loading... | Metal Sound | steel | Status | -- | 85 | 40 | -- |
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
-- | Parting Shot | dark | Status | -- | 100 | 20 | 100 |
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting. |
Loading... | Steel Beam | steel | Special | 140 | 95 | 5 | -- |
The user fires a beam of steel that it collected from its entire body. This also damages the user. |
10 | Assurance | dark | Physical | 60 | 100 | 10 | -- |
This move's power is doubled if the target has already taken some damage in the same turn. |
17 | Gyro Ball | steel | Physical | -- | 100 | 5 | -- |
The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
Loading... | Toxic Spikes | poison | Status | -- | -- | 20 | -- |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
Loading... | Venoshock | poison | Special | 65 | 100 | 10 | -- |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
-- | Haze | ice | Status | -- | -- | 30 | -- |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
Loading... | Acid Spray | poison | Special | 40 | 100 | 20 | 100 |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
Loading... | Sludge Wave | poison | Special | 95 | 100 | 10 | 10 |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
25 | Screech | normal | Status | -- | 85 | 40 | -- |
An earsplitting screech harshly lowers the target's Defense stat. |
28 | Iron Head | steel | Physical | 80 | 100 | 15 | 30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
36 | Poison Jab | poison | Physical | 80 | 100 | 20 | 30 |
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
Loading... | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Loading... | Flash Cannon | steel | Special | 80 | 100 | 10 | 10 |
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
-- | Self Destruct | normal | Physical | 200 | 100 | 5 | -- |
The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Protects against damage from weather.
Halves Attack and Speed for five turns upon entering battle.
41 | Uproar | normal | Special | 90 | 100 | 10 | -- |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
-- | Torment | dark | Status | -- | 100 | 15 | -- |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Loading... | Curse | ghost | Status | -- | -- | 10 | -- |
A move that has different effects depending on whether the user is a Ghost type or not. |
Loading... | Scary Face | normal | Status | -- | 100 | 10 | -- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
Loading... | Sandstorm | rock | Status | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
7 | Taunt | dark | Status | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
21 | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
Loading... | Zen Headbutt | psychic | Physical | 80 | 90 | 15 | 20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
Loading... | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Loading... | Tera Blast | normal | Special | 80 | 100 | 10 | -- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Loading... | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
32 | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
-- | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |