normal
x0.5fighting
x2.0flying
x0.5poison
x0.5ground
x2.0rock
x1.0bug
x1.0ghost
x1.0steel
x2.0fire
x0.5water
x2.0grass
x2.0electric
x1.0psychic
x1.0ice
x1.0dragon
x1.0dark
x1.0fairy
x1.0Roggenrola | ||||||
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Mantle Pokémon | No. 524 |
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It’s as hard as steel, but apparently a long soak in water will cause it to soften a bit.
When it detects a noise, it starts to move. The energy core inside it makes this Pokémon slightly warm to the touch.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Loading... | Sand Tomb | ground | Physical | 35 | 85 | 15 | 100 |
The user traps the target inside a harshly raging sandstorm for four to five turns. |
Loading... | Earth Power | ground | Special | 90 | 100 | 10 | 10 |
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat. |
Loading... | Heavy Slam | steel | Physical | -- | 100 | 10 | -- |
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. |
-- | Meteor Beam | rock | Special | 120 | 90 | 10 | 100 |
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn. |
-- | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Sand is hurled in the target’s face, reducing the target’s accuracy. |
4 | Harden | normal | Status | -- | -- | 30 | -- |
The user stiffens all the muscles in its body to raise its Defense stat. |
32 | Rock Blast | rock | Physical | 25 | 90 | 10 | -- |
The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
Loading... | Flash Cannon | steel | Special | 80 | 100 | 10 | 10 |
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat. |
-- | Autotomize | steel | Status | -- | -- | 15 | -- |
The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
-- | Wide Guard | rock | Status | -- | -- | 10 | -- |
The user and its allies are protected from wide-ranging attacks for one turn. |
44 | Explosion | normal | Physical | 250 | 100 | 5 | -- |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
16 | Smack Down | rock | Physical | 50 | 100 | 15 | 100 |
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit. |
8 | Stealth Rock | rock | Status | -- | -- | 20 | -- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
20 | Iron Defense | steel | Status | -- | -- | 15 | -- |
The user hardens its body’s surface like iron, sharply raising its Defense stat. |
40 | Stone Edge | rock | Physical | 100 | 80 | 5 | -- |
The user stabs the target from below with sharpened stones. Critical hits land more easily. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
-- | Gravity | psychic | Status | -- | -- | 5 | -- |
This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can’t be used. |
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Raises Speed and lowers Defense by one stage each upon being hit by a physical move.
Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
36 | Sandstorm | rock | Status | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
12 | Mud Slap | ground | Special | 20 | 100 | 10 | 100 |
The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
28 | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
24 | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
-- | Curse | ghost | Status | -- | -- | 10 | -- |
A move that works differently for the Ghost type than for all other types. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
-- | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Loading... | Body Press | fighting | Physical | 80 | 100 | 10 | -- |
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |