normal
x0fighting
x0flying
x1.0poison
x0.25ground
x1.0rock
x0.5bug
x0.5ghost
x2.0steel
x0.5fire
x1.0water
x2.0grass
x2.0electric
x0psychic
x0ice
x2.0dragon
x1.0dark
x2.0fairy
x1.0Palossand | ||||||
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Sand Castle Pokémon | No. 770 |
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Palossand is known as the Beach Nightmare. It pulls its prey down into the sand by controlling the sand itself, and then it sucks out their souls.
This Pokémon lives on beaches, but it hates water. Palossand can’t maintain its castle-like shape if it gets drenched by a heavy rain.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Raises this Pokémon's Defense by two stages when it's hit by a Water move.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
61 | Shore Up | ground | Status | -- | -- | 5 | -- |
The user regains up to half of its max HP. It restores more HP in a sandstorm. |
-- | Terrain Pulse | normal | Special | 50 | 100 | 10 | -- |
The user utilizes the power of the terrain to attack. This move’s type and power changes depending on the terrain when it’s used. |
-- | Poltergeist | ghost | Physical | 110 | 90 | 5 | -- |
The user attacks the target by controlling the target’s item. The move fails if the target doesn’t have an item. |
-- | Scorching Sands | ground | Special | 70 | 100 | 10 | 30 |
The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
30 | Hypnosis | psychic | Status | -- | 60 | 20 | -- |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
-- | Absorb | grass | Special | 20 | 100 | 25 | -- |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
-- | Harden | normal | Status | -- | -- | 30 | -- |
The user stiffens all the muscles in its body to raise its Defense stat. |
-- | Astonish | ghost | Physical | 30 | 100 | 15 | 30 |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
-- | Sand Tomb | ground | Physical | 35 | 85 | 15 | 100 |
The user traps the target inside a harshly raging sandstorm for four to five turns. |
15 | Mega Drain | grass | Special | 40 | 100 | 15 | -- |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
20 | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Sand is hurled in the target’s face, reducing the target’s accuracy. |
Loading... | Brine | water | Special | 65 | 100 | 10 | -- |
If the target’s HP is half or less, this attack will hit with double the power. |
Loading... | Amnesia | psychic | Status | -- | -- | 20 | -- |
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat. |
Loading... | Skill Swap | psychic | Status | -- | -- | 10 | -- |
The user employs its psychic power to exchange Abilities with the target. |
35 | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
40 | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body’s surface like iron, sharply raising its Defense stat. |
54 | Earth Power | ground | Special | 90 | 100 | 10 | 10 |
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Unsanitary sludge is hurled at the target. This may also poison the target. |
Loading... | Trick | psychic | Status | -- | 100 | 10 | -- |
The user catches the target off guard and swaps its held item with its own. |
Loading... | Mud Shot | ground | Special | 55 | 95 | 15 | 100 |
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
Loading... | Energy Ball | grass | Special | 90 | 100 | 10 | 10 |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat. |
Loading... | Stone Edge | rock | Physical | 100 | 80 | 5 | -- |
The user stabs the target from below with sharpened stones. Critical hits land more easily. |
Loading... | Stealth Rock | rock | Status | -- | -- | 20 | -- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat. |
25 | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
47 | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
68 | Sandstorm | rock | Status | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
Loading... | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Loading... | Fling | dark | Physical | -- | 100 | 10 | -- |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
Loading... | Giga Impact | normal | Physical | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |