normal
x1.0fighting
x0.5flying
x1.0poison
x0.5ground
x2.0rock
x1.0bug
x2.0ghost
x1.0steel
x0.5fire
x0.5water
x0.5grass
x1.0electric
x2.0psychic
x2.0ice
x0.5dragon
x1.0dark
x1.0fairy
x0.5Skrelp | ||||||
![]() | ||||||
Mock Kelp Pokémon | No. 690 |
|
It vanishes into seaweed and remains perfectly still to avoid attacks from large Pokémon. Rotten seaweed is its main food source.
It’s not good at swimming, so it clings to the seaweed. In the Alola region, it’s often found near Dhelmise.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
-- | Smokescreen | normal | Status | -- | 100 | 20 | -- |
The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. |
15 | Acid | poison | Special | 40 | 100 | 30 | 10 |
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
9 | Tail Whip | normal | Status | -- | 100 | 30 | -- |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
23 | Poison Tail | poison | Physical | 50 | 100 | 25 | 10 |
The user hits the target with its tail. This may also poison the target. Critical hits land more easily. |
-- | Water Gun | water | Special | 40 | 100 | 25 | -- |
The target is blasted with a forceful shot of water. |
5 | Feint Attack | dark | Physical | 60 | -- | 20 | -- |
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. |
12 | Bubble | water | Special | 40 | 100 | 30 | 10 |
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
19 | Camouflage | normal | Status | -- | -- | 20 | -- |
The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. |
35 | Aqua Tail | water | Physical | 90 | 90 | 10 | -- |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
49 | Dragon Pulse | dragon | Special | 85 | 100 | 10 | -- |
The target is attacked with a shock wave generated by the user’s gaping mouth. |
Loading... | Venoshock | poison | Special | 65 | 100 | 10 | -- |
The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. |
-- | Venom Drench | poison | Status | -- | 100 | 20 | 100 |
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
-- | Acid Armor | poison | Status | -- | -- | 20 | -- |
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
Has a 30% chance of poisoning attacking Pokémon on contact.
Has a 30% chance of poisoning target Pokémon upon contact.
Increases the same-type attack bonus from 1.5× to 2×.
42 | Hydro Pump | water | Special | 110 | 80 | 5 | -- |
The target is blasted by a huge volume of water launched under great pressure. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
The user charges at the target and may make it flinch. |
-- | Gunk Shot | poison | Physical | 120 | 80 | 5 | 30 |
The user shoots filthy garbage at the target to attack. This may also poison the target. |
-- | Bounce | flying | Physical | 85 | 85 | 5 | 30 |
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. |
Loading... | Sludge Wave | poison | Special | 95 | 100 | 10 | 10 |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
-- | Toxic Spikes | poison | Status | -- | -- | 20 | -- |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
-- | Haze | ice | Status | -- | -- | 30 | -- |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
25 | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
38 | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Unsanitary sludge is hurled at the target. This may also poison the target. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
Loading... | Scald | water | Special | 80 | 100 | 15 | 30 |
The user shoots boiling hot water at its target. This may also leave the target with a burn. |
-- | Play Rough | fairy | Physical | 90 | 90 | 10 | 10 |
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
-- | Shock Wave | electric | Special | 60 | -- | 20 | -- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
-- | Outrage | dragon | Physical | 120 | 100 | 10 | -- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
-- | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
-- | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
32 | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
28 | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the less the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the more the user likes its Trainer. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |