normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x2.0rock
x2.0bug
x0.5ghost
x1.0steel
x0.5fire
x0.5water
x2.0grass
x0.5electric
x1.0psychic
x1.0ice
x0.5dragon
x1.0dark
x1.0Charmeleon | ||||||
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Flame Pokémon | No. 5 |
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Without pity, its sharp claws destroy foes. If it encounters a strong enemy, it becomes agitated, and the flame on its tail flares with a bluish white color.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.
13 | Smokescreen | normal | Status | -- | 100 | 20 | -- |
Lowers the foe’s accuracy using smoke, ink, etc. |
-- | Scratch | normal | Physical | 40 | 100 | 35 | -- |
Scratches the foe with sharp claws. |
-- | Ember | fire | Special | 40 | 100 | 25 | 10 |
A weak fire attack that may inflict a burn. |
55 | Fire Spin | fire | Special | 35 | 85 | 15 | 100 |
Traps the foe in a ring of fire for 2 to 5 turns. |
41 | Slash | normal | Physical | 70 | 100 | 20 | -- |
Slashes with claws, etc. Has a high critical-hit ratio. |
48 | Dragon Rage | dragon | Special | -- | 100 | 10 | -- |
Launches shock waves that always inflict 40 HP damage. |
Loading... | Dragon Claw | dragon | Physical | 80 | 100 | 15 | -- |
Slashes the foe with sharp claws. |
Loading... | Overheat | fire | Special | 130 | 90 | 5 | 100 |
Allows a full-power attack, but sharply lowers SP. ATK. |
-- | Mega Punch | normal | Physical | 80 | 85 | 20 | -- |
A strong punch thrown with incredible power. |
-- | Seismic Toss | fighting | Physical | -- | 100 | 20 | -- |
Inflicts damage identical to the user’s level. |
-- | Defense Curl | normal | Status | -- | -- | 40 | -- |
Curls up to conceal weak spots and raise DEFENSE. |
-- | Dynamic Punch | fighting | Physical | 100 | 50 | 5 | 100 |
Powerful and sure to cause confusion, but inaccurate. |
20 | Rage | normal | Physical | 20 | 100 | 20 | -- |
Raises the user’s ATTACK every time it is hit. |
34 | Flamethrower | fire | Special | 90 | 100 | 15 | 10 |
A powerful fire attack that may inflict a burn. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
Growls cutely to reduce the foe’s ATTACK. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
Cuts the foe with sharp scythes, claws, etc. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
Incinerates everything it strikes. May cause a burn. |
Loading... | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
A powerful loyalty attack. The user flinches if hit. |
-- | Fire Punch | fire | Physical | 75 | 100 | 15 | 10 |
A fiery punch that may burn the foe. |
-- | Mega Kick | normal | Physical | 120 | 75 | 5 | -- |
An extremely powerful kick with intense force. |
-- | Counter | fighting | Physical | -- | 100 | 20 | -- |
Retaliates any physical hit with double the power. |
-- | Fury Cutter | bug | Physical | 40 | 95 | 20 | -- |
An attack that intensifies on each successive hit. |
-- | Swords Dance | normal | Status | -- | -- | 20 | -- |
A fighting dance that sharply raises ATTACK. |
27 | Scary Face | normal | Status | -- | 100 | 10 | -- |
Frightens with a scary face to sharply reduce SPEED. |
Loading... | Dig | ground | Physical | 80 | 100 | 10 | -- |
Digs underground the first turn and strikes next turn. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
Builds enormous power, then slams the foe. |
Loading... | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
Attacks with a rock-hard tail. May lower DEFENSE. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
An extremely speedy and unavoidable attack. |
-- | Mimic | normal | Status | -- | -- | 10 | -- |
Copies a move used by the foe during one battle. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
A rock-crushing attack that may lower DEFENSE. |
Loading... | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
Destroys barriers such as REFLECT and causes damage. |
-- | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled. May cause flinching. |
-- | Mud Slap | ground | Special | 20 | 100 | 10 | 100 |
Hurls mud in the foe’s face to reduce its accuracy. |
-- | Swift | normal | Special | 60 | -- | 20 | -- |
Sprays star-shaped rays that never miss. |
-- | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A life-risking tackle that also hurts the user. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
-- | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
A full-body slam that may cause paralysis. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
A loud attack that can be used only while asleep. |
-- | Swagger | normal | Status | -- | 85 | 15 | -- |
Confuses the foe, but also sharply raises ATTACK. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
-- | Substitute | normal | Status | -- | -- | 10 | -- |
Creates a decoy using 1/4 of the user’s maximum HP. |
-- | Endure | normal | Status | -- | -- | 10 | -- |
Endures any attack for 1 turn, leaving at least 1HP. |
-- | Sleep Talk | normal | Status | -- | -- | 10 | -- |
Uses an available move randomly while asleep. |