Munchlax
POKEMECHANICS - Omega Ruby Alpha Sapphire
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #613 icon spriteCubchoo #615 icon spriteCryogonal →
Beartic
Beartic
Freezing Pokémon
No. 614
HT2.6m
WT260kg
Lv. 37
Level Up
⇒

Beartic

OMEGA-RUBY

They love the cold seas of the north. They create pathways across the ocean waters by freezing their own breath.

ALPHA-SAPPHIRE

It freezes its breath to create fangs and claws of ice to fight with. Cold northern areas are its habitat.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
beartic
ice

Abilities:

Snow Cloak

Increases evasion to 1.25× during hail. Protects against hail damage.

Slush Rush

During Hail, this Pokémon has double Speed.

Swift Swim (hidden)

Doubles Speed during rain.

Base Stats:

HP: 95
ATT: 130
DEF: 80
SP. ATK: 70
SP. DEF: 80
SPE: 50
EVs: +2 ATT
cubchoo
--
Powder Snow
ice
Special
40
100
25
10
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
--
Icy Wind
ice
Special
55
95
15
100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
9
Play Nice
normal
Status
--
--
20
100
The user and the target become friends, and the target loses its will to fight. This lowers the target’s Attack stat.
37
Icicle Crash
ice
Physical
85
90
10
30
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
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Swords Dance
normal
Status
--
--
20
--
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
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Ice Beam
ice
Special
90
100
10
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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Cut
normal
Physical
50
95
30
--
The target is cut with a scythe or claw. This can also be used to cut down thin trees.
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Surf
water
Special
90
100
15
--
The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water.
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Roar
normal
Status
--
--
20
--
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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Frost Breath
ice
Special
60
90
10
100
The user blows its cold breath on the target. This attack always results in a critical hit.
--
Thrash
normal
Physical
120
100
10
--
The user rampages and attacks for two to three turns. The user then becomes confused.
--
Aqua Jet
water
Physical
40
100
20
--
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
17
Fury Swipes
normal
Physical
18
80
15
--
The target is raked with sharp claws or scythes quickly two to five times in a row.
21
Brine
water
Special
65
100
10
--
If the target’s HP is half or less, this attack will hit with double the power.
--
Sheer Cold
ice
Special
--
30
5
--
The target is attacked with a blast of absolute-zero cold. The target faints instantly if this attack hits.
33
Slash
normal
Physical
70
100
20
--
The target is attacked with a slash of claws or blades. Critical hits land more easily.
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Strength
normal
Physical
80
100
15
--
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
36
Flail
normal
Physical
--
100
15
--
The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power.
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Dig
ground
Physical
80
100
10
--
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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Rock Slide
rock
Physical
75
90
10
30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Dive
water
Physical
80
100
10
--
Diving on the first turn, the user floats up and attacks on the next turn. It can be used to dive deep in the ocean.
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Hone Claws
dark
Status
--
--
15
--
The user sharpens its claws to boost its Attack stat and accuracy.
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Bulk Up
fighting
Status
--
--
20
--
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.

Damage:

normal
x1.0
fighting
x2.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x2.0
bug
x1.0
ghost
x1.0
steel
x2.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x0.5
dragon
x1.0
dark
x1.0
fairy
x1.0
--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
--
Bide
normal
Physical
--
--
10
--
The user endures attacks for two turns, then strikes back to cause double the damage taken.
--
Superpower
fighting
Physical
120
100
5
100
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
53
Hail
ice
Status
--
--
10
--
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
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Focus Blast
fighting
Special
120
70
5
10
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
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Shadow Claw
ghost
Physical
70
100
15
--
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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Echoed Voice
normal
Special
40
100
15
--
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
--
Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
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Rock Tomb
rock
Physical
60
95
15
100
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
45
Blizzard
ice
Special
110
70
5
10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Rock Smash
fighting
Physical
40
100
15
50
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field.
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Power Up Punch
fighting
Physical
40
100
20
100
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
--
Covet
normal
Physical
60
100
25
--
The user endearingly approaches the target, then steals the target’s held item.
--
Focus Punch
fighting
Physical
150
100
20
--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
--
Low Kick
fighting
Physical
--
100
20
--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
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Stone Edge
rock
Physical
100
80
5
--
The user stabs the target with sharpened stones from below. Critical hits land more easily.
--
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Aerial Ace
flying
Physical
60
--
20
--
The user confounds the target with speed, then slashes. This attack never misses.
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Return
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the more the user likes its Trainer.
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Grass Knot
grass
Special
--
100
20
--
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
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Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Facade
normal
Physical
70
100
20
--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Encounters:

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Secret Power
normal
Physical
70
100
20
30
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.
29
Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Frustration
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the less the user likes its Trainer.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
41
Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
--
Snore
normal
Special
50
100
15
30
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
25
Endure
normal
Status
--
--
10
--
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.