normal
x1.0fighting
x0.5flying
x2.0poison
x2.0ground
x0.5rock
x2.0bug
x1.0ghost
x1.0steel
x0.5fire
x1.0water
x0.5grass
x1.0electric
x2.0psychic
x1.0ice
x0.5dragon
x1.0dark
x1.0fairy
x1.0Dewpider | ||||||
![]() | ||||||
Water Bubble Pokémon | No. 751 |
|
It forms a water bubble at the rear of its body and then covers its head with it. Meeting another Dewpider means comparing water-bubble sizes.
Dewpider normally lives underwater. When it comes onto land in search of food, it takes water with it in the form of a bubble on its head.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Halves damage from Fire moves, doubles damage of Water moves, and prevents burns.
Absorbs water moves, healing for 1/4 max HP.
-- | Skitter Smack | bug | Physical | 70 | 90 | 10 | 100 |
The user skitters behind the target to attack. This also lowers the target’s Sp. Atk stat. |
16 | Aqua Ring | water | Status | -- | -- | 20 | -- |
The user envelops itself in a veil made of water. It regains some HP every turn. |
28 | Soak | water | Status | -- | 100 | 20 | -- |
The user shoots a torrent of water at the target and changes the target’s type to Water. |
36 | Lunge | bug | Physical | 80 | 100 | 15 | 100 |
The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat. |
32 | Entrainment | normal | Status | -- | 100 | 15 | -- |
The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. |
-- | Water Gun | water | Special | 40 | 100 | 25 | -- |
The target is blasted with a forceful shot of water. |
4 | Bug Bite | bug | Physical | 60 | 100 | 20 | -- |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
12 | Bubble Beam | water | Special | 65 | 100 | 20 | 10 |
A spray of bubbles is forcefully ejected at the target. This may also lower the target’s Speed stat. |
-- | Infestation | bug | Special | 20 | 100 | 20 | 100 |
The target is infested and attacked for four to five turns. The target can’t flee during this time. |
40 | Liquidation | water | Physical | 85 | 100 | 10 | 20 |
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
44 | Leech Life | bug | Physical | 80 | 100 | 10 | -- |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
48 | Mirror Coat | psychic | Special | -- | 100 | 20 | -- |
A retaliation move that counters any special attack, inflicting double the damage taken. |
Loading... | Wonder Room | psychic | Status | -- | -- | 10 | -- |
The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. |
Loading... | Magic Room | psychic | Status | -- | -- | 10 | -- |
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns. |
Loading... | Bug Buzz | bug | Special | 90 | 100 | 10 | 10 |
The user generates a damaging sound wave by vibration. This may also lower the target’s Sp. Def stat. |
Loading... | X Scissor | bug | Physical | 80 | 100 | 15 | -- |
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
-- | Power Split | psychic | Status | -- | -- | 10 | -- |
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. |
-- | Sticky Web | bug | Status | -- | -- | 20 | -- |
The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
The user charges at the target and may make it flinch. |
Loading... | Scald | water | Special | 80 | 100 | 15 | 30 |
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
-- | Stockpile | normal | Status | -- | -- | 20 | -- |
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. |
-- | Spit Up | normal | Special | -- | 100 | 10 | -- |
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power. |
8 | Bite | dark | Physical | 60 | 100 | 25 | 30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
24 | Crunch | dark | Physical | 80 | 100 | 15 | 20 |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
Loading... | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Loading... | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body’s surface like iron, sharply raising its Defense stat. |
Loading... | Poison Jab | poison | Physical | 80 | 100 | 20 | 30 |
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Loading... | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
20 | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |