Munchlax
POKEMECHANICS - Sun Moon
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #085 icon spriteFletchling #087 icon spriteTalonflame →
Fletchinder
Fletchinder
Ember Pokémon
No. 662
HT70cm
WT16kg
Lv. 17
Level Up
⇒
fletchinder
Lv. 35
Level Up
⇒

Fletchinder

SUN

From its beak, it fires embers at its prey. Once it has caught them, it grills them at high heat before feasting upon them.

MOON

It will not tolerate other Fletchinder entering its territory, which has a radius of several miles.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %

Encounters:

Base Stats:

HP: 62
ATT: 73
DEF: 55
SP. ATK: 56
SP. DEF: 52
SPE: 84
EVs: +2 SPE
talonflame
10
Peck
flying
Physical
35
100
35
--
The target is jabbed with a sharply pointed beak or horn.
  • (#1) Pikipek
    sprite
  • (#2) Trumbeak
    sprite
  • (#3) Toucannon
    sprite
  • (#4) Yungoos
    sprite
  • (#5) Gumshoos
    sprite
  • (#6) Rattata
    sprite
  • (#7) Raticate
    sprite
  • (#8) Caterpie
    sprite
  • (#9) Metapod
    sprite
  • (#10) Butterfree
    sprite
  • (#11) Grubbin
    sprite
  • (#12) Charjabug
    sprite
  • (#13) Vikavolt
    sprite
  • (#14) Bonsly
    sprite
  • (#15) Sudowoodo
    sprite
  • (#16) Happiny
    sprite
  • (#17) Chansey
    sprite
  • (#18) Blissey
    sprite
  • (#19) Wingull
    sprite
  • (#20) Pelipper
    sprite
  • (#21) Crabrawler
    sprite
  • (#22) Crabominable
    sprite
  • (#23) Gastly
    sprite
  • (#24) Haunter
    sprite
  • (#25) Gengar
    sprite
  • (#26) Zubat
    sprite
  • (#27) Golbat
    sprite
  • (#28) Crobat
    sprite
  • (#29) Diglett
    sprite
  • (#30) Dugtrio
    sprite
  • (#31) Oricorio
    sprite
  • (#32) Psyduck
    sprite
  • (#33) Golduck
    sprite
  • (#34) Magikarp
    sprite
  • (#35) Gyarados
    sprite
  • (#36) Barboach
    sprite
  • (#37) Whiscash
    sprite
  • (#38) Tentacool
    sprite
  • (#39) Tentacruel
    sprite
  • (#40) Finneon
    sprite
  • (#41) Lumineon
    sprite
  • (#42) Wishiwashi
    sprite
  • (#43) Luvdisc
    sprite
  • (#44) Corsola
    sprite
  • (#45) Mareanie
    sprite
  • (#46) Toxapex
    sprite
  • (#47) Lillipup
    sprite
  • (#48) Herdier
    sprite
  • (#49) Stoutland
    sprite
  • (#50) Eevee
    sprite
  • (#51) Vaporeon
    sprite
  • (#52) Jolteon
    sprite
  • (#53) Flareon
    sprite
  • (#54) Espeon
    sprite
  • (#55) Umbreon
    sprite
  • (#56) Leafeon
    sprite
  • (#57) Glaceon
    sprite
  • (#58) Sylveon
    sprite
  • (#59) Mudbray
    sprite
  • (#60) Mudsdale
    sprite
  • (#61) Igglybuff
    sprite
  • (#62) Jigglypuff
    sprite
  • (#63) Wigglytuff
    sprite
  • (#64) Tauros
    sprite
  • (#65) Miltank
    sprite
  • (#66) Surskit
    sprite
  • (#67) Masquerain
    sprite
  • (#68) Dewpider
    sprite
  • (#69) Araquanid
    sprite
  • (#70) Fomantis
    sprite
  • (#71) Lurantis
    sprite
  • (#72) Morelull
    sprite
  • (#73) Shiinotic
    sprite
  • (#74) Paras
    sprite
  • (#75) Parasect
    sprite
  • (#76) Poliwag
    sprite
  • (#77) Poliwhirl
    sprite
  • (#78) Poliwrath
    sprite
  • (#79) Politoed
    sprite
  • (#80) Goldeen
    sprite
  • (#81) Seaking
    sprite
  • (#82) Feebas
    sprite
  • (#83) Milotic
    sprite
  • (#84) Alomomola
    sprite
  • (#85) Fletchling
    sprite
  • (#86) Fletchinder
    sprite
  • (#87) Talonflame
    sprite
  • (#88) Salandit
    sprite
  • (#89) Salazzle
    sprite
  • (#90) Cubone
    sprite
  • (#91) Marowak
    sprite
  • (#92) Kangaskhan
    sprite
  • (#93) Magby
    sprite
  • (#94) Magmar
    sprite
  • (#95) Magmortar
    sprite
  • (#96) Stufful
    sprite
  • (#97) Bewear
    sprite
  • (#98) Bounsweet
    sprite
  • (#99) Steenee
    sprite
  • (#100) Tsareena
    sprite
  • (#101) Comfey
    sprite
  • (#102) Pinsir
    sprite
  • (#103) Oranguru
    sprite
  • (#104) Passimian
    sprite
  • (#105) Goomy
    sprite
  • (#106) Sliggoo
    sprite
  • (#107) Goodra
    sprite
  • (#108) Castform
    sprite
  • (#109) Wimpod
    sprite
  • (#110) Golisopod
    sprite
  • (#111) Staryu
    sprite
  • (#112) Starmie
    sprite
  • (#113) Sandygast
    sprite
  • (#114) Palossand
    sprite
  • (#115) Cranidos
    sprite
  • (#116) Rampardos
    sprite
  • (#117) Shieldon
    sprite
  • (#118) Bastiodon
    sprite
  • (#119) Archen
    sprite
  • (#120) Archeops
    sprite
  • (#121) Tirtouga
    sprite
  • (#122) Carracosta
    sprite
  • (#123) Phantump
    sprite
  • (#124) Trevenant
    sprite
  • (#125) Nosepass
    sprite
  • (#126) Probopass
    sprite
  • (#127) Pyukumuku
    sprite
  • (#128) Chinchou
    sprite
  • (#129) Lanturn
    sprite
  • (#130) Tapu-Lele
    sprite
fletchling
--
Ember
fire
Special
40
100
25
10
The target is attacked with small flames. This may also leave the target with a burn.
25
Roost
flying
Status
--
--
5
--
The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
27
Razor Wind
normal
Special
80
100
10
--
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
38
Flame Charge
fire
Physical
50
100
20
100
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
46
Me First
normal
Status
--
--
20
--
The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first.
55
Steel Wing
steel
Physical
70
90
25
10
The target is hit with wings of steel. This may also raise the user’s Defense stat.
16
Flail
normal
Physical
--
100
15
--
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
51
Tailwind
flying
Status
--
--
15
--
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Loading...
Will O Wisp
fire
Status
--
85
15
--
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Loading...
Overheat
fire
Special
130
90
5
100
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat.

Abilities:

Flame Body

Has a 30% chance of burning attacking Pokémon on contact.

Gale Wings (hidden)

Raises flying moves' priority by one stage.

--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
--
Quick Attack
normal
Physical
40
100
30
--
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
42
Acrobatics
flying
Physical
55
100
15
--
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Loading...
Fly
flying
Physical
90
95
15
--
The user soars and then strikes its target on the next turn.
Loading...
Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Loading...
Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Loading...
U Turn
bug
Physical
70
100
20
--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Loading...
Work Up
normal
Status
--
--
30
--
The user is roused, and its Attack and Sp. Atk stats increase.
13
Agility
psychic
Status
--
--
30
--
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Loading...
Swords Dance
normal
Status
--
--
20
--
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
--
Tackle
normal
Physical
40
100
35
--
A physical attack in which the user charges and slams into the target with its whole body.
Loading...
Aerial Ace
flying
Physical
60
--
20
--
The user confounds the target with speed, then slashes. This attack never misses.
31
Natural Gift
normal
Physical
--
100
15
--
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power.
Loading...
Thief
dark
Physical
60
100
25
--
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
Loading...
Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.

Damage:

normal
x1.0
fighting
x0.5
flying
x1.0
poison
x1.0
ground
x0
rock
x4.0
bug
x0.25
ghost
x1.0
steel
x0.5
fire
x0.5
water
x2.0
grass
x0.25
electric
x2.0
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x0.5
fire
flying
Loading...
Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Loading...
Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Loading...
Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Loading...
Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Loading...
Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Loading...
Return
normal
Physical
--
100
20
--
This full-power attack grows more powerful the more the user likes its Trainer.
Loading...
Frustration
normal
Physical
--
100
20
--
This full-power attack grows more powerful the less the user likes its Trainer.
Loading...
Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Loading...
Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Loading...
Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
Loading...
Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Loading...
Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Loading...
Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
Loading...
Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Loading...
Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.