normal
x1.0fighting
x0.5flying
x1.0poison
x0.5ground
x2.0rock
x1.0bug
x2.0ghost
x1.0steel
x0.5fire
x0.5water
x0.5grass
x1.0electric
x2.0psychic
x2.0ice
x0.5dragon
x1.0dark
x1.0fairy
x0.5Toxapex | ||||||
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Brutal Star Pokémon | No. 748 |
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To attack, this Pokémon sends toxic spikes flying at its enemies. Ones that come close get mown down by the claws on its feet.
With its 12 legs, it creates a dome to shelter within. The flow of the tides doesn’t affect Toxapex in there, so it’s very comfortable.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Baneful Bunker | poison | Status | -- | -- | 10 | -- |
In addition to protecting the user from attacks, this move also poisons any attacker that makes direct contact. |
-- | Peck | flying | Physical | 35 | 100 | 35 | -- |
The target is jabbed with a sharply pointed beak or horn. |
-- | Poison Sting | poison | Physical | 15 | 100 | 35 | 30 |
The user stabs the target with a poisonous stinger. This may also poison the target. |
17 | Wide Guard | rock | Status | -- | -- | 10 | -- |
The user and its allies are protected from wide-ranging attacks for one turn. |
This Pokémon's moves critical hit against poisoned targets.
Prevents paralysis.
Heals for 1/3 max HP upon switching out.
-- | Toxic Spikes | poison | Status | -- | -- | 20 | -- |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
-- | Bite | dark | Physical | 60 | 100 | 25 | 30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
33 | Recover | normal | Status | -- | -- | 5 | -- |
Restoring its own cells, the user restores its own HP by half of its max HP. |
44 | Venom Drench | poison | Status | -- | 100 | 20 | 100 |
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
51 | Pin Missile | bug | Physical | 25 | 95 | 20 | -- |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
Loading... | Frost Breath | ice | Special | 60 | 90 | 10 | 100 |
The user blows its cold breath on the target. This attack always results in a critical hit. |
25 | Venoshock | poison | Special | 65 | 100 | 10 | -- |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
29 | Spike Cannon | normal | Physical | 20 | 100 | 15 | -- |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
58 | Liquidation | water | Physical | 85 | 100 | 10 | 20 |
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. |
Loading... | Sludge Wave | poison | Special | 95 | 100 | 10 | 10 |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
Loading... | Infestation | bug | Special | 20 | 100 | 20 | 100 |
The target is infested and attacked for four to five turns. The target can’t flee during this time. |
-- | Gastro Acid | poison | Status | -- | 100 | 10 | -- |
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
Loading... | Smack Down | rock | Physical | 50 | 100 | 15 | 100 |
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
Loading... | Scald | water | Special | 80 | 100 | 15 | 30 |
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
-- | Pain Split | normal | Status | -- | -- | 20 | -- |
The user adds its HP to the target’s HP, then equally shares the combined HP with the target. |
-- | Magic Coat | psychic | Status | -- | -- | 15 | -- |
A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
-- | After You | normal | Status | -- | -- | 15 | -- |
The user helps the target and makes it use its move right after the user. |
-- | Block | normal | Status | -- | -- | 5 | -- |
The user blocks the target’s way with arms spread wide to prevent escape. |
37 | Poison Jab | poison | Physical | 80 | 100 | 20 | 30 |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Unsanitary sludge is hurled at the target. This may also poison the target. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
-- | Spite | ghost | Status | -- | 100 | 10 | -- |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
-- | Gunk Shot | poison | Physical | 120 | 80 | 5 | 30 |
The user shoots filthy garbage at the target to attack. This may also poison the target. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Loading... | Safeguard | normal | Status | -- | -- | 25 | -- |
The user creates a protective field that prevents status conditions for five turns. |
Loading... | Payback | dark | Physical | 50 | 100 | 10 | -- |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
-- | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
-- | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
-- | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body’s surface like iron, sharply raising its Defense stat. |
-- | Snatch | dark | Status | -- | -- | 10 | -- |
The user steals the effects of any attempts to use a healing or stat-changing move. |
Loading... | Light Screen | psychic | Status | -- | -- | 30 | -- |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
-- | Knock Off | dark | Physical | 65 | 100 | 20 | -- |
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
-- | Covet | normal | Physical | 60 | 100 | 25 | -- |
The user endearingly approaches the target, then steals the target’s held item. |
21 | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the more the user likes its Trainer. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the less the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |