normal
x0.5fighting
x2.0flying
x0.5poison
x0.25ground
x2.0rock
x0.5bug
x1.0ghost
x1.0steel
x2.0fire
x0.5water
x4.0grass
x4.0electric
x0psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0fairy
x1.0Onix | ||||||
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Rock Snake Pokémon | No. 95 |
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As it digs through the ground, it absorbs many hard objects. This is what makes its body so solid.
It rapidly bores through the ground at 50 mph by squirming and twisting its massive, rugged body.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Rock Throw | rock | Physical | 50 | 90 | 15 | -- |
The user picks up and throws a small rock at the target to attack. |
Loading... | Drill Run | ground | Physical | 80 | 95 | 10 | -- |
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
Loading... | High Horsepower | ground | Physical | 95 | 95 | 10 | -- |
The user fiercely attacks the target using its entire body. |
-- | Scorching Sands | ground | Special | 70 | 100 | 10 | 30 |
The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
-- | Meteor Beam | rock | Special | 120 | 90 | 10 | 100 |
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
Loading... | Breaking Swipe | dragon | Physical | 60 | 100 | 15 | 100 |
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
-- | Bind | normal | Physical | 15 | 85 | 20 | 100 |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
-- | Harden | normal | Status | -- | -- | 30 | -- |
The user stiffens all the muscles in its body to raise its Defense stat. |
8 | Rock Polish | rock | Status | -- | -- | 20 | -- |
The user polishes its body to reduce drag. This sharply raises the Speed stat. |
12 | Dragon Breath | dragon | Special | 60 | 100 | 20 | 30 |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
28 | Sand Tomb | ground | Physical | 35 | 85 | 15 | 100 |
The user traps the target inside a harshly raging sandstorm for four to five turns. |
36 | Slam | normal | Physical | 80 | 75 | 20 | -- |
The target is slammed with a long tail, vines, or the like to inflict damage. |
Loading... | Self Destruct | normal | Physical | 200 | 100 | 5 | -- |
The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Loading... | Dragon Dance | dragon | Status | -- | -- | 20 | -- |
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. |
Loading... | Rock Blast | rock | Physical | 25 | 90 | 10 | -- |
The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
Loading... | Dragon Pulse | dragon | Special | 85 | 100 | 10 | -- |
The target is attacked with a shock wave generated by the user’s gaping mouth. |
Loading... | Heavy Slam | steel | Physical | -- | 100 | 10 | -- |
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
Loading... | Brutal Swing | dark | Physical | 60 | 100 | 20 | -- |
The user swings its body around violently to inflict damage on everything in its vicinity. |
Loading... | Body Press | fighting | Physical | 80 | 100 | 10 | -- |
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
4 | Smack Down | rock | Physical | 50 | 100 | 15 | 100 |
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit. |
Loading... | Gyro Ball | steel | Physical | -- | 100 | 5 | -- |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
-- | Head Smash | rock | Physical | 150 | 80 | 5 | -- |
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. |
-- | Wide Guard | rock | Status | -- | -- | 10 | -- |
The user and its allies are protected from wide-ranging attacks for one turn. |
24 | Screech | normal | Status | -- | 85 | 40 | -- |
An earsplitting screech harshly lowers the target’s Defense stat. |
32 | Stealth Rock | rock | Status | -- | -- | 20 | -- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
52 | Stone Edge | rock | Physical | 100 | 80 | 5 | -- |
The user stabs the target from below with sharpened stones. Critical hits land more easily. |
Loading... | Earth Power | ground | Special | 90 | 100 | 10 | 10 |
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
Loading... | Iron Head | steel | Physical | 80 | 100 | 15 | 30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
Loading... | Flash Cannon | steel | Special | 80 | 100 | 10 | 10 |
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. |
-- | Flail | normal | Physical | -- | 100 | 15 | -- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
-- | Dragon Tail | dragon | Physical | 60 | 90 | 10 | -- |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
-- | Block | normal | Status | -- | -- | 5 | -- |
The user blocks the target’s way with arms spread wide to prevent escape. |
Loading... | Payback | dark | Physical | 50 | 100 | 10 | -- |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
-- | Rollout | rock | Physical | 30 | 90 | 20 | -- |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
-- | Defense Curl | normal | Status | -- | -- | 40 | -- |
The user curls up to conceal weak spots and raise its Defense stat. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
16 | Curse | ghost | Status | -- | -- | 10 | -- |
A move that works differently for the Ghost type than for all other types. |
40 | Sandstorm | rock | Status | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
48 | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
Loading... | Scary Face | normal | Status | -- | 100 | 10 | -- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Loading... | Stomping Tantrum | ground | Physical | 75 | 100 | 10 | -- |
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
20 | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
44 | Dig | ground | Physical | 80 | 100 | 10 | -- |
The user burrows into the ground, then attacks on the next turn. |
Loading... | Taunt | dark | Status | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
56 | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Protects against recoil damage.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |