normal
x1.0fighting
x0.5flying
x1.0poison
x0.5ground
x2.0rock
x1.0bug
x2.0ghost
x1.0steel
x0.5fire
x0.5water
x0.5grass
x1.0electric
x2.0psychic
x2.0ice
x0.5dragon
x1.0dark
x1.0Tentacool | ||||||
![]() | ||||||
Jellyfish Pokémon | No. 72 |
|
TENTACOOL’s body is largely composed of water. If it is removed from the sea, it dries up like parchment. If this POKéMON happens to become dehydrated, put it back into the sea.
TENTACOOL absorbs sunlight and refracts it using water inside its body to convert it into beam energy. This POKéMON shoots beams from its crystal-like eyes.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Prevents stats from being lowered by other Pokémon.
Damages opponents using leeching moves for as much as they would heal.
Heals for 1/16 max HP after each turn during rain.
-- | Poison Sting | poison | Physical | 15 | 100 | 35 | 30 |
A toxic attack with barbs, etc., that may poison. |
6 | Supersonic | normal | Status | -- | 55 | 20 | -- |
Emits bizarre sound waves that may confuse the foe. |
19 | Acid | poison | Special | 40 | 100 | 30 | 10 |
Sprays a hide-melting acid. May lower DEFENSE. |
30 | Wrap | normal | Physical | 15 | 90 | 20 | 100 |
Wraps and squeezes the foe 2 to 5 times with vines, etc. |
-- | Aurora Beam | ice | Special | 65 | 100 | 20 | 10 |
Fires a rainbow-colored beam that may lower ATTACK. |
12 | Constrict | normal | Physical | 10 | 100 | 35 | 10 |
Constricts to inflict pain. May lower SPEED. |
25 | Bubble Beam | water | Special | 65 | 100 | 20 | 10 |
Forcefully sprays bubbles that may lower SPEED. |
36 | Barrier | psychic | Status | -- | -- | 20 | -- |
Creates a barrier that sharply raises DEFENSE. |
-- | Haze | ice | Status | -- | -- | 30 | -- |
Creates a black haze that eliminates all stat changes. |
49 | Hydro Pump | water | Special | 110 | 80 | 5 | -- |
Blasts water at high power to strike the foe. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
Charges the foe with speed to climb waterfalls. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
Summons a hailstorm that strikes every turn. |
Loading... | Dive | water | Physical | 80 | 100 | 10 | -- |
Dives underwater the first turn and strikes next turn. |
-- | Confuse Ray | ghost | Status | -- | 100 | 10 | -- |
A sinister ray that confuses the foe. |
-- | Mirror Coat | psychic | Special | -- | 100 | 20 | -- |
Counters the foe’s special attack at double the power. |
-- | Rapid Spin | normal | Physical | 50 | 100 | 40 | 100 |
Spins the body at high speed to strike the foe. |
43 | Screech | normal | Status | -- | 85 | 40 | -- |
Emits a screech to sharply reduce the foe’s DEFENSE. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
Creates a huge wave, then crashes it down on the foe. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
Cuts the foe with sharp scythes, claws, etc. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Sludge is hurled to inflict damage. May also poison. |
Loading... | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
Loading... | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
Attacks with ultrasonic waves. May confuse the foe |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
Hits the foe with an icy storm that may freeze it. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
Blasts the foe with an icy beam that may freeze it. |
-- | Safeguard | normal | Status | -- | -- | 25 | -- |
A mystical force prevents all status problems. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
While attacking, it may steal the foe’s held item. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |