Munchlax
POKEMECHANICS - Ultra Sun Ultra Moon
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #119 icon spriteMisdreavus #121 icon spriteDruddigon →
Mismagius
Mismagius
Magical Pokémon
No. 429
HT90cm
WT4.4kg
Use Dusk Stone⇒
mismagius

Mismagius

ULTRA-SUN

Feared for its wrath and the curses it spreads, this Pokémon will also, on a whim, cast spells that help people.

ULTRA-MOON

Its muttered curses can cause awful headaches or terrifying visions that torment others.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %

Encounters:

Base Stats:

HP: 60
ATT: 60
DEF: 60
SP. ATK: 105
SP. DEF: 105
SPE: 105
EVs: +1 SP. ATK, +1 SP. DEF
ghost

Abilities:

Levitate

Evades ground moves.

--
Phantom Force
ghost
Physical
90
100
10
--
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
--
Mystical Fire
fire
Special
75
100
10
100
The user attacks by breathing a special, hot fire. This also lowers the target’s Sp. Atk stat.
misdreavus
--
Psywave
psychic
Special
--
100
15
--
The target is attacked with an odd psychic wave. The attack varies in intensity.
--
Astonish
ghost
Physical
30
100
15
30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
--
Magical Leaf
grass
Special
60
--
20
--
The user scatters curious leaves that chase the target. This attack never misses.
--
Lucky Chant
normal
Status
--
--
30
--
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
--
Power Gem
rock
Special
80
100
20
--
The user attacks with a ray of light that sparkles as if it were made of gemstones.
  • (#1) Pikipek
    sprite
  • (#2) Trumbeak
    sprite
  • (#3) Toucannon
    sprite
  • (#4) Yungoos
    sprite
  • (#5) Gumshoos
    sprite
  • (#6) Rattata
    sprite
  • (#7) Raticate
    sprite
  • (#8) Buneary
    sprite
  • (#9) Lopunny
    sprite
  • (#10) Inkay
    sprite
  • (#11) Malamar
    sprite
  • (#12) Zorua
    sprite
  • (#13) Zoroark
    sprite
  • (#14) Furfrou
    sprite
  • (#15) Happiny
    sprite
  • (#16) Chansey
    sprite
  • (#17) Blissey
    sprite
  • (#18) Wingull
    sprite
  • (#19) Pelipper
    sprite
  • (#20) Drowzee
    sprite
  • (#21) Hypno
    sprite
  • (#22) Makuhita
    sprite
  • (#23) Hariyama
    sprite
  • (#24) Crabrawler
    sprite
  • (#25) Crabominable
    sprite
  • (#26) Zubat
    sprite
  • (#27) Golbat
    sprite
  • (#28) Crobat
    sprite
  • (#29) Noibat
    sprite
  • (#30) Noivern
    sprite
  • (#31) Diglett
    sprite
  • (#32) Dugtrio
    sprite
  • (#33) Spearow
    sprite
  • (#34) Fearow
    sprite
  • (#35) Rufflet
    sprite
  • (#36) Braviary
    sprite
  • (#37) Vullaby
    sprite
  • (#38) Mandibuzz
    sprite
  • (#39) Mankey
    sprite
  • (#40) Primeape
    sprite
  • (#41) Oricorio
    sprite
  • (#42) Cutiefly
    sprite
  • (#43) Ribombee
    sprite
  • (#44) Flabebe
    sprite
  • (#45) Floette
    sprite
  • (#46) Florges
    sprite
  • (#47) Petilil
    sprite
  • (#48) Lilligant
    sprite
  • (#49) Cottonee
    sprite
  • (#50) Whimsicott
    sprite
  • (#51) Psyduck
    sprite
  • (#52) Golduck
    sprite
  • (#53) Magikarp
    sprite
  • (#54) Gyarados
    sprite
  • (#55) Barboach
    sprite
  • (#56) Whiscash
    sprite
  • (#57) Machop
    sprite
  • (#58) Machoke
    sprite
  • (#59) Machamp
    sprite
  • (#60) Roggenrola
    sprite
  • (#61) Boldore
    sprite
  • (#62) Gigalith
    sprite
  • (#63) Carbink
    sprite
  • (#64) Sableye
    sprite
  • (#65) Rockruff
    sprite
  • (#66) Lycanroc
    sprite
  • (#67) Tentacool
    sprite
  • (#68) Tentacruel
    sprite
  • (#69) Finneon
    sprite
  • (#70) Lumineon
    sprite
  • (#71) Mudbray
    sprite
  • (#72) Mudsdale
    sprite
  • (#73) Tauros
    sprite
  • (#74) Miltank
    sprite
  • (#75) Basculin
    sprite
  • (#76) Stufful
    sprite
  • (#77) Bewear
    sprite
  • (#78) Pinsir
    sprite
  • (#79) Goomy
    sprite
  • (#80) Sliggoo
    sprite
  • (#81) Goodra
    sprite
  • (#82) Castform
    sprite
  • (#83) Wimpod
    sprite
  • (#84) Golisopod
    sprite
  • (#85) Skarmory
    sprite
  • (#86) Snubbull
    sprite
  • (#87) Granbull
    sprite
  • (#88) Shellos
    sprite
  • (#89) Gastrodon
    sprite
  • (#90) Relicanth
    sprite
  • (#91) Dhelmise
    sprite
  • (#92) Carvanha
    sprite
  • (#93) Sharpedo
    sprite
  • (#94) Skrelp
    sprite
  • (#95) Dragalge
    sprite
  • (#96) Clauncher
    sprite
  • (#97) Clawitzer
    sprite
  • (#98) Wailmer
    sprite
  • (#99) Wailord
    sprite
  • (#100) Lapras
    sprite
  • (#101) Tropius
    sprite
  • (#102) Exeggcute
    sprite
  • (#103) Exeggutor
    sprite
  • (#104) Corphish
    sprite
  • (#105) Crawdaunt
    sprite
  • (#106) Mienfoo
    sprite
  • (#107) Mienshao
    sprite
  • (#108) Jangmo-O
    sprite
  • (#109) Hakamo-O
    sprite
  • (#110) Kommo-O
    sprite
  • (#111) Emolga
    sprite
  • (#112) Scyther
    sprite
  • (#113) Scizor
    sprite
  • (#114) Heracross
    sprite
  • (#115) Aipom
    sprite
  • (#116) Ambipom
    sprite
  • (#117) Litleo
    sprite
  • (#118) Pyroar
    sprite
  • (#119) Misdreavus
    sprite
  • (#120) Mismagius
    sprite
  • (#121) Druddigon
    sprite
  • (#122) Lickitung
    sprite
  • (#123) Lickilicky
    sprite
  • (#124) Riolu
    sprite
  • (#125) Lucario
    sprite
  • (#126) Dratini
    sprite
  • (#127) Dragonair
    sprite
  • (#128) Dragonite
    sprite
  • (#129) Aerodactyl
    sprite
  • (#130) Tapu-Fini
    sprite
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Will O Wisp
fire
Status
--
85
15
--
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
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Embargo
dark
Status
--
100
15
--
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
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Trick Room
psychic
Status
--
--
5
--
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
--
Heal Bell
normal
Status
--
--
5
--
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
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Dazzling Gleam
fairy
Special
80
100
10
--
The user damages opposing Pokémon by emitting a powerful flash.
--
Magic Room
psychic
Status
--
--
10
--
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.
--
Wonder Room
psychic
Status
--
--
10
--
The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns.
--
Laser Focus
normal
Status
--
--
30
--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
--
Growl
normal
Status
--
100
40
--
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
--
Spite
ghost
Status
--
100
10
--
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
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Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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Torment
dark
Status
--
100
15
--
The user torments and enrages the target, making it incapable of using the same move twice in a row.
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Calm Mind
psychic
Status
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
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Dark Pulse
dark
Special
80
100
15
20
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
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Energy Ball
grass
Special
90
100
10
10
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def stat.
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Echoed Voice
normal
Special
40
100
15
--
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
--
Skill Swap
psychic
Status
--
--
10
--
The user employs its psychic power to exchange Abilities with the target.
--
Magic Coat
psychic
Status
--
--
15
--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
--
Pain Split
normal
Status
--
--
20
--
The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
--
Ally Switch
psychic
Status
--
--
15
--
The user teleports using a strange power and switches places with one of its allies.
--
Foul Play
dark
Physical
95
100
15
--
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power.

Damage:

normal
x0
fighting
x0
flying
x1.0
poison
x0.5
ground
x1.0
rock
x1.0
bug
x0.5
ghost
x2.0
steel
x0.5
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x0
ice
x1.0
dragon
x1.0
dark
x2.0
fairy
x1.0
Loading...
Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Loading...
Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
Loading...
Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Loading...
Payback
dark
Physical
50
100
10
--
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled.
--
Trick
psychic
Status
--
100
10
--
The user catches the target off guard and swaps its held item with its own.
--
Snatch
dark
Status
--
--
10
--
The user steals the effects of any attempts to use a healing or stat-changing move.
--
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
--
Hyper Voice
normal
Special
90
100
10
--
The user lets loose a horribly echoing shout with the power to inflict damage.
--
Telekinesis
psychic
Status
--
--
15
--
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Loading...
Charge Beam
electric
Special
50
90
10
70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Loading...
Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Loading...
Aerial Ace
flying
Physical
60
--
20
--
The user confounds the target with speed, then slashes. This attack never misses.
--
Uproar
normal
Special
90
100
10
--
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
--
Icy Wind
ice
Special
55
95
15
100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
Loading...
Thief
dark
Physical
60
100
25
--
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item.
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Taunt
dark
Status
--
100
20
--
The target is taunted into a rage that allows it to use only attack moves for three turns.
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Psych Up
normal
Status
--
--
10
--
The user hypnotizes itself into copying any stat change made by the target.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Psychic
psychic
Special
90
100
10
10
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Return
normal
Physical
--
100
20
--
This full-power attack grows more powerful the more the user likes its Trainer.
Loading...
Frustration
normal
Physical
--
100
20
--
This full-power attack grows more powerful the less the user likes its Trainer.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
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Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
--
Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.