Munchlax
POKEMECHANICS - Lets Go Pikachu Lets Go Eevee
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
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Tentacruel
Tentacruel
Jellyfish Pokémon
No. 73
HT1.6m
WT55kg
Lv. 30
Level Up
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Tentacruel

LETS-GO-PIKACHU

Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.

LETS-GO-EEVEE

Its 80 tentacles can stretch and contract freely. They wrap around prey and weaken it with poison.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
tentacruel
--
Supersonic
normal
Status
--
55
20
--
The user generates odd sound waves from its body that confuse the target.
--
Poison Sting
poison
Physical
15
100
35
30
The user stabs the target with a poisonous stinger. This may also poison the target.
--
Acid
poison
Special
40
100
30
10
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
18
Bubble Beam
water
Special
65
100
20
10
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
--
Mirror Coat
psychic
Special
--
100
20
--
A retaliation move that counters any special attack, inflicting double the damage taken.
22
Wrap
normal
Physical
15
90
20
100
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
--
Constrict
normal
Physical
10
100
35
10
The target is attacked with long, creeping tentacles, vines, or the like. This may also lower the target’s Speed stat.
36
Barrier
psychic
Status
--
--
20
--
The user throws up a sturdy wall that sharply raises its Defense stat.
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Dazzling Gleam
fairy
Special
80
100
10
--
The user damages opposing Pokémon by emitting a powerful flash.
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Mega Drain
grass
Special
40
100
15
--
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.

Base Stats:

HP: 80
ATT: 70
DEF: 65
SP. ATK: 80
SP. DEF: 120
SPE: 100
EVs: +2 SP. DEF
water
poison

Abilities:

Clear Body

Prevents stats from being lowered by other Pokémon.

Liquid Ooze

Damages opponents using leeching moves for as much as they would heal.

Rain Dish (hidden)

Heals for 1/16 max HP after each turn during rain.

--
Haze
ice
Status
--
--
30
--
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
27
Surf
water
Special
90
100
15
--
The user attacks everything around it by swamping its surroundings with a giant wave.
46
Poison Jab
poison
Physical
80
100
20
30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
55
Screech
normal
Status
--
85
40
--
An earsplitting screech harshly lowers the target’s Defense stat.
65
Hydro Pump
water
Special
110
80
5
--
The target is blasted by a huge volume of water launched under great pressure.
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Blizzard
ice
Special
110
70
5
10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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Ice Beam
ice
Special
90
100
10
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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Waterfall
water
Physical
80
100
15
20
The user charges at the target and may make it flinch.
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Scald
water
Special
80
100
15
30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
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Sludge Bomb
poison
Special
90
100
10
30
Unsanitary sludge is hurled at the target. This may also poison the target.
tentacool
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Headbutt
normal
Physical
70
100
15
30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
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Reflect
psychic
Status
--
--
20
--
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.

Damage:

normal
x1.0
fighting
x0.5
flying
x1.0
poison
x0.5
ground
x2.0
rock
x1.0
bug
x2.0
ghost
x1.0
steel
x0.5
fire
x0.5
water
x0.5
grass
x1.0
electric
x2.0
psychic
x2.0
ice
x0.5
dragon
x1.0
dark
x1.0
fairy
x0.5
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.

Encounters:

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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Protect
normal
Status
--
--
10
--
Enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.