normal
x1.0fighting
x1.0flying
x1.0poison
x0.5ground
x1.0rock
x0.5bug
x1.0ghost
x1.0steel
x1.0fire
x1.0water
x2.0grass
x2.0electric
x0psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0fairy
x1.0Sandaconda | ||||||
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Sand Snake Pokémon | No. 844 |
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When it contracts its body, over 220 pounds of sand sprays from its nose. If it ever runs out of sand, it becomes disheartened.
Its unique style of coiling allows it to blast sand out of its sand sac more efficiently.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Creates a sandstorm when hit by an attack.
Has a 33% chance of curing any major status ailment after each turn.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
-- | Scorching Sands | ground | Special | 70 | 100 | 10 | 30 |
The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
-- | Skitter Smack | bug | Physical | 70 | 90 | 10 | 100 |
The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. |
-- | Wrap | normal | Physical | 15 | 90 | 20 | 100 |
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
-- | Minimize | normal | Status | -- | -- | 10 | -- |
The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
25 | Glare | normal | Status | -- | 100 | 30 | -- |
The user intimidates the target with the pattern on its belly to cause paralysis. |
49 | Coil | poison | Status | -- | -- | 20 | -- |
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
Loading... | Drill Run | ground | Physical | 80 | 95 | 10 | -- |
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
Loading... | High Horsepower | ground | Physical | 95 | 95 | 10 | -- |
The user fiercely attacks the target using its entire body. |
-- | Scale Shot | dragon | Physical | 25 | 90 | 20 | -- |
The user attacks by shooting scales two to five times in a row. This move boosts the user’s Speed stat but lowers its Defense stat. |
-- | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Sand is hurled in the target’s face, reducing the target’s accuracy. |
-- | Skull Bash | normal | Physical | 130 | 100 | 10 | 100 |
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. |
-- | Brutal Swing | dark | Physical | 60 | 100 | 20 | -- |
The user swings its body around violently to inflict damage on everything in its vicinity. |
51 | Sand Tomb | ground | Physical | 35 | 85 | 15 | 100 |
The user traps the target inside a harshly raging sandstorm for four to five turns. |
42 | Slam | normal | Physical | 80 | 75 | 20 | -- |
The target is slammed with a long tail, vines, or the like to inflict damage. |
Loading... | Rock Blast | rock | Physical | 25 | 90 | 10 | -- |
The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
Loading... | Fire Fang | fire | Physical | 65 | 95 | 15 | 10 |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
Loading... | Hurricane | flying | Special | 110 | 70 | 10 | 30 |
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
Loading... | Body Press | fighting | Physical | 80 | 100 | 10 | -- |
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
Loading... | Screech | normal | Status | -- | 85 | 40 | -- |
An earsplitting screech harshly lowers the target’s Defense stat. |
Loading... | Outrage | dragon | Physical | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
Loading... | Mud Shot | ground | Special | 55 | 95 | 15 | 100 |
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
Loading... | Earth Power | ground | Special | 90 | 100 | 10 | 10 |
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
Loading... | Stone Edge | rock | Physical | 100 | 80 | 5 | -- |
The user stabs the target from below with sharpened stones. Critical hits land more easily. |
Loading... | Iron Head | steel | Physical | 80 | 100 | 15 | 30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
Loading... | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body’s surface like iron, sharply raising its Defense stat. |
Loading... | Stealth Rock | rock | Status | -- | -- | 20 | -- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
15 | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
35 | Sandstorm | rock | Status | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
Loading... | Zen Headbutt | psychic | Physical | 80 | 90 | 15 | 20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
30 | Dig | ground | Physical | 80 | 100 | 10 | -- |
The user burrows into the ground, then attacks on the next turn. |
20 | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Loading... | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
Loading... | Giga Impact | normal | Physical | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |