Lucario | ||||||
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Aura Pokémon | No. 448 |
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By reading the auras of all things, it can tell how others are feeling from over half a mile away.
By reading the auras of all things, it can tell how others are feeling from over half a mile away.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Foresight | normal | Status | -- | -- | 40 | -- |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit. |
11 | Feint | normal | Physical | 30 | 100 | 10 | -- |
An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
-- | Metal Claw | steel | Physical | 50 | 95 | 35 | 10 |
The target is raked with steel claws. It may also raise the user’s Attack stat. |
15 | Force Palm | fighting | Physical | 60 | 100 | 10 | 30 |
The target is attacked with a shock wave. It may also leave the target with paralysis. |
24 | Metal Sound | steel | Status | -- | 85 | 40 | -- |
A horrible sound like scraping metal harshly reduces the target’s Sp. Def stat. |
19 | Me First | normal | Status | -- | -- | 20 | -- |
The user tries to cut ahead of the target to steal and use the target’s intended move with greater power. |
55 | Close Combat | fighting | Physical | 120 | 100 | 5 | 100 |
The user fights the target up close without guarding itself. It also cuts the user’s Defense and Sp. Def. |
51 | Aura Sphere | fighting | Special | 80 | -- | 20 | -- |
The user looses a blast of aura power from deep within its body at the target. This move is certain to hit. |
33 | Quick Guard | fighting | Status | -- | -- | 15 | -- |
The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
60 | Dragon Pulse | dragon | Special | 85 | 100 | 10 | -- |
The target is attacked with a shock wave generated by the user’s gaping mouth. |
42 | Heal Pulse | psychic | Status | -- | -- | 10 | -- |
The user emits a healing pulse which restores the target’s HP by up to half of its max HP. |
29 | Bone Rush | ground | Physical | 25 | 90 | 10 | -- |
The user strikes the target with a hard bone two to five times in a row. |
65 | Extreme Speed | normal | Physical | 80 | 100 | 5 | -- |
The user charges the target at blinding speed. This attack always goes before any other move. |
-- | Detect | fighting | Status | -- | -- | 5 | -- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
-- | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
6 | Counter | fighting | Physical | -- | 100 | 20 | -- |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
-- | Dark Pulse | dark | Special | 80 | 100 | 15 | 20 |
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
37 | Swords Dance | normal | Status | -- | -- | 20 | -- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
Loading... | Roar | normal | Status | -- | -- | 20 | -- |
The target is scared off and switched. In the wild, a battle against a single Pokémon ends. |
Loading... | Psychic | psychic | Special | 90 | 100 | 10 | 10 |
The target is hit by a strong telekinetic force. It may also reduce the target’s Sp. Def stat. |