normal
x1.0fighting
x0.5flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x2.0ghost
x2.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x0.5ice
x1.0dragon
x1.0Abra | ||||||
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Psi Pokémon | No. 63 |
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Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Loading... | Submission | fighting | Physical | 80 | 80 | 20 | -- |
An attack that also hurts the user. |
Loading... | Skull Bash | normal | Physical | 130 | 100 | 10 | 100 |
1st turn: Prepare 2nd turn: Attack |
Loading... | Psywave | psychic | Special | -- | 100 | 15 | -- |
An attack with variable power. |
Loading... | Tri Attack | normal | Special | 80 | 100 | 10 | 20 |
Fires three kinds of beams at once. |
-- | Teleport | psychic | Status | -- | -- | 20 | -- |
A move for fleeing from battle. |
Loading... | Seismic Toss | fighting | Physical | -- | 100 | 20 | -- |
The user's level equals damage HP. |
Loading... | Mega Punch | normal | Physical | 80 | 85 | 20 | -- |
A powerful punch thrown very hard. |
Loading... | Mega Kick | normal | Physical | 120 | 75 | 5 | -- |
The target is attacked by a kick launched with muscle-packed power. |
Loading... | Bide | normal | Physical | -- | -- | 10 | -- |
Waits 2-3 turns & hits back double. |
Loading... | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises ATTACK if the user is hit. |
Loading... | Counter | fighting | Physical | -- | 100 | 20 | -- |
Returns a physical blow double. |
Loading... | Metronome | normal | Status | -- | -- | 10 | -- |
Randomly uses any POKéMON move. |
Loading... | Thunder Wave | electric | Status | -- | 90 | 20 | -- |
A move that may cause paralysis. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
An attack that may lower SPCL.DEF. |
Loading... | Reflect | psychic | Status | -- | -- | 20 | -- |
Raises DEFENSE with a barrier. |
Loading... | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
Blinds the foe to reduce accuracy. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
An attack that may cause paralysis. |
Loading... | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A tackle that also hurts the user. |
Loading... | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A tackle that also hurts the user. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Heightens evasiveness. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A poison move with increasing damage. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
Makes a decoy with 1/4 user's max HP. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
Sleep for 2 turns to fully recover. |