Munchlax
POKEMECHANICS - Omega Ruby Alpha Sapphire
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #431 icon spriteGlameow #433 icon spriteChingling →
Purugly
Purugly
Tiger Cat Pokémon
No. 432
HT1m
WT43.8kg
Lv. 38
Level Up
⇒

Purugly

OMEGA-RUBY

It would claim another Pokémon’s nest as its own if it finds a nest sufficiently comfortable.

ALPHA-SAPPHIRE

To make itself appear intimidatingly beefy, it tightly cinches its waist with its twin tails.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
purugly
glameow

Encounters:

13
Hypnosis
psychic
Status
--
60
20
--
The user employs hypnotic suggestion to make the target fall into a deep sleep.

Base Stats:

HP: 71
ATT: 82
DEF: 64
SP. ATK: 64
SP. DEF: 59
SPE: 112
EVs: +2 SPE

Abilities:

Thick Fat

Halves damage from fire and ice moves.

Own Tempo

Prevents confusion.

Defiant (hidden)

Raises Attack two stages upon having any stat lowered.

--
Scratch
normal
Physical
40
100
35
--
Hard, pointed, sharp claws rake the target to inflict damage.
20
Fury Swipes
normal
Physical
18
80
15
--
The target is raked with sharp claws or scythes quickly two to five times in a row.
37
Slash
normal
Physical
70
100
20
--
The target is attacked with a slash of claws or blades. Critical hits land more easily.
17
Feint Attack
dark
Physical
60
--
20
--
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
29
Assist
normal
Status
--
--
20
--
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
--
Fake Out
normal
Physical
40
100
10
100
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
normal
60
Hone Claws
dark
Status
--
--
15
--
The user sharpens its claws to boost its Attack stat and accuracy.
--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
25
Charm
fairy
Status
--
100
20
--
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
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Cut
normal
Physical
50
95
30
--
The target is cut with a scythe or claw. This can also be used to cut down thin trees.
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Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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U Turn
bug
Physical
70
100
20
--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
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Torment
dark
Status
--
100
15
--
The user torments and enrages the target, making it incapable of using the same move twice in a row.

Damage:

normal
x1.0
fighting
x2.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x1.0
bug
x1.0
ghost
x0
steel
x1.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
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Flash
normal
Status
--
100
20
--
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.
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Roar
normal
Status
--
--
20
--
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
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Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
--
Super Fang
normal
Physical
--
90
10
--
The user chomps hard on the target with its sharp front fangs. This cuts the target’s HP in half.
32
Captivate
normal
Status
--
100
20
--
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
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Dig
ground
Physical
80
100
10
--
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
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Psych Up
normal
Status
--
--
10
--
The user hypnotizes itself into copying any stat change made by the target.
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Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Aerial Ace
flying
Physical
60
--
20
--
The user confounds the target with speed, then slashes. This attack never misses.
--
Last Resort
normal
Physical
140
100
5
--
This move can be used only after the user has used all the other moves it knows in the battle.
--
Foul Play
dark
Physical
95
100
15
--
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.
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Thief
dark
Physical
60
100
25
--
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
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Shadow Claw
ghost
Physical
70
100
15
--
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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Echoed Voice
normal
Special
40
100
15
--
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
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Retaliate
normal
Physical
70
100
5
--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
--
Snatch
dark
Status
--
--
10
--
The user steals the effects of any attempts to use a healing or stat-changing move.
--
Hyper Voice
normal
Special
90
100
10
--
The user lets loose a horribly echoing shout with the power to inflict damage.
--
Covet
normal
Physical
60
100
25
--
The user endearingly approaches the target, then steals the target’s held item.
--
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
--
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
45
Body Slam
normal
Physical
85
100
15
30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.
--
Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
--
Knock Off
dark
Physical
65
100
20
--
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
52
Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Secret Power
normal
Physical
70
100
20
30
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.
38
Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Return
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the more the user likes its Trainer.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Frustration
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the less the user likes its Trainer.
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Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Facade
normal
Physical
70
100
20
--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
--
Snore
normal
Special
50
100
15
30
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.