normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x1.0bug
x1.0ghost
x0steel
x1.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x1.0dragon
x1.0dark
x1.0fairy
x1.0Lickilicky | ||||||
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Licking Pokémon | No. 463 |
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A contest is under way to determine which one can stick its tongue out the farthest. The current record is...more than 82 feet.
It uses its tongue much more skillfully than its hands or its feet. It can deftly pick up a single small bean with its tongue.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Prevents confusion.
Prevents infatuation and protects against captivate.
Negates all effects of weather, but does not prevent the weather itself.
5 | Supersonic | normal | Status | -- | 55 | 20 | -- |
The user generates odd sound waves from its body that confuse the target. |
-- | Lick | ghost | Physical | 30 | 100 | 30 | 30 |
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. |
-- | Wring Out | normal | Special | -- | 100 | 5 | -- |
The user powerfully wrings the target. The more HP the target has, the greater the move’s power. |
17 | Wrap | normal | Physical | 15 | 90 | 20 | 100 |
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
-- | Power Whip | grass | Physical | 120 | 85 | 10 | -- |
The user violently whirls its vines, tentacles, or the like to harshly lash the target. |
21 | Stomp | normal | Physical | 65 | 100 | 20 | 30 |
The target is stomped with a big foot. This may also make the target flinch. |
29 | Slam | normal | Physical | 80 | 75 | 20 | -- |
The target is slammed with a long tail, vines, or the like to inflict damage. |
25 | Disable | normal | Status | -- | 100 | 20 | -- |
For four turns, this move prevents the target from using the move it last used. |
37 | Chip Away | normal | Physical | 70 | 100 | 20 | -- |
Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. |
41 | Me First | normal | Status | -- | -- | 20 | -- |
The user cuts ahead of the target to copy and use the target’s intended move with greater power. This move fails if it isn’t used first. |
45 | Refresh | normal | Status | -- | -- | 20 | -- |
The user rests to cure itself of poisoning, a burn, or paralysis. |
9 | Defense Curl | normal | Status | -- | -- | 40 | -- |
The user curls up to conceal weak spots and raise its Defense stat. |
33 | Rollout | rock | Physical | 30 | 90 | 20 | -- |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
61 | Gyro Ball | steel | Physical | -- | 100 | 5 | -- |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
Loading... | Explosion | normal | Physical | 250 | 100 | 5 | -- |
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Loading... | Swords Dance | normal | Status | -- | -- | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Loading... | Flamethrower | fire | Special | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
49 | Screech | normal | Status | -- | 85 | 40 | -- |
An earsplitting screech harshly lowers the target’s Defense stat. |
Loading... | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
Loading... | Dream Eater | psychic | Special | 100 | 100 | 15 | -- |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
13 | Knock Off | dark | Physical | 65 | 100 | 20 | -- |
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Thunderbolt | electric | Special | 90 | 100 | 15 | 10 |
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
Loading... | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Loading... | Thunder | electric | Special | 110 | 70 | 10 | 30 |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Loading... | Brutal Swing | dark | Physical | 60 | 100 | 20 | -- |
The user swings its body around violently to inflict damage on everything in its vicinity. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
Loading... | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
Loading... | Sandstorm | rock | Status | -- | -- | 10 | -- |
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. |
Loading... | Psych Up | normal | Status | -- | -- | 10 | -- |
The user hypnotizes itself into copying any stat change made by the target. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
Loading... | Dragon Tail | dragon | Physical | 60 | 90 | 10 | -- |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
-- | Block | normal | Status | -- | -- | 5 | -- |
The user blocks the target’s way with arms spread wide to prevent escape. |
-- | Bind | normal | Physical | 15 | 85 | 20 | 100 |
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns. |
Loading... | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
Loading... | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
Loading... | Focus Blast | fighting | Special | 120 | 70 | 5 | 10 |
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def stat. |
Loading... | Work Up | normal | Status | -- | -- | 30 | -- |
The user is roused, and its Attack and Sp. Atk stats increase. |
-- | Fire Punch | fire | Physical | 75 | 100 | 15 | 10 |
The target is punched with a fiery fist. This may also leave the target with a burn. |
-- | Thunder Punch | electric | Physical | 75 | 100 | 15 | 10 |
The target is punched with an electrified fist. This may also leave the target with paralysis. |
-- | Aqua Tail | water | Physical | 90 | 90 | 10 | -- |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
-- | Stomping Tantrum | ground | Physical | 75 | 100 | 10 | -- |
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. |
-- | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
-- | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
-- | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. |
-- | Ice Punch | ice | Physical | 75 | 100 | 15 | 10 |
The target is punched with an icy fist. This may also leave the target frozen. |
-- | Shock Wave | electric | Special | 60 | -- | 20 | -- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Loading... | Fling | dark | Physical | -- | 100 | 10 | -- |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
-- | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
-- | Zen Headbutt | psychic | Physical | 80 | 90 | 15 | 20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the more the user likes its Trainer. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
This full-power attack grows more powerful the less the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
Loading... | Giga Impact | normal | Physical | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |