normal
x1.0fighting
x1.0flying
x2.0poison
x1.0ground
x1.0rock
x0.5bug
x0.5ghost
x1.0steel
x1.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x2.0ice
x1.0dragon
x1.0dark
x0.5fairy
x2.0Sirfetchd | ||||||
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Wild Duck Pokémon | No. 865 |
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Only Farfetch’d that have survived many battles can attain this evolution. When this Pokémon’s leek withers, it will retire from combat.
After deflecting attacks with its hard leaf shield, it strikes back with its sharp leek stalk. The leek stalk is both weapon and food.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | First Impression | bug | Physical | 90 | 100 | 10 | -- |
Although this move has great power, it only works the first turn each time the user enters battle. |
-- | Grassy Glide | grass | Physical | 55 | 100 | 20 | -- |
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
-- | Coaching | fighting | Status | -- | -- | 10 | 100 |
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
-- | Dual Wingbeat | flying | Physical | 40 | 90 | 10 | -- |
The user slams the target with its wings. The target is hit twice in a row. |
-- | Peck | flying | Physical | 35 | 100 | 35 | -- |
The target is jabbed with a sharply pointed beak or horn. |
55 | Leaf Blade | grass | Physical | 90 | 100 | 15 | -- |
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
60 | Final Gambit | fighting | Special | -- | 100 | 5 | -- |
The user risks everything to attack its target. The user faints but does damage equal to its HP. |
65 | Brave Bird | flying | Physical | 120 | 100 | 15 | -- |
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. |
Loading... | Solar Blade | grass | Physical | 125 | 100 | 10 | -- |
In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. |
-- | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Sand is hurled in the target’s face, reducing the target’s accuracy. |
20 | Brutal Swing | dark | Physical | 60 | 100 | 20 | -- |
The user swings its body around violently to inflict damage on everything in its vicinity. |
50 | Slam | normal | Physical | 80 | 75 | 20 | -- |
The target is slammed with a long tail, vines, or the like to inflict damage. |
Loading... | Steel Wing | steel | Physical | 70 | 90 | 25 | 10 |
The target is hit with wings of steel. This may also raise the user’s Defense stat. |
Loading... | Close Combat | fighting | Physical | 120 | 100 | 5 | 100 |
The user fights the target up close without guarding itself. This also lowers the user’s Defense and Sp. Def stats. |
Loading... | Revenge | fighting | Physical | 60 | 100 | 10 | -- |
This attack move’s power is doubled if the user has been hurt by the opponent in the same turn. |
Loading... | Throat Chop | dark | Physical | 80 | 100 | 15 | 100 |
The user attacks the target’s throat, and the resultant suffering prevents the target from using moves that emit sound for two turns. |
-- | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body’s surface like iron, sharply raising its Defense stat. |
-- | Leer | normal | Status | -- | 100 | 30 | 100 |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
35 | Defog | flying | Status | -- | -- | 15 | -- |
A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. |
25 | Detect | fighting | Status | -- | -- | 5 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
-- | Fury Cutter | bug | Physical | 40 | 95 | 20 | -- |
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. |
Loading... | Focus Energy | normal | Status | -- | -- | 30 | -- |
The user takes a deep breath and focuses so that critical hits land more easily. |
Loading... | Superpower | fighting | Physical | 120 | 100 | 5 | 100 |
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
Loading... | Assurance | dark | Physical | 60 | 100 | 10 | -- |
If the target has already taken some damage in the same turn, this attack’s power is doubled. |
Loading... | Retaliate | normal | Physical | 70 | 100 | 5 | -- |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move’s power is increased. |
Loading... | Work Up | normal | Status | -- | -- | 30 | -- |
The user is roused, and its Attack and Sp. Atk stats increase. |
Loading... | Poison Jab | poison | Physical | 80 | 100 | 20 | 30 |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
30 | Knock Off | dark | Physical | 65 | 100 | 20 | -- |
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
45 | Swords Dance | normal | Status | -- | -- | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
40 | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
15 | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
The user attacks with a punch. This may also lower the target’s Defense stat. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Loading... | Helping Hand | normal | Status | -- | -- | 20 | -- |
The user assists an ally by boosting the power of that ally’s attack. |
Raises Speed one stage upon flinching.
Lets the Pokémon's normal and fighting moves hit ghost Pokémon.
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
70 | Meteor Assault | fighting | Physical | 150 | 100 | 5 | -- |
The user attacks wildly with its thick leek. The user can’t move on the next turn, because the force of this move makes it stagger. |