Munchlax
POKEMECHANICS - Ultra Sun Ultra Moon
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #043 icon spriteSnorlax #045 icon spriteSlowbro →
Slowpoke
Slowpoke
Dopey Pokémon
No. 79
HT1.2m
WT36kg
Lv. 37
Level Up
⇒
Trade holding
Kings Rock
⇒

Slowpoke

ULTRA-SUN

There are some places where Slowpoke is worshiped because of a long-standing belief that whenever Slowpoke yawns, it rains.

ULTRA-MOON

Although their tails, which fall off naturally, can easily be found lying around, they’re a precious ingredient for cooking.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Egg
LevelAttack NameTypeClassPowerAccuracyPPEffect %
slowpoke
  • (#1) Rowlet
    sprite
  • (#2) Dartrix
    sprite
  • (#3) Decidueye
    sprite
  • (#4) Litten
    sprite
  • (#5) Torracat
    sprite
  • (#6) Incineroar
    sprite
  • (#7) Popplio
    sprite
  • (#8) Brionne
    sprite
  • (#9) Primarina
    sprite
  • (#10) Pikipek
    sprite
  • (#11) Trumbeak
    sprite
  • (#12) Toucannon
    sprite
  • (#13) Yungoos
    sprite
  • (#14) Gumshoos
    sprite
  • (#15) Rattata
    sprite
  • (#16) Raticate
    sprite
  • (#17) Caterpie
    sprite
  • (#18) Metapod
    sprite
  • (#19) Butterfree
    sprite
  • (#20) Ledyba
    sprite
  • (#21) Ledian
    sprite
  • (#22) Spinarak
    sprite
  • (#23) Ariados
    sprite
  • (#24) Buneary
    sprite
  • (#25) Lopunny
    sprite
  • (#26) Inkay
    sprite
  • (#27) Malamar
    sprite
  • (#28) Zorua
    sprite
  • (#29) Zoroark
    sprite
  • (#30) Furfrou
    sprite
  • (#31) Pichu
    sprite
  • (#32) Pikachu
    sprite
  • (#33) Raichu
    sprite
  • (#34) Grubbin
    sprite
  • (#35) Charjabug
    sprite
  • (#36) Vikavolt
    sprite
  • (#37) Bonsly
    sprite
  • (#38) Sudowoodo
    sprite
  • (#39) Happiny
    sprite
  • (#40) Chansey
    sprite
  • (#41) Blissey
    sprite
  • (#42) Munchlax
    sprite
  • (#43) Snorlax
    sprite
  • (#44) Slowpoke
    sprite
  • (#45) Slowbro
    sprite
  • (#46) Slowking
    sprite
  • (#47) Wingull
    sprite
  • (#48) Pelipper
    sprite
  • (#49) Abra
    sprite
  • (#50) Kadabra
    sprite
  • (#51) Alakazam
    sprite
  • (#52) Meowth
    sprite
  • (#53) Persian
    sprite
  • (#54) Magnemite
    sprite
  • (#55) Magneton
    sprite
  • (#56) Magnezone
    sprite
  • (#57) Grimer
    sprite
  • (#58) Muk
    sprite
  • (#59) Mime-Jr
    sprite
  • (#60) Mr-Mime
    sprite
  • (#61) Ekans
    sprite
  • (#62) Arbok
    sprite
  • (#63) Dunsparce
    sprite
  • (#64) Growlithe
    sprite
  • (#65) Arcanine
    sprite
  • (#66) Drowzee
    sprite
  • (#67) Hypno
    sprite
  • (#68) Makuhita
    sprite
  • (#69) Hariyama
    sprite
  • (#70) Smeargle
    sprite
  • (#71) Crabrawler
    sprite
  • (#72) Crabominable
    sprite
  • (#73) Gastly
    sprite
  • (#74) Haunter
    sprite
  • (#75) Gengar
    sprite
  • (#76) Drifloon
    sprite
  • (#77) Drifblim
    sprite
  • (#78) Murkrow
    sprite
  • (#79) Honchkrow
    sprite
  • (#80) Zubat
    sprite
  • (#81) Golbat
    sprite
  • (#82) Crobat
    sprite
  • (#83) Noibat
    sprite
  • (#84) Noivern
    sprite
  • (#85) Diglett
    sprite
  • (#86) Dugtrio
    sprite
  • (#87) Spearow
    sprite
  • (#88) Fearow
    sprite
  • (#89) Rufflet
    sprite
  • (#90) Braviary
    sprite
  • (#91) Vullaby
    sprite
  • (#92) Mandibuzz
    sprite
  • (#93) Mankey
    sprite
  • (#94) Primeape
    sprite
  • (#95) Delibird
    sprite
  • (#96) Hawlucha
    sprite
  • (#97) Oricorio
    sprite
  • (#98) Cutiefly
    sprite
  • (#99) Ribombee
    sprite
  • (#100) Flabebe
    sprite
  • (#101) Floette
    sprite
  • (#102) Florges
    sprite
  • (#103) Petilil
    sprite
  • (#104) Lilligant
    sprite
  • (#105) Cottonee
    sprite
  • (#106) Whimsicott
    sprite
  • (#107) Psyduck
    sprite
  • (#108) Golduck
    sprite
  • (#109) Smoochum
    sprite
  • (#110) Jynx
    sprite
  • (#111) Magikarp
    sprite
  • (#112) Gyarados
    sprite
  • (#113) Barboach
    sprite
  • (#114) Whiscash
    sprite
  • (#115) Seel
    sprite
  • (#116) Dewgong
    sprite
  • (#117) Machop
    sprite
  • (#118) Machoke
    sprite
  • (#119) Machamp
    sprite
  • (#120) Roggenrola
    sprite
  • (#121) Boldore
    sprite
  • (#122) Gigalith
    sprite
  • (#123) Carbink
    sprite
  • (#124) Sableye
    sprite
  • (#125) Mawile
    sprite
  • (#126) Rockruff
    sprite
  • (#127) Lycanroc
    sprite
  • (#128) Spinda
    sprite
  • (#129) Tentacool
    sprite
  • (#130) Tentacruel
    sprite
  • (#131) Finneon
    sprite
  • (#132) Lumineon
    sprite
  • (#133) Wishiwashi
    sprite
  • (#134) Luvdisc
    sprite
  • (#135) Corsola
    sprite
  • (#136) Mareanie
    sprite
  • (#137) Toxapex
    sprite
  • (#138) Shellder
    sprite
  • (#139) Cloyster
    sprite
  • (#140) Clamperl
    sprite
  • (#141) Huntail
    sprite
  • (#142) Gorebyss
    sprite
  • (#143) Remoraid
    sprite
  • (#144) Octillery
    sprite
  • (#145) Mantyke
    sprite
  • (#146) Mantine
    sprite
  • (#147) Bagon
    sprite
  • (#148) Shelgon
    sprite
  • (#149) Salamence
    sprite
  • (#150) Tapu-Koko
    sprite

Base Stats:

HP: 90
ATT: 65
DEF: 65
SP. ATK: 40
SP. DEF: 40
SPE: 15
EVs: +1 HP
water
psychic

Abilities:

Oblivious

Prevents infatuation and protects against captivate.

Own Tempo

Prevents confusion.

Regenerator (hidden)

Heals for 1/3 max HP upon switching out.

36
Slack Off
normal
Status
--
--
5
--
The user slacks off, restoring its own HP by up to half of its max HP.
58
Heal Pulse
psychic
Status
--
--
10
--
The user emits a healing pulse that restores the target’s HP by up to half of its max HP.
--
Yawn
normal
Status
--
--
10
--
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
14
Confusion
psychic
Special
50
100
25
10
The target is hit by a weak telekinetic force. This may also confuse the target.
9
Water Gun
water
Special
40
100
25
--
The target is blasted with a forceful shot of water.
19
Disable
normal
Status
--
100
20
--
For four turns, this move prevents the target from using the move it last used.
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Psyshock
psychic
Special
80
100
10
--
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
--
Recycle
normal
Status
--
--
10
--
The user recycles a held item that has been used in battle so it can be used again.
--
Belch
poison
Special
120
90
10
--
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
--
Belly Drum
normal
Status
--
--
10
--
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
41
Amnesia
psychic
Status
--
--
20
--
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
Loading...
Trick Room
psychic
Status
--
--
5
--
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
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Scald
water
Special
80
100
15
30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
--
Magic Coat
psychic
Status
--
--
15
--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
--
Skill Swap
psychic
Status
--
--
10
--
The user employs its psychic power to exchange Abilities with the target.
--
Aqua Tail
water
Physical
90
90
10
--
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
--
Mud Sport
ground
Status
--
--
15
--
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
--
Block
normal
Status
--
--
5
--
The user blocks the target’s way with arms spread wide to prevent escape.
--
Me First
normal
Status
--
--
20
--
The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first.
--
After You
normal
Status
--
--
15
--
The user helps the target and makes it use its move right after the user.
--
Stomp
normal
Physical
65
100
20
30
The target is stomped with a big foot. This may also make the target flinch.

Encounters:

5
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
28
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
Loading...
Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Loading...
Surf
water
Special
90
100
15
--
The user attacks everything around it by swamping its surroundings with a giant wave.
Loading...
Blizzard
ice
Special
110
70
5
10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Loading...
Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Loading...
Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Loading...
Hail
ice
Status
--
--
10
--
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Loading...
Calm Mind
psychic
Status
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Loading...
Echoed Voice
normal
Special
40
100
15
--
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
--
Future Sight
psychic
Special
120
100
10
--
Two turns after this move is used, a hunk of psychic energy attacks the target.
--
Wonder Room
psychic
Status
--
--
10
--
The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.

Damage:

normal
x1.0
fighting
x0.5
flying
x1.0
poison
x1.0
ground
x1.0
rock
x1.0
bug
x2.0
ghost
x2.0
steel
x0.5
fire
x0.5
water
x0.5
grass
x2.0
electric
x2.0
psychic
x0.5
ice
x0.5
dragon
x1.0
dark
x2.0
fairy
x1.0
slowbro
slowking
45
Psychic
psychic
Special
90
100
10
10
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Loading...
Ice Beam
ice
Special
90
100
10
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Loading...
Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
Loading...
Safeguard
normal
Status
--
--
25
--
The user creates a protective field that prevents status conditions for five turns.
Loading...
Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
--
Icy Wind
ice
Special
55
95
15
100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
--
Signal Beam
bug
Special
75
100
15
10
The user attacks with a sinister beam of light. This may also confuse the target.
--
Trick
psychic
Status
--
100
10
--
The user catches the target off guard and swaps its held item with its own.
--
Tackle
normal
Physical
40
100
35
--
A physical attack in which the user charges and slams into the target with its whole body.
--
Curse
ghost
Status
--
--
10
--
A move that works differently for the Ghost type than for all other types.
32
Zen Headbutt
psychic
Physical
80
90
15
20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
54
Psych Up
normal
Status
--
--
10
--
The user hypnotizes itself into copying any stat change made by the target.
Loading...
Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
Loading...
Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Loading...
Grass Knot
grass
Special
--
100
20
--
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
Loading...
Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
--
Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
--
Telekinesis
psychic
Status
--
--
15
--
The user makes the target float with its psychic power. The target is easier to hit for three turns.
23
Headbutt
normal
Physical
70
100
15
30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
Loading...
Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Loading...
Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
49
Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Loading...
Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Loading...
Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Return
normal
Physical
--
100
20
--
This full-power attack grows more powerful the more the user likes its Trainer.
Loading...
Frustration
normal
Physical
--
100
20
--
This full-power attack grows more powerful the less the user likes its Trainer.
Loading...
Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
Loading...
Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Loading...
Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
--
Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Loading...
Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Loading...
Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Loading...
Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Loading...
Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
--
Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.