Munchlax

POKEMECHANICS

 - Legends Arceus
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #423 icon spriteGastrodon #425 icon spriteDrifloon →
Ambipom
Ambipom
Long Tail Pokémon
No. 424
HT1.2m
WT20.3kg

Level Up
knowing
Double Hit
⇒

Ambipom

To affirm their kinship, members of this species will form a ring by linking their newly doubled tails together. On rare occasions, humans have been accepted into such rings.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Pokemon sprite

Encounters:

Base Stats:

HP: 75
ATT: 100
DEF: 66
SP. ATK: 60
SP. DEF: 66
SPE: 115
EVs: +2 SPE
normal
Pokemon sprite

Abilities:

Technician

Strengthens moves of 60 base power or less to 1.5× their power.

Pickup

Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.

Skill Link (hidden)

Extends two-to-five-hit moves and triple kick to their full length every time.

25
Double Hit
normal
Physical
35
90
10
--
The user adapts a hard-hitting stance to increase the damage dealt by its moves by 50 percent.
--
Quick Attack
normal
Physical
40
100
30
--
The user lunges at the target to deal damage, moving at a speed that makes it almost invisible. This also raises the user's action speed.
18
Mud Bomb
ground
Special
65
85
10
30
The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.

Damage:

normal
x1.0
fighting
x2.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x1.0
bug
x1.0
ghost
x0
steel
x1.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
6
Nasty Plot
dark
Status
--
--
20
--
The user stimulates its brain by thinking bad thoughts, raising the user's offensive stats.
34
Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s defensive stats.
11
Swift
normal
Special
60
--
20
--
Star-shaped rays are shot at the target. This attack never misses.
43
Double Edge
normal
Physical
120
100
15
--
A reckless, life-risking tackle in which the user rushes the target. This also damages the user.