normal
x0.5fighting
x2.0flying
x0.5poison
x0.25ground
x2.0rock
x0.5bug
x1.0ghost
x1.0steel
x2.0fire
x0.5water
x4.0grass
x4.0electric
x0psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0fairy
x1.0Graveler | ||||||
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Rock Pokémon | No. 75 |
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Graveler grows by feeding on rocks. Apparently, it prefers to eat rocks that are covered in moss. This Pokémon eats its way through a ton of rocks on a daily basis.
Rocks are Graveler’s favorite food. This Pokémon will climb a mountain from the base to the summit, crunchingly feasting on rocks all the while. Upon reaching the peak, it rolls back down to the bottom.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Protects against recoil damage.
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
16 | Rock Throw | rock | Physical | 50 | 90 | 15 | -- |
The user picks up and throws a small rock at the target to attack. |
-- | Mud Sport | ground | Status | -- | -- | 15 | -- |
The user covers itself with mud. This weakens Electric-type moves for five turns. |
-- | Rock Polish | rock | Status | -- | -- | 20 | -- |
The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
12 | Magnitude | ground | Physical | -- | 100 | 30 | -- |
The user attacks everything around it with a ground-shaking quake. Its power varies. |
24 | Self Destruct | normal | Physical | 200 | 100 | 5 | -- |
The user attacks everything around it by causing an explosion. The user faints upon using this move. |
34 | Rock Blast | rock | Physical | 25 | 90 | 10 | -- |
The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
-- | Block | normal | Status | -- | -- | 5 | -- |
The user blocks the target’s way with arms spread wide to prevent escape. |
-- | Defense Curl | normal | Status | -- | -- | 40 | -- |
The user curls up to conceal weak spots and raise its Defense stat. |
18 | Smack Down | rock | Physical | 50 | 100 | 15 | 100 |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
44 | Explosion | normal | Physical | 250 | 100 | 5 | -- |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Loading... | Nature Power | normal | Status | -- | -- | 20 | -- |
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
Loading... | Gyro Ball | steel | Physical | -- | 100 | 5 | -- |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
10 | Rollout | rock | Physical | 30 | 90 | 20 | -- |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
30 | Stealth Rock | rock | Status | -- | -- | 20 | -- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
54 | Stone Edge | rock | Physical | 100 | 80 | 5 | -- |
The user stabs the target with sharpened stones from below. Critical hits land more easily. |
Loading... | Flamethrower | fire | Special | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Loading... | Incinerate | fire | Special | 60 | 100 | 15 | -- |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
Loading... | Power Up Punch | fighting | Physical | 40 | 100 | 20 | 100 |
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
-- | Fire Punch | fire | Physical | 75 | 100 | 15 | 10 |
The target is punched with a fiery fist. This may also leave the target with a burn. |
-- | Thunder Punch | electric | Physical | 75 | 100 | 15 | 10 |
The target is punched with an electrified fist. This may also leave the target with paralysis. |
-- | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
-- | Superpower | fighting | Physical | 120 | 100 | 5 | 100 |
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
-- | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body’s surface like iron, sharply raising its Defense stat. |
-- | Earth Power | ground | Special | 90 | 100 | 10 | 10 |
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
22 | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
40 | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
Loading... | Sandstorm | rock | Status | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
Loading... | Dig | ground | Physical | 80 | 100 | 10 | -- |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
Loading... | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
Loading... | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Loading... | Fling | dark | Physical | -- | 100 | 10 | -- |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
50 | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A reckless, life-risking tackle. This also damages the user quite a lot. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |