normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x2.0bug
x1.0ghost
x1.0steel
x1.0fire
x0.5water
x0.5grass
x2.0electric
x2.0psychic
x1.0ice
x0.25dragon
x1.0dark
x1.0Dewgong | ||||||
![]() | ||||||
Sea Lion Pokémon | No. 87 |
|
DEWGONG loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
DEWGONG loves to snooze on bitterly cold ice. The sight of this POKéMON sleeping on a glacier was mistakenly thought to be a mermaid by a mariner long ago.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
-- | Aurora Beam | ice | Special | 65 | 100 | 20 | 10 |
Fires a rainbow-colored beam that may lower ATTACK. |
34 | Sheer Cold | ice | Special | -- | 30 | 5 | -- |
A chilling attack that causes fainting if it hits. |
Halves damage from fire and ice moves.
Cures any major status ailment after each turn during rain.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
51 | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
Blasts the foe with an icy beam that may freeze it. |
64 | Safeguard | normal | Status | -- | -- | 25 | -- |
A mystical force prevents all status problems. |
-- | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
A chilling attack that lowers the foe’s SPEED. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
Creates a huge wave, then crashes it down on the foe. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
Charges the foe with speed to climb waterfalls. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
Summons a hailstorm that strikes every turn. |
Loading... | Dive | water | Physical | 80 | 100 | 10 | -- |
Dives underwater the first turn and strikes next turn. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
Growls cutely to reduce the foe’s ATTACK. |
-- | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
A ramming attack that may cause flinching. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
Hits the foe with an icy storm that may freeze it. |
Loading... | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
Attacks with ultrasonic waves. May confuse the foe |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
While attacking, it may steal the foe’s held item. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
Powerful, but leaves the user immobile the next turn. |
42 | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A reckless charge attack that also hurts the user. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
29 | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |