normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x1.0steel
x1.0fire
x0.5water
x0.5grass
x0.5electric
x0.5psychic
x1.0ice
x2.0dragon
x2.0dark
x1.0fairy
x2.0Goodra | ||||||
![]() | ||||||
Dragon Pokémon | No. 706 |
|
This very friendly Dragon-type Pokémon will hug its beloved Trainer, leaving that Trainer covered in sticky slime.
It attacks with retractable horns. It throws a punch that’s the equivalent of the force of a hundred pro boxers.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Absorbs grass moves, raising Attack one stage.
Cures any major status ailment after each turn during rain.
Lowers attacking Pokémon's Speed by one stage on contact.
55 | Power Whip | grass | Physical | 120 | 85 | 10 | -- |
The user violently whirls its vines or tentacles to harshly lash the target. |
-- | Feint | normal | Physical | 30 | 100 | 10 | -- |
An attack that hits a target using Protect or Detect. This also lifts the effects of those moves. |
5 | Absorb | grass | Special | 20 | 100 | 25 | -- |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
-- | Bubble | water | Special | 40 | 100 | 30 | 10 |
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. |
38 | Muddy Water | water | Special | 90 | 85 | 10 | 30 |
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. |
18 | Dragon Breath | dragon | Special | 60 | 100 | 20 | 30 |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
47 | Dragon Pulse | dragon | Special | 85 | 100 | 10 | -- |
The target is attacked with a shock wave generated by the user’s gaping mouth. |
50 | Aqua Tail | water | Physical | 90 | 90 | 10 | -- |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
28 | Flail | normal | Physical | -- | 100 | 15 | -- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. |
-- | Outrage | dragon | Physical | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
13 | Bide | normal | Physical | -- | -- | 10 | -- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
Loading... | Flamethrower | fire | Special | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Unsanitary sludge is hurled at the target. This may also poison the target. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Thunder | electric | Special | 110 | 70 | 10 | 30 |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Loading... | Sludge Wave | poison | Special | 95 | 100 | 10 | 10 |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
Loading... | Dragon Tail | dragon | Physical | 60 | 90 | 10 | -- |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Loading... | Infestation | bug | Special | 20 | 100 | 20 | 100 |
The target is infested and attacked for four to five turns. The target can’t flee during this time. |
-- | Draco Meteor | dragon | Special | 130 | 90 | 5 | 100 |
Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
Loading... | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
Loading... | Focus Blast | fighting | Special | 120 | 70 | 5 | 10 |
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def. |
Loading... | Incinerate | fire | Special | 60 | 100 | 15 | -- |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
-- | Fire Punch | fire | Physical | 75 | 100 | 15 | 10 |
The target is punched with a fiery fist. This may also leave the target with a burn. |
-- | Thunder Punch | electric | Physical | 75 | 100 | 15 | 10 |
The target is punched with an electrified fist. This may also leave the target with paralysis. |
-- | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
-- | Superpower | fighting | Physical | 120 | 100 | 5 | 100 |
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats. |
-- | Shock Wave | electric | Special | 60 | -- | 20 | -- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
-- | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
32 | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
-- | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user can’t move on the next turn. |
25 | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. |
Loading... | Giga Impact | normal | Physical | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
9 | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |