normal
x1.0fighting
x0.5flying
x2.0poison
x1.0ground
x1.0rock
x1.0bug
x4.0ghost
x1.0steel
x1.0fire
x2.0water
x0.5grass
x0.25electric
x0.5psychic
x2.0ice
x2.0dragon
x1.0dark
x1.0fairy
x0.5Bellsprout | ||||||
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Flower Pokémon | No. 69 |
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Bellsprout’s thin and flexible body lets it bend and sway to avoid any attack, however strong it may be. From its mouth, this Pokémon spits a corrosive fluid that melts even iron.
Bellsprout’s thin and flexible body lets it bend and sway to avoid any attack, however strong it may be. From its mouth, this Pokémon spits a corrosive fluid that melts even iron.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Doubles Speed during strong sunlight.
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
-- | Vine Whip | grass | Physical | 45 | 100 | 25 | -- |
The target is struck with slender, whiplike vines to inflict damage. |
13 | Sleep Powder | grass | Status | -- | 75 | 15 | -- |
The user scatters a big cloud of sleep-inducing dust around the target. |
15 | Poison Powder | poison | Status | -- | 75 | 35 | -- |
The user scatters a cloud of poisonous dust on the target. This may also poison the target. |
23 | Acid | poison | Special | 40 | 100 | 30 | 10 |
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
17 | Stun Spore | grass | Status | -- | 75 | 30 | -- |
The user scatters a cloud of numbing powder that paralyzes the target. |
11 | Wrap | normal | Physical | 15 | 90 | 20 | 100 |
A long body or vines are used to wrap and squeeze the target for four to five turns. |
35 | Gastro Acid | poison | Status | -- | 100 | 10 | -- |
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target’s Ability. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Unsanitary sludge is hurled at the target. This may also poison the target. |
Loading... | Nature Power | normal | Status | -- | -- | 20 | -- |
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
Loading... | Energy Ball | grass | Special | 90 | 100 | 10 | 10 |
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. |
7 | Growth | normal | Status | -- | -- | 20 | -- |
The user’s body grows all at once, raising the Attack and Sp. Atk stats. |
29 | Sweet Scent | normal | Status | -- | 100 | 20 | -- |
A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass. |
39 | Razor Leaf | grass | Physical | 55 | 95 | 25 | -- |
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
41 | Slam | normal | Physical | 80 | 75 | 20 | -- |
The target is slammed with a long tail, vines, or the like to inflict damage. |
27 | Knock Off | dark | Physical | 65 | 100 | 20 | -- |
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
Loading... | Reflect | psychic | Status | -- | -- | 20 | -- |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. |
47 | Wring Out | normal | Special | -- | 100 | 5 | -- |
The user powerfully wrings the target. The more HP the target has, the greater the move’s power. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves. |
-- | Tickle | normal | Status | -- | 100 | 20 | -- |
The user tickles the target into laughing, reducing its Attack and Defense stats. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
Loading... | Infestation | bug | Special | 20 | 100 | 20 | 100 |
The target is infested and attacked for four to five turns. The target can’t flee during this time. |
-- | Leech Life | bug | Physical | 80 | 100 | 10 | -- |
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
Loading... | Venoshock | poison | Special | 65 | 100 | 10 | -- |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
-- | Synthesis | grass | Status | -- | -- | 5 | -- |
The user restores its own HP. The amount of HP regained varies with the weather. |
-- | Bind | normal | Physical | 15 | 85 | 20 | 100 |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
-- | Worry Seed | grass | Status | -- | 100 | 10 | -- |
A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. |
-- | Magical Leaf | grass | Special | 60 | -- | 20 | -- |
The user scatters curious leaves that chase the target. This attack never misses. |
-- | Belch | poison | Special | 120 | 90 | 10 | -- |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
-- | Power Whip | grass | Physical | 120 | 85 | 10 | -- |
The user violently whirls its vines or tentacles to harshly lash the target. |
-- | Clear Smog | poison | Special | 50 | -- | 15 | -- |
The user attacks by throwing a clump of special mud. All stat changes are returned to normal. |
-- | Ingrain | grass | Status | -- | -- | 20 | -- |
The user lays roots that restore its HP on every turn. Because it is rooted, it can’t switch out. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
-- | Seed Bomb | grass | Physical | 80 | 100 | 15 | -- |
The user slams a barrage of hard-shelled seeds down on the target from above. |
-- | Bullet Seed | grass | Physical | 25 | 100 | 30 | -- |
The user forcefully shoots seeds at the target two to five times in a row. |
-- | Weather Ball | normal | Special | 50 | 100 | 10 | -- |
An attack move that varies in power and type depending on the weather. |
-- | Acid Spray | poison | Special | 40 | 100 | 20 | 100 |
The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. |
Loading... | Swords Dance | normal | Status | -- | -- | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
Loading... | Grass Knot | grass | Special | -- | 100 | 20 | -- |
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
-- | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
-- | Encore | normal | Status | -- | 100 | 5 | -- |
The user compels the target to keep using only the move it last used for three turns. |
Loading... | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
-- | Natural Gift | normal | Physical | -- | 100 | 15 | -- |
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |