normal
x0fighting
x0flying
x1.0poison
x0.25ground
x2.0rock
x1.0bug
x1.0ghost
x2.0steel
x1.0fire
x1.0water
x1.0grass
x0.5electric
x1.0psychic
x0ice
x1.0dragon
x1.0dark
x2.0Haunter | ||||||
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Gas Pokémon | No. 93 |
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HAUNTER is a dangerous POKéMON. If one beckons you while floating in darkness, you must never approach it. This POKéMON will try to lick you with its tongue and steal your life away.
HAUNTER is a dangerous POKéMON. If one beckons you while floating in darkness, you must never approach it. This POKéMON will try to lick you with its tongue and steal your life away.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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13 | Mean Look | normal | Status | -- | -- | 5 | -- |
Fixes the foe with a mean look that prevents escape. |
-- | Lick | ghost | Physical | 30 | 100 | 30 | 30 |
Licks with a long tongue to injure. May also paralyze. |
-- | Hypnosis | psychic | Status | -- | 60 | 20 | -- |
A hypnotizing move that may induce sleep. |
25 | Shadow Punch | ghost | Physical | 60 | -- | 20 | -- |
An unavoidable punch that is thrown from shadows. |
21 | Night Shade | ghost | Special | -- | 100 | 15 | -- |
Inflicts damage identical to the user’s level. |
48 | Destiny Bond | ghost | Status | -- | -- | 5 | -- |
If the user faints, the foe is also made to faint. |
31 | Confuse Ray | ghost | Status | -- | 100 | 10 | -- |
A sinister ray that confuses the foe. |
Loading... | Skill Swap | psychic | Status | -- | -- | 10 | -- |
The user swaps special abilities with the target. |
39 | Dream Eater | psychic | Special | 100 | 100 | 15 | -- |
Takes one half the damage inflicted on a sleeping foe. |
-- | Spite | ghost | Status | -- | 100 | 10 | -- |
Spitefully cuts the PP of the foe’s last move. |
Loading... | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
Loading... | Torment | dark | Status | -- | 100 | 15 | -- |
Torments the foe and stops successive use of a move. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Sludge is hurled to inflict damage. May also poison. |
Loading... | Snatch | dark | Status | -- | -- | 10 | -- |
Steals the effects of the move the foe uses next. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
A powerful psychic attack that may lower SP. DEF. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
A strong electrical attack that may paralyze the foe. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
Hurls a black blob that may lower the foe’s SP. DEF. |
16 | Curse | ghost | Status | -- | -- | 10 | -- |
A move that functions differently for GHOSTS. |
Loading... | Taunt | dark | Status | -- | 100 | 20 | -- |
Taunts the foe into only using attack moves. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
While attacking, it may steal the foe’s held item. |
Evades ground moves.
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |