normal
x1.0fighting
x0.5flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x2.0ghost
x2.0steel
x1.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x0.5ice
x1.0dragon
x1.0dark
x2.0fairy
x1.0Alakazam | ||||||
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Psi Pokémon | No. 65 |
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The longer Alakazam lives, the larger and heavier its head becomes. Our tests have shown that the strength of its psychic powers correlates positively to the weight of its head.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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6 | Hypnosis | psychic | Status | -- | 60 | 20 | -- |
The user employs hypnotic suggestion to make the target drowsy. |
34 | Recover | normal | Status | -- | -- | 5 | -- |
The user regenerates its cells to restore its own HP. |
18 | Psycho Cut | psychic | Physical | 70 | 100 | 20 | -- |
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit. |
-- | Teleport | psychic | Status | -- | -- | 20 | -- |
The user switches places with a party Pokémon in waiting, if there is any able to battle. If a wild Pokémon uses this move, it flees. |
6 | Confusion | psychic | Special | 50 | 100 | 25 | 10 |
The target is hit with a weak telekinetic force to inflict damage. |
11 | Calm Mind | psychic | Status | -- | -- | 20 | -- |
The user quietly focuses its mind and calms its spirit to raise its offensive and defensive stats. |
43 | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s defensive stats. |
Copies burns, paralysis, and poison received onto the Pokémon that inflicted them.
Prevents flinching.
Protects against damage not directly caused by a move.
25 | Zen Headbutt | psychic | Physical | 80 | 90 | 15 | 20 |
The user focuses its willpower to its head and attacks the target. |