Munchlax
POKEMECHANICS - Ultra Sun Ultra Moon
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
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Shellos
Shellos
Sea Slug Pokémon
No. 422
HT30cm
WT6.3kg
shellos
Lv. 30
Level Up
⇒

Shellos

ULTRA-SUN

While they normally live in the sea, they can function on land, too, until their skin dries out.

ULTRA-MOON

When it senses danger, a purple liquid oozes out of it. The liquid is thought to be something like greasy sweat.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Egg
LevelAttack NameTypeClassPowerAccuracyPPEffect %

Encounters:

46
Recover
normal
Status
--
--
5
--
Restoring its own cells, the user restores its own HP by half of its max HP.
water

Base Stats:

HP: 76
ATT: 48
DEF: 48
SP. ATK: 57
SP. DEF: 62
SPE: 34
EVs: +1 HP
2
Mud Sport
ground
Status
--
--
15
--
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
4
Harden
normal
Status
--
--
30
--
The user stiffens all the muscles in its body to raise its Defense stat.
11
Mud Bomb
ground
Special
65
85
10
30
The user launches a hard-packed mud ball to attack. This may also lower the target’s accuracy.
37
Muddy Water
water
Special
90
85
10
30
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
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Infestation
bug
Special
20
100
20
100
The target is infested and attacked for four to five turns. The target can’t flee during this time.
--
Acid Armor
poison
Status
--
--
20
--
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
--
Clear Smog
poison
Special
50
--
15
--
The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
--
Memento
dark
Status
--
100
10
--
The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats.
--
Trump Card
normal
Special
--
--
5
--
The fewer PP this move has, the greater its power.
--
Sludge
poison
Special
65
100
20
30
Unsanitary sludge is hurled at the target. This may also poison the target.
--
Swallow
normal
Status
--
--
10
--
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

Abilities:

Sticky Hold

Prevents a held item from being removed by other Pokémon.

Storm Drain

Redirects single-target water moves to this Pokémon where possible. Absorbs Water moves, raising Special Attack one stage.

Sand Force (hidden)

Strengthens rock, ground, and steel moves to 1.3× their power during a sandstorm. Protects against sandstorm damage.

--
Fissure
ground
Physical
--
30
5
--
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
--
Mirror Coat
psychic
Special
--
100
20
--
A retaliation move that counters any special attack, inflicting double the damage taken.
--
Brine
water
Special
65
100
10
--
If the target’s HP is half or less, this attack will hit with double the power.
--
Spit Up
normal
Special
--
100
10
--
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move’s power.
--
Mist
ice
Status
--
--
30
--
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
--
Stockpile
normal
Status
--
--
20
--
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
gastrodon
7
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
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Surf
water
Special
90
100
15
--
The user attacks everything around it by swamping its surroundings with a giant wave.
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Hail
ice
Status
--
--
10
--
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
--
Amnesia
psychic
Status
--
--
20
--
The user temporarily empties its mind to forget its concerns. This sharply raises the user’s Sp. Def stat.
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Scald
water
Special
80
100
15
30
The user shoots boiling hot water at its target. This may also leave the target with a burn.
--
Pain Split
normal
Status
--
--
20
--
The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
--
Yawn
normal
Status
--
--
10
--
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
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Ice Beam
ice
Special
90
100
10
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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Blizzard
ice
Special
110
70
5
10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
--
Earth Power
ground
Special
90
100
10
10
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
--
Counter
fighting
Physical
--
100
20
--
A retaliation move that counters any physical attack, inflicting double the damage taken.

Damage:

normal
x1.0
fighting
x1.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x1.0
bug
x1.0
ghost
x1.0
steel
x0.5
fire
x0.5
water
x0.5
grass
x2.0
electric
x2.0
psychic
x1.0
ice
x0.5
dragon
x1.0
dark
x1.0
fairy
x1.0
--
Icy Wind
ice
Special
55
95
15
100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
--
Mud Slap
ground
Special
20
100
10
100
The user hurls mud in the target’s face to inflict damage and lower its accuracy.
--
Curse
ghost
Status
--
--
10
--
A move that works differently for the Ghost type than for all other types.
29
Body Slam
normal
Physical
85
100
15
30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
16
Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
22
Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Return
normal
Physical
--
100
20
--
This full-power attack grows more powerful the more the user likes its Trainer.
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Frustration
normal
Physical
--
100
20
--
This full-power attack grows more powerful the less the user likes its Trainer.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
--
Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.