normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x1.0steel
x0.5fire
x0.5water
x0.5grass
x2.0electric
x2.0psychic
x1.0ice
x0.5dragon
x1.0dark
x1.0fairy
x1.0Quaxly | ||||||
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Duckling Pokémon | No. 912 |
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This Pokémon migrated to Paldea from distant lands long ago. The gel secreted by its feathers repels water and grime."
Its strong legs let it easily swim around in even fast-flowing rivers. It likes to keep things tidy and is prone to overthinking things.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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21 | Aqua Cutter | water | Physical | 70 | 100 | 20 | -- |
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
Strengthens water moves to inflict 1.5× damage at 1/3 max HP or less.
Raises Attack one stage upon KOing a Pokémon.
10 | Wing Attack | flying | Physical | 60 | 100 | 35 | -- |
The target is struck with large, imposing wings spread wide to inflict damage. |
17 | Double Hit | normal | Physical | 35 | 90 | 10 | -- |
The user slams the target with a tail or the like. The target is hit twice in a row. |
Loading... | Water Pledge | water | Special | 80 | 100 | 10 | -- |
A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
Loading... | Chilling Water | water | Special | 50 | 100 | 20 | -- |
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
-- | Pound | normal | Physical | 40 | 100 | 35 | -- |
The target is physically pounded with a long tail, a foreleg, or the like. |
-- | Water Gun | water | Special | 40 | 100 | 25 | -- |
The target is blasted with a forceful shot of water. |
13 | Aqua Jet | water | Physical | 40 | 100 | 20 | -- |
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
24 | Air Slash | flying | Special | 75 | 95 | 15 | 30 |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
35 | Liquidation | water | Physical | 85 | 100 | 10 | 20 |
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
Loading... | Air Cutter | flying | Special | 60 | 95 | 25 | -- |
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
Loading... | Brave Bird | flying | Physical | 120 | 100 | 15 | -- |
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
Loading... | Disarming Voice | fairy | Special | 40 | -- | 15 | -- |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
Loading... | Misty Terrain | fairy | Status | -- | -- | 10 | -- |
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
-- | Rapid Spin | normal | Physical | 50 | 100 | 40 | 100 |
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
-- | Roost | flying | Status | -- | -- | 5 | -- |
The user lands and rests its body. This move restores the user's HP by up to half its max HP. |
Loading... | Hydro Pump | water | Special | 110 | 80 | 5 | -- |
The target is blasted by a huge volume of water launched under great pressure. |
-- | Detect | fighting | Status | -- | -- | 5 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
-- | Last Resort | normal | Physical | 140 | 100 | 5 | -- |
This move can be used only after the user has used all the other moves it knows in the battle. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
7 | Work Up | normal | Status | -- | -- | 30 | -- |
The user is roused, and its Attack and Sp. Atk stats are boosted. |
28 | Focus Energy | normal | Status | -- | -- | 30 | -- |
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
31 | Acrobatics | flying | Physical | 55 | 100 | 15 | -- |
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
Loading... | Low Kick | fighting | Physical | -- | 100 | 20 | -- |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
Loading... | Baton Pass | normal | Status | -- | -- | 40 | -- |
The user switches places with a party Pokémon in waiting and passes along any stat changes. |
Loading... | Encore | normal | Status | -- | 100 | 5 | -- |
The user compels the target to keep using the move it encored for three turns. |
Loading... | Whirlpool | water | Special | 35 | 85 | 15 | 100 |
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
The user confounds the target with speed, then slashes. This attack never misses. |
Loading... | Psych Up | normal | Status | -- | -- | 10 | -- |
The user hypnotizes itself into copying any stat change made by the target. |
Loading... | Swift | normal | Special | 60 | -- | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Loading... | Tera Blast | normal | Special | 80 | 100 | 10 | -- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
Loading... | Helping Hand | normal | Status | -- | -- | 20 | -- |
The user assists an ally by boosting the power of that ally's attack. |
Loading... | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |