Munchlax
POKEMECHANICS - Sword Shield
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
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Copperajah
Copperajah
Copperderm Pokémon
No. 879
HT3m
WT650kg
Lv. 34
Level Up
⇒

Copperajah

SWORD

They came over from another region long ago and worked together with humans. Their green skin is resistant to water.

SHIELD

These Pokémon live in herds. Their trunks have incredible grip strength, strong enough to crush giant rocks into powder.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
copperajah

Encounters:

--
Steel Beam
steel
Special
140
95
5
--
The user fires a beam of steel that it collected from its entire body. This also damages the user.
--
Steel Roller
steel
Physical
130
100
5
--
The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain.
cufant
20
Stomp
normal
Physical
65
100
20
30
The target is stomped with a big foot. This may also make the target flinch.
58
High Horsepower
ground
Physical
95
95
10
--
The user fiercely attacks the target using its entire body.
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Revenge
fighting
Physical
60
100
10
--
This attack move’s power is doubled if the user has been hurt by the opponent in the same turn.
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Power Whip
grass
Physical
120
85
10
--
The user violently whirls its vines, tentacles, or the like to harshly lash the target.
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Heat Crash
fire
Physical
--
100
10
--
The user slams its target with its flame-covered body. The more the user outweighs the target, the greater the move’s power.

Abilities:

Sheer Force

Strengthens moves with extra effects to 1.3× their power, but prevents their extra effects.

Heavy Metal (hidden)

Doubles the Pokémon's weight.

steel

Base Stats:

HP: 122
ATT: 130
DEF: 69
SP. ATK: 80
SP. DEF: 69
SPE: 30
EVs: +2 ATT
--
Heavy Slam
steel
Physical
--
100
10
--
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power.
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Outrage
dragon
Physical
120
100
10
--
The user rampages and attacks for two to three turns. The user then becomes confused.
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Rock Blast
rock
Physical
25
90
10
--
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
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Mud Shot
ground
Special
55
95
15
100
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
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Brutal Swing
dark
Physical
60
100
20
--
The user swings its body around violently to inflict damage on everything in its vicinity.
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Body Press
fighting
Physical
80
100
10
--
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target.
--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
--
Rollout
rock
Physical
30
90
20
--
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
25
Iron Defense
steel
Status
--
--
15
--
The user hardens its body’s surface like iron, sharply raising its Defense stat.
44
Iron Head
steel
Physical
80
100
15
30
The user slams the target with its steel-hard head. This may also make the target flinch.
65
Superpower
fighting
Physical
120
100
5
100
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
51
Play Rough
fairy
Physical
90
90
10
10
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
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Mega Kick
normal
Physical
120
75
5
--
The target is attacked by a kick launched with muscle-packed power.
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Screech
normal
Status
--
85
40
--
An earsplitting screech harshly lowers the target’s Defense stat.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
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Rock Slide
rock
Physical
75
90
10
30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Rock Tomb
rock
Physical
60
95
15
100
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
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Earth Power
ground
Special
90
100
10
10
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
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Flash Cannon
steel
Special
80
100
10
10
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
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Stone Edge
rock
Physical
100
80
5
--
The user stabs the target from below with sharpened stones. Critical hits land more easily.
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Work Up
normal
Status
--
--
30
--
The user is roused, and its Attack and Sp. Atk stats increase.
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Stealth Rock
rock
Status
--
--
20
--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
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Snarl
dark
Special
55
95
15
100
The user yells as if it’s ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
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Stomping Tantrum
ground
Physical
75
100
10
--
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.

Damage:

normal
x0.5
fighting
x2.0
flying
x0.5
poison
x0
ground
x2.0
rock
x0.5
bug
x0.5
ghost
x1.0
steel
x0.5
fire
x2.0
water
x1.0
grass
x0.5
electric
x1.0
psychic
x0.5
ice
x0.5
dragon
x0.5
dark
x1.0
fairy
x0.5
--
Tackle
normal
Physical
40
100
35
--
A physical attack in which the user charges and slams into the target with its whole body.
15
Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
37
Strength
normal
Physical
80
100
15
--
The target is slugged with a punch thrown at maximum power.
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Scary Face
normal
Status
--
100
10
--
The user frightens the target with a scary face to harshly lower its Speed stat.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
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Zen Headbutt
psychic
Physical
80
90
15
20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
30
Dig
ground
Physical
80
100
10
--
The user burrows into the ground, then attacks on the next turn.
--
Rock Smash
fighting
Physical
40
100
15
50
The user attacks with a punch. This may also lower the target’s Defense stat.
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Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Substitute
normal
Status
--
--
10
--
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
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Endure
normal
Status
--
--
10
--
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Body Slam
normal
Physical
85
100
15
30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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Protect
normal
Status
--
--
10
--
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.