Munchlax
POKEMECHANICS - Omega Ruby Alpha Sapphire
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #076 icon spriteMachoke #078 icon spriteMeditite →
Machamp
Machamp
Superpower Pokémon
No. 68
HT1.6m
WT130kg
Lv. 28
Level Up
⇒
Trade ⇒

Machamp

OMEGA-RUBY

Machamp has the power to hurl anything aside. However, trying to do any work requiring care and dexterity causes its arms to get tangled. This Pokémon tends to leap into action before it thinks.

ALPHA-SAPPHIRE

Machamp is known as the Pokémon that has mastered every kind of martial arts. If it grabs hold of the foe with its four arms, the battle is all but over. The hapless foe is thrown far over the horizon.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
machamp

Encounters:

Base Stats:

HP: 90
ATT: 130
DEF: 80
SP. ATK: 65
SP. DEF: 85
SPE: 55
EVs: +3 ATT
fighting
  • (#1) Treecko
    sprite
  • (#2) Grovyle
    sprite
  • (#3) Sceptile
    sprite
  • (#4) Torchic
    sprite
  • (#5) Combusken
    sprite
  • (#6) Blaziken
    sprite
  • (#7) Mudkip
    sprite
  • (#8) Marshtomp
    sprite
  • (#9) Swampert
    sprite
  • (#10) Poochyena
    sprite
  • (#11) Mightyena
    sprite
  • (#12) Zigzagoon
    sprite
  • (#13) Linoone
    sprite
  • (#14) Wurmple
    sprite
  • (#15) Silcoon
    sprite
  • (#16) Beautifly
    sprite
  • (#17) Cascoon
    sprite
  • (#18) Dustox
    sprite
  • (#19) Lotad
    sprite
  • (#20) Lombre
    sprite
  • (#21) Ludicolo
    sprite
  • (#22) Seedot
    sprite
  • (#23) Nuzleaf
    sprite
  • (#24) Shiftry
    sprite
  • (#25) Taillow
    sprite
  • (#26) Swellow
    sprite
  • (#27) Wingull
    sprite
  • (#28) Pelipper
    sprite
  • (#29) Ralts
    sprite
  • (#30) Kirlia
    sprite
  • (#31) Gardevoir
    sprite
  • (#32) Gallade
    sprite
  • (#33) Surskit
    sprite
  • (#34) Masquerain
    sprite
  • (#35) Shroomish
    sprite
  • (#36) Breloom
    sprite
  • (#37) Slakoth
    sprite
  • (#38) Vigoroth
    sprite
  • (#39) Slaking
    sprite
  • (#40) Abra
    sprite
  • (#41) Kadabra
    sprite
  • (#42) Alakazam
    sprite
  • (#43) Nincada
    sprite
  • (#44) Ninjask
    sprite
  • (#45) Shedinja
    sprite
  • (#46) Whismur
    sprite
  • (#47) Loudred
    sprite
  • (#48) Exploud
    sprite
  • (#49) Makuhita
    sprite
  • (#50) Hariyama
    sprite
  • (#51) Goldeen
    sprite
  • (#52) Seaking
    sprite
  • (#53) Magikarp
    sprite
  • (#54) Gyarados
    sprite
  • (#55) Azurill
    sprite
  • (#56) Marill
    sprite
  • (#57) Azumarill
    sprite
  • (#58) Geodude
    sprite
  • (#59) Graveler
    sprite
  • (#60) Golem
    sprite
  • (#61) Nosepass
    sprite
  • (#62) Probopass
    sprite
  • (#63) Skitty
    sprite
  • (#64) Delcatty
    sprite
  • (#65) Zubat
    sprite
  • (#66) Golbat
    sprite
  • (#67) Crobat
    sprite
  • (#68) Tentacool
    sprite
  • (#69) Tentacruel
    sprite
  • (#70) Sableye
    sprite
  • (#71) Mawile
    sprite
  • (#72) Aron
    sprite
  • (#73) Lairon
    sprite
  • (#74) Aggron
    sprite
  • (#75) Machop
    sprite
  • (#76) Machoke
    sprite
  • (#77) Machamp
    sprite
  • (#78) Meditite
    sprite
  • (#79) Medicham
    sprite
  • (#80) Electrike
    sprite
  • (#81) Manectric
    sprite
  • (#82) Plusle
    sprite
  • (#83) Minun
    sprite
  • (#84) Magnemite
    sprite
  • (#85) Magneton
    sprite
  • (#86) Magnezone
    sprite
  • (#87) Voltorb
    sprite
  • (#88) Electrode
    sprite
  • (#89) Volbeat
    sprite
  • (#90) Illumise
    sprite
  • (#91) Oddish
    sprite
  • (#92) Gloom
    sprite
  • (#93) Vileplume
    sprite
  • (#94) Bellossom
    sprite
  • (#95) Doduo
    sprite
  • (#96) Dodrio
    sprite
  • (#97) Budew
    sprite
  • (#98) Roselia
    sprite
  • (#99) Roserade
    sprite
  • (#100) Gulpin
    sprite
  • (#101) Swalot
    sprite
  • (#102) Carvanha
    sprite
  • (#103) Sharpedo
    sprite
  • (#104) Wailmer
    sprite
  • (#105) Wailord
    sprite
  • (#106) Numel
    sprite
  • (#107) Camerupt
    sprite
  • (#108) Slugma
    sprite
  • (#109) Magcargo
    sprite
  • (#110) Torkoal
    sprite
  • (#111) Grimer
    sprite
  • (#112) Muk
    sprite
  • (#113) Koffing
    sprite
  • (#114) Weezing
    sprite
  • (#115) Spoink
    sprite
  • (#116) Grumpig
    sprite
  • (#117) Sandshrew
    sprite
  • (#118) Sandslash
    sprite
  • (#119) Spinda
    sprite
  • (#120) Skarmory
    sprite
  • (#121) Trapinch
    sprite
  • (#122) Vibrava
    sprite
  • (#123) Flygon
    sprite
  • (#124) Cacnea
    sprite
  • (#125) Cacturne
    sprite
  • (#126) Swablu
    sprite
  • (#127) Altaria
    sprite
  • (#128) Zangoose
    sprite
  • (#129) Seviper
    sprite
  • (#130) Lunatone
    sprite
  • (#131) Solrock
    sprite
  • (#132) Barboach
    sprite
  • (#133) Whiscash
    sprite
  • (#134) Corphish
    sprite
  • (#135) Crawdaunt
    sprite
  • (#136) Baltoy
    sprite
  • (#137) Claydol
    sprite
  • (#138) Lileep
    sprite
  • (#139) Cradily
    sprite
  • (#140) Anorith
    sprite
  • (#141) Armaldo
    sprite
  • (#142) Igglybuff
    sprite
  • (#143) Jigglypuff
    sprite
  • (#144) Wigglytuff
    sprite
  • (#145) Feebas
    sprite
  • (#146) Milotic
    sprite
  • (#147) Castform
    sprite
  • (#148) Staryu
    sprite
  • (#149) Starmie
    sprite
  • (#150) Kecleon
    sprite
  • (#151) Shuppet
    sprite
  • (#152) Banette
    sprite
  • (#153) Duskull
    sprite
  • (#154) Dusclops
    sprite
  • (#155) Dusknoir
    sprite
  • (#156) Tropius
    sprite
  • (#157) Chingling
    sprite
  • (#158) Chimecho
    sprite
  • (#159) Absol
    sprite
  • (#160) Vulpix
    sprite
  • (#161) Ninetales
    sprite
  • (#162) Pichu
    sprite
  • (#163) Pikachu
    sprite
  • (#164) Raichu
    sprite
  • (#165) Psyduck
    sprite
  • (#166) Golduck
    sprite
  • (#167) Wynaut
    sprite
  • (#168) Wobbuffet
    sprite
  • (#169) Natu
    sprite
  • (#170) Xatu
    sprite
  • (#171) Girafarig
    sprite
  • (#172) Phanpy
    sprite
  • (#173) Donphan
    sprite
  • (#174) Pinsir
    sprite
  • (#175) Heracross
    sprite
  • (#176) Rhyhorn
    sprite
  • (#177) Rhydon
    sprite
  • (#178) Rhyperior
    sprite
  • (#179) Snorunt
    sprite
  • (#180) Glalie
    sprite
  • (#181) Froslass
    sprite
  • (#182) Spheal
    sprite
  • (#183) Sealeo
    sprite
  • (#184) Walrein
    sprite
  • (#185) Clamperl
    sprite
  • (#186) Huntail
    sprite
  • (#187) Gorebyss
    sprite
  • (#188) Relicanth
    sprite
  • (#189) Corsola
    sprite
  • (#190) Chinchou
    sprite
  • (#191) Lanturn
    sprite
  • (#192) Luvdisc
    sprite
  • (#193) Horsea
    sprite
  • (#194) Seadra
    sprite
  • (#195) Kingdra
    sprite
  • (#196) Bagon
    sprite
  • (#197) Shelgon
    sprite
  • (#198) Salamence
    sprite
  • (#199) Beldum
    sprite
  • (#200) Metang
    sprite
  • (#201) Metagross
    sprite
  • (#202) Regirock
    sprite
  • (#203) Regice
    sprite
  • (#204) Registeel
    sprite
  • (#205) Latias
    sprite
  • (#206) Latios
    sprite
  • (#207) Kyogre
    sprite
  • (#208) Groudon
    sprite
  • (#209) Rayquaza
    sprite
  • (#210) Jirachi
    sprite
  • (#211) Deoxys
    sprite

Abilities:

Guts

Increases Attack to 1.5× with a major status ailment.

No Guard

Ensures all moves used by and against the Pokémon hit.

Steadfast (hidden)

Raises Speed one stage upon flinching.

--
Wide Guard
rock
Status
--
--
10
--
The user and its allies are protected from wide-ranging attacks for one turn.
25
Vital Throw
fighting
Physical
70
--
10
--
The user attacks last. In return, this throw move never misses.
33
Dual Chop
dragon
Physical
40
90
15
--
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
37
Submission
fighting
Physical
80
80
20
--
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
47
Cross Chop
fighting
Physical
100
80
5
--
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
--
Karate Chop
fighting
Physical
50
100
25
--
The target is attacked with a sharp chop. Critical hits land more easily.
9
Foresight
normal
Status
--
--
40
--
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
19
Revenge
fighting
Physical
60
100
10
--
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
27
Wake Up Slap
fighting
Physical
70
100
10
--
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
57
Dynamic Punch
fighting
Physical
100
50
5
100
The user punches the target with full, concentrated power. This confuses the target if it hits.
--
Role Play
psychic
Status
--
--
10
--
The user mimics the target completely, copying the target’s natural Ability.
13
Low Sweep
fighting
Physical
65
100
20
100
The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat.
15
Seismic Toss
fighting
Physical
--
100
20
--
The target is thrown using the power of gravity. It inflicts damage equal to the user’s level.
43
Bulk Up
fighting
Status
--
--
20
--
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
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Smack Down
rock
Physical
50
100
15
100
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit.

Damage:

normal
x1.0
fighting
x1.0
flying
x2.0
poison
x1.0
ground
x1.0
rock
x0.5
bug
x0.5
ghost
x1.0
steel
x1.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x2.0
ice
x1.0
dragon
x1.0
dark
x0.5
fairy
x2.0
--
Leer
normal
Status
--
100
30
100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
--
Low Kick
fighting
Physical
--
100
20
--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
--
Focus Energy
normal
Status
--
--
30
--
The user takes a deep breath and focuses so that critical hits land more easily.
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Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
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Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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Poison Jab
poison
Physical
80
100
20
30
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.
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Focus Blast
fighting
Special
120
70
5
10
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
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Stone Edge
rock
Physical
100
80
5
--
The user stabs the target with sharpened stones from below. Critical hits land more easily.
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Incinerate
fire
Special
60
100
15
--
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Loading...
Retaliate
normal
Physical
70
100
5
--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
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Power Up Punch
fighting
Physical
40
100
20
100
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
--
Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
--
Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
--
Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
--
Focus Punch
fighting
Physical
150
100
20
--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
--
Superpower
fighting
Physical
120
100
5
100
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
machoke
machop
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Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
21
Knock Off
dark
Physical
65
100
20
--
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
53
Scary Face
normal
Status
--
100
10
--
The user frightens the target with a scary face to harshly lower its Speed stat.
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Strength
normal
Physical
80
100
15
--
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
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Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
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Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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Dig
ground
Physical
80
100
10
--
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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Rock Slide
rock
Physical
75
90
10
30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Rock Smash
fighting
Physical
40
100
15
50
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Rock Tomb
rock
Physical
60
95
15
100
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
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Thief
dark
Physical
60
100
25
--
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
--
Helping Hand
normal
Status
--
--
20
--
The user assists an ally by boosting the power of that ally’s attack.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Secret Power
normal
Physical
70
100
20
30
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Return
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the more the user likes its Trainer.
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Frustration
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the less the user likes its Trainer.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
--
Snore
normal
Special
50
100
15
30
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Facade
normal
Physical
70
100
20
--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.