Munchlax
POKEMECHANICS - Ultra Sun Ultra Moon
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #011 icon spriteAriados #013 icon spriteCharjabug →
Grubbin
Grubbin
Larva Pokémon
No. 736
HT40cm
WT4.4kg
Lv. 20
Level Up
⇒

Level Up
⇒

Grubbin

ULTRA-SUN

If you find its nest, you shouldn’t stick your hand inside. You’ll get bitten by an irritated Grubbin.

ULTRA-MOON

It spits a sticky thread to stop opponents in their tracks, and then it grabs them in its sharp, sturdy mandibles to take them down.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Egg
LevelAttack NameTypeClassPowerAccuracyPPEffect %
grubbin

Encounters:

charjabug
vikavolt
--
Vice Grip
normal
Physical
55
100
30
--
The target is gripped and squeezed from both sides to inflict damage.
bug
4
String Shot
bug
Status
--
95
40
--
The opposing Pokémon are bound with silk blown from the user’s mouth that harshly lowers the Speed stat.
13
Bug Bite
bug
Physical
60
100
20
--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
16
Spark
electric
Physical
65
100
20
30
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
25
X Scissor
bug
Physical
80
100
15
--
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.

Abilities:

Swarm

Strengthens bug moves to inflict 1.5× damage at 1/3 max HP or less.

Base Stats:

HP: 47
ATT: 62
DEF: 45
SP. ATK: 55
SP. DEF: 45
SPE: 46
EVs: +1 ATT
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Volt Switch
electric
Special
70
100
20
--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
--
Magnet Rise
electric
Status
--
--
10
--
The user levitates using electrically generated magnetism for five turns.
--
Harden
normal
Status
--
--
30
--
The user stiffens all the muscles in its body to raise its Defense stat.
10
Bite
dark
Physical
60
100
25
30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
22
Crunch
dark
Physical
80
100
15
20
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat.
19
Acrobatics
flying
Physical
55
100
15
--
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
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Poison Jab
poison
Physical
80
100
20
30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
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Charge Beam
electric
Special
50
90
10
70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
--
Electroweb
electric
Special
55
95
15
100
The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.

Damage:

normal
x1.0
fighting
x0.5
flying
x2.0
poison
x2.0
ground
x0.5
rock
x2.0
bug
x1.0
ghost
x1.0
steel
x1.0
fire
x2.0
water
x1.0
grass
x0.5
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
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Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
--
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
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Wild Charge
electric
Physical
90
100
15
--
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
--
Mud Shot
ground
Special
55
95
15
100
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
7
Mud Slap
ground
Special
20
100
10
100
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
28
Dig
ground
Physical
80
100
10
--
The user burrows, then attacks on the next turn.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Frustration
normal
Physical
--
100
20
--
This full-power attack grows more powerful the less the user likes its Trainer.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
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Return
normal
Physical
--
100
20
--
This full-power attack grows more powerful the more the user likes its Trainer.
--
Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
--
Endure
normal
Status
--
--
10
--
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.