normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x0rock
x2.0bug
x0.5ghost
x0steel
x1.0fire
x1.0water
x1.0grass
x0.5electric
x2.0psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0Doduo | ||||||
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Twin Bird Pokémon | No. 84 |
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Even while eating or sleeping, one of the heads remains always vigilant for any sign of danger. When threatened, it flees at over 60 miles per hour.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Peck | flying | Physical | 35 | 100 | 35 | -- |
Attacks the foe with a jabbing beak, etc. |
13 | Fury Attack | normal | Physical | 15 | 85 | 20 | -- |
Jabs the foe 2 to 5 times with sharp horns, etc. |
37 | Drill Peck | flying | Physical | 80 | 100 | 20 | -- |
A corkscrewing attack with the beak acting as a drill. |
-- | Supersonic | normal | Status | -- | 55 | 20 | -- |
Emits bizarre sound waves that may confuse the foe. |
9 | Pursuit | dark | Physical | 40 | 100 | 20 | -- |
Inflicts bad damage if used on a foe switching out. |
21 | Tri Attack | normal | Special | 80 | 100 | 10 | 20 |
Fires three types of beams at the same time. |
Loading... | Steel Wing | steel | Physical | 70 | 90 | 25 | 10 |
Strikes the foe with hard wings spread wide. |
-- | Haze | ice | Status | -- | -- | 30 | -- |
Creates a black haze that eliminates all stat changes. |
-- | Feint Attack | dark | Physical | 60 | -- | 20 | -- |
Draws the foe close, then strikes without fail. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
Growls cutely to reduce the foe’s ATTACK. |
25 | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises the user’s ATTACK every time it is hit. |
Loading... | Fly | flying | Physical | 90 | 95 | 15 | -- |
Flies up on the first turn, then strikes the next turn. |
Ensures success fleeing from wild battles.
Makes sleep pass twice as quickly.
Doubles evasion when confused.
-- | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
An extremely fast attack that always strikes first. |
-- | Flail | normal | Physical | -- | 100 | 15 | -- |
Inflicts more damage when the user’s HP is down. |
33 | Uproar | normal | Special | 90 | 100 | 10 | -- |
Causes an uproar for 2 to 5 turns and prevents sleep. |
45 | Agility | psychic | Status | -- | -- | 30 | -- |
Relaxes the body to sharply boost SPEED. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
An extremely speedy and unavoidable attack. |
-- | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe during one battle. |
-- | Endeavor | normal | Physical | -- | 100 | 5 | -- |
Gains power if the user’s HP is lower than the foe’s HP. |
-- | Swift | normal | Special | 60 | -- | 20 | -- |
Sprays star-shaped rays that never miss. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
While attacking, it may steal the foe’s held item. |
-- | Mud Slap | ground | Special | 20 | 100 | 10 | 100 |
Hurls mud in the foe’s face to reduce its accuracy. |
-- | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
A full-body slam that may cause paralysis. |
-- | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A life-risking tackle that also hurts the user. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
A loud attack that can be used only while asleep. |
-- | Swagger | normal | Status | -- | 85 | 15 | -- |
Confuses the foe, but also sharply raises ATTACK. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
-- | Endure | normal | Status | -- | -- | 10 | -- |
Endures any attack for 1 turn, leaving at least 1HP. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
-- | Substitute | normal | Status | -- | -- | 10 | -- |
Creates a decoy using 1/4 of the user’s maximum HP. |
-- | Sleep Talk | normal | Status | -- | -- | 10 | -- |
Uses an available move randomly while asleep. |