Munchlax
POKEMECHANICS - Sword Shield
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #108 icon spriteCufant #110 icon spriteDreepy →
Copperajah
Copperajah
Copperderm Pokémon
No. 879
HT3m
WT650kg
Lv. 34
Level Up
⇒

Copperajah

SWORD

They came over from another region long ago and worked together with humans. Their green skin is resistant to water.

SHIELD

These Pokémon live in herds. Their trunks have incredible grip strength, strong enough to crush giant rocks into powder.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
copperajah

Encounters:

cufant
  • (#1) Snom
    sprite
  • (#2) Frosmoth
    sprite
  • (#3) Wooloo
    sprite
  • (#4) Dubwool
    sprite
  • (#5) Skwovet
    sprite
  • (#6) Greedent
    sprite
  • (#7) Swinub
    sprite
  • (#8) Piloswine
    sprite
  • (#9) Mamoswine
    sprite
  • (#10) Mime-Jr
    sprite
  • (#11) Mr-Mime
    sprite
  • (#12) Mr-Rime
    sprite
  • (#13) Smoochum
    sprite
  • (#14) Jynx
    sprite
  • (#15) Elekid
    sprite
  • (#16) Electabuzz
    sprite
  • (#17) Electivire
    sprite
  • (#18) Magby
    sprite
  • (#19) Magmar
    sprite
  • (#20) Magmortar
    sprite
  • (#21) Audino
    sprite
  • (#22) Vanillite
    sprite
  • (#23) Vanillish
    sprite
  • (#24) Vanilluxe
    sprite
  • (#25) Snorunt
    sprite
  • (#26) Glalie
    sprite
  • (#27) Froslass
    sprite
  • (#28) Sneasel
    sprite
  • (#29) Weavile
    sprite
  • (#30) Cryogonal
    sprite
  • (#31) Snover
    sprite
  • (#32) Abomasnow
    sprite
  • (#33) Phantump
    sprite
  • (#34) Trevenant
    sprite
  • (#35) Swablu
    sprite
  • (#36) Altaria
    sprite
  • (#37) Impidimp
    sprite
  • (#38) Morgrem
    sprite
  • (#39) Grimmsnarl
    sprite
  • (#40) Hatenna
    sprite
  • (#41) Hattrem
    sprite
  • (#42) Hatterene
    sprite
  • (#43) Cleffa
    sprite
  • (#44) Clefairy
    sprite
  • (#45) Clefable
    sprite
  • (#46) Mimikyu
    sprite
  • (#47) Spiritomb
    sprite
  • (#48) Litwick
    sprite
  • (#49) Lampent
    sprite
  • (#50) Chandelure
    sprite
  • (#51) Gothita
    sprite
  • (#52) Gothorita
    sprite
  • (#53) Gothitelle
    sprite
  • (#54) Solosis
    sprite
  • (#55) Duosion
    sprite
  • (#56) Reuniclus
    sprite
  • (#57) Timburr
    sprite
  • (#58) Gurdurr
    sprite
  • (#59) Conkeldurr
    sprite
  • (#60) Barboach
    sprite
  • (#61) Whiscash
    sprite
  • (#62) Magikarp
    sprite
  • (#63) Gyarados
    sprite
  • (#64) Basculin
    sprite
  • (#65) Nidoran-F
    sprite
  • (#66) Nidorina
    sprite
  • (#67) Nidoqueen
    sprite
  • (#68) Nidoran-M
    sprite
  • (#69) Nidorino
    sprite
  • (#70) Nidoking
    sprite
  • (#71) Zigzagoon
    sprite
  • (#72) Linoone
    sprite
  • (#73) Obstagoon
    sprite
  • (#74) Eevee
    sprite
  • (#75) Vaporeon
    sprite
  • (#76) Jolteon
    sprite
  • (#77) Flareon
    sprite
  • (#78) Umbreon
    sprite
  • (#79) Espeon
    sprite
  • (#80) Glaceon
    sprite
  • (#81) Leafeon
    sprite
  • (#82) Sylveon
    sprite
  • (#83) Tyrunt
    sprite
  • (#84) Tyrantrum
    sprite
  • (#85) Amaura
    sprite
  • (#86) Aurorus
    sprite
  • (#87) Bronzor
    sprite
  • (#88) Bronzong
    sprite
  • (#89) Stonjourner
    sprite
  • (#90) Eiscue
    sprite
  • (#91) Dewpider
    sprite
  • (#92) Araquanid
    sprite
  • (#93) Joltik
    sprite
  • (#94) Galvantula
    sprite
  • (#95) Karrablast
    sprite
  • (#96) Escavalier
    sprite
  • (#97) Shelmet
    sprite
  • (#98) Accelgor
    sprite
  • (#99) Sizzlipede
    sprite
  • (#100) Centiskorch
    sprite
  • (#101) Durant
    sprite
  • (#102) Heatmor
    sprite
  • (#103) Darumaka
    sprite
  • (#104) Darmanitan
    sprite
  • (#105) Ponyta
    sprite
  • (#106) Rapidash
    sprite
  • (#107) Absol
    sprite
  • (#108) Cufant
    sprite
  • (#109) Copperajah
    sprite
  • (#110) Dreepy
    sprite
  • (#111) Drakloak
    sprite
  • (#112) Dragapult
    sprite
  • (#113) Bagon
    sprite
  • (#114) Shelgon
    sprite
  • (#115) Salamence
    sprite
  • (#116) Gible
    sprite
  • (#117) Gabite
    sprite
  • (#118) Garchomp
    sprite
  • (#119) Druddigon
    sprite
  • (#120) Delibird
    sprite
  • (#121) Cubchoo
    sprite
  • (#122) Beartic
    sprite
  • (#123) Omanyte
    sprite
  • (#124) Omastar
    sprite
  • (#125) Kabuto
    sprite
  • (#126) Kabutops
    sprite
  • (#127) Aerodactyl
    sprite
  • (#128) Carbink
    sprite
  • (#129) Beldum
    sprite
  • (#130) Metang
    sprite
  • (#131) Metagross
    sprite
  • (#132) Sinistea
    sprite
  • (#133) Polteageist
    sprite
  • (#134) Riolu
    sprite
  • (#135) Lucario
    sprite
  • (#136) Deino
    sprite
  • (#137) Zweilous
    sprite
  • (#138) Hydreigon
    sprite
  • (#139) Larvitar
    sprite
  • (#140) Pupitar
    sprite
  • (#141) Tyranitar
    sprite
  • (#142) Bergmite
    sprite
  • (#143) Avalugg
    sprite
  • (#144) Zubat
    sprite
  • (#145) Golbat
    sprite
  • (#146) Crobat
    sprite
  • (#147) Tirtouga
    sprite
  • (#148) Carracosta
    sprite
  • (#149) Archen
    sprite
  • (#150) Archeops
    sprite
  • (#151) Baltoy
    sprite
  • (#152) Claydol
    sprite
  • (#153) Golett
    sprite
  • (#154) Golurk
    sprite
  • (#155) Yamper
    sprite
  • (#156) Boltund
    sprite
  • (#157) Morpeko
    sprite
  • (#158) Pincurchin
    sprite
  • (#159) Spheal
    sprite
  • (#160) Sealeo
    sprite
  • (#161) Walrein
    sprite
  • (#162) Dhelmise
    sprite
  • (#163) Rookidee
    sprite
  • (#164) Corvisquire
    sprite
  • (#165) Corviknight
    sprite
  • (#166) Gossifleur
    sprite
  • (#167) Eldegoss
    sprite
  • (#168) Cottonee
    sprite
  • (#169) Whimsicott
    sprite
  • (#170) Shuckle
    sprite
  • (#171) Indeedee
    sprite
  • (#172) Munchlax
    sprite
  • (#173) Snorlax
    sprite
  • (#174) Sableye
    sprite
  • (#175) Mawile
    sprite
  • (#176) Rolycoly
    sprite
  • (#177) Carkol
    sprite
  • (#178) Coalossal
    sprite
  • (#179) Ferroseed
    sprite
  • (#180) Ferrothorn
    sprite
  • (#181) Noibat
    sprite
  • (#182) Noivern
    sprite
  • (#183) Lileep
    sprite
  • (#184) Cradily
    sprite
  • (#185) Anorith
    sprite
  • (#186) Armaldo
    sprite
  • (#187) Relicanth
    sprite
  • (#188) Feebas
    sprite
  • (#189) Milotic
    sprite
  • (#190) Lapras
    sprite
  • (#191) Aron
    sprite
  • (#192) Lairon
    sprite
  • (#193) Aggron
    sprite
  • (#194) Dratini
    sprite
  • (#195) Dragonair
    sprite
  • (#196) Dragonite
    sprite
  • (#197) Regirock
    sprite
  • (#198) Regice
    sprite
  • (#199) Registeel
    sprite
  • (#200) Regieleki
    sprite
  • (#201) Regidrago
    sprite
  • (#202) Articuno
    sprite
  • (#203) Zapdos
    sprite
  • (#204) Moltres
    sprite
  • (#205) Cobalion
    sprite
  • (#206) Terrakion
    sprite
  • (#207) Virizion
    sprite
  • (#208) Glastrier
    sprite
  • (#209) Spectrier
    sprite
  • (#210) Calyrex
    sprite
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Power Whip
grass
Physical
120
85
10
--
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
steel

Base Stats:

HP: 122
ATT: 130
DEF: 69
SP. ATK: 80
SP. DEF: 69
SPE: 30
EVs: +2 ATT
20
Stomp
normal
Physical
65
100
20
30
The target is stomped with a big foot. This may also make the target flinch.
58
High Horsepower
ground
Physical
95
95
10
--
The user fiercely attacks the target using its entire body.
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Heat Crash
fire
Physical
--
100
10
--
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.
--
Steel Beam
steel
Special
140
95
5
--
The user fires a beam of steel that it collected from its entire body. This also damages the user.
--
Steel Roller
steel
Physical
130
100
5
--
The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.

Abilities:

Sheer Force

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Heavy Metal (hidden)

Doubles the Pokémon's weight.

--
Heavy Slam
steel
Physical
--
100
10
--
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
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Revenge
fighting
Physical
60
100
10
--
This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
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Rock Blast
rock
Physical
25
90
10
--
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
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Body Press
fighting
Physical
80
100
10
--
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
51
Play Rough
fairy
Physical
90
90
10
10
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
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Mud Shot
ground
Special
55
95
15
100
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
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Flash Cannon
steel
Special
80
100
10
10
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
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Brutal Swing
dark
Physical
60
100
20
--
The user swings its body around violently to inflict damage on everything in its vicinity.
--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
--
Rollout
rock
Physical
30
90
20
--
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
25
Iron Defense
steel
Status
--
--
15
--
The user hardens its body’s surface like iron, sharply raising its Defense stat.
44
Iron Head
steel
Physical
80
100
15
30
The user slams the target with its steel-hard head. This may also make the target flinch.
65
Superpower
fighting
Physical
120
100
5
100
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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Mega Kick
normal
Physical
120
75
5
--
The target is attacked by a kick launched with muscle-packed power.
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Screech
normal
Status
--
85
40
--
An earsplitting screech harshly lowers the target’s Defense stat.
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Outrage
dragon
Physical
120
100
10
--
The user rampages and attacks for two to three turns. The user then becomes confused.
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Earth Power
ground
Special
90
100
10
10
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
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Stealth Rock
rock
Status
--
--
20
--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
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Work Up
normal
Status
--
--
30
--
The user is roused, and its Attack and Sp. Atk stats increase.
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Snarl
dark
Special
55
95
15
100
The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.

Damage:

normal
x0.5
fighting
x2.0
flying
x0.5
poison
x0
ground
x2.0
rock
x0.5
bug
x0.5
ghost
x1.0
steel
x0.5
fire
x2.0
water
x1.0
grass
x0.5
electric
x1.0
psychic
x0.5
ice
x0.5
dragon
x0.5
dark
x1.0
fairy
x0.5
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Scary Face
normal
Status
--
100
10
--
The user frightens the target with a scary face to harshly lower its Speed stat.
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Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Stomping Tantrum
ground
Physical
75
100
10
--
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
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Stone Edge
rock
Physical
100
80
5
--
The user stabs the target from below with sharpened stones. Critical hits land more easily.
--
Tackle
normal
Physical
40
100
35
--
A physical attack in which the user charges and slams into the target with its whole body.
15
Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
37
Strength
normal
Physical
80
100
15
--
The target is slugged with a punch thrown at maximum power.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
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Zen Headbutt
psychic
Physical
80
90
15
20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
--
Rock Smash
fighting
Physical
40
100
15
50
The user attacks with a punch. This may also lower the target’s Defense stat.
30
Dig
ground
Physical
80
100
10
--
The user burrows into the ground, then attacks on the next turn.
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Rock Slide
rock
Physical
75
90
10
30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Rock Tomb
rock
Physical
60
95
15
100
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
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Body Slam
normal
Physical
85
100
15
30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Endure
normal
Status
--
--
10
--
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
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Protect
normal
Status
--
--
10
--
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.