normal
x1.0fighting
x0.25flying
x1.0poison
x0.5ground
x0rock
x2.0bug
x1.0ghost
x1.0steel
x1.0fire
x1.0water
x1.0grass
x0.25electric
x2.0psychic
x2.0ice
x2.0dragon
x1.0dark
x1.0Zubat | ||||||
![]() | ||||||
Bat Pokémon | No. 41 |
|
ZUBAT remains quietly unmoving in a dark spot during the bright daylight hours. It does so because prolonged exposure to the sun causes its body to become slightly burned.
ZUBAT avoids sunlight because exposure causes it to become unhealthy. During the daytime, it stays in caves or under the eaves of old houses, sleeping while hanging upside down.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
6 | Supersonic | normal | Status | -- | 55 | 20 | -- |
Emits bizarre sound waves that may confuse the foe. |
21 | Wing Attack | flying | Physical | 60 | 100 | 35 | -- |
Strikes the foe with wings spread wide. |
36 | Mean Look | normal | Status | -- | -- | 5 | -- |
Fixes the foe with a mean look that prevents escape. |
41 | Poison Fang | poison | Physical | 50 | 100 | 15 | 50 |
A sharp-fanged attack. May badly poison the foe. |
-- | Gust | flying | Special | 40 | 100 | 35 | -- |
Strikes the foe with a gust of wind whipped up by wings. |
-- | Leech Life | bug | Physical | 80 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
11 | Astonish | ghost | Physical | 30 | 100 | 15 | 30 |
An attack that may shock the foe into flinching. |
31 | Air Cutter | flying | Special | 60 | 95 | 25 | -- |
Hacks with razorlike wind. High critical-hit ratio. |
46 | Haze | ice | Status | -- | -- | 30 | -- |
Creates a black haze that eliminates all stat changes. |
Loading... | Steel Wing | steel | Physical | 70 | 90 | 25 | 10 |
Strikes the foe with hard wings spread wide. |
-- | Whirlwind | normal | Status | -- | -- | 20 | -- |
Blows away the foe with wind and ends the battle. |
-- | Feint Attack | dark | Physical | 60 | -- | 20 | -- |
Draws the foe close, then strikes without fail. |
-- | Pursuit | dark | Physical | 40 | 100 | 20 | -- |
Inflicts bad damage if used on a foe switching out. |
26 | Confuse Ray | ghost | Status | -- | 100 | 10 | -- |
A sinister ray that confuses the foe. |
Prevents flinching.
Bypasses light screen, reflect, and safeguard.
16 | Bite | dark | Physical | 60 | 100 | 25 | 30 |
Bites with vicious fangs. May cause flinching. |
Loading... | Sludge Bomb | poison | Special | 90 | 100 | 10 | 30 |
Sludge is hurled to inflict damage. May also poison. |
Loading... | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
Loading... | Torment | dark | Status | -- | 100 | 15 | -- |
Torments the foe and stops successive use of a move. |
Loading... | Snatch | dark | Status | -- | -- | 10 | -- |
Steals the effects of the move the foe uses next. |
-- | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
An extremely fast attack that always strikes first. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
Hurls a black blob that may lower the foe’s SP. DEF. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
An extremely speedy and unavoidable attack. |
-- | Curse | ghost | Status | -- | -- | 10 | -- |
A move that functions differently for GHOSTS. |
Loading... | Taunt | dark | Status | -- | 100 | 20 | -- |
Taunts the foe into only using attack moves. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
While attacking, it may steal the foe’s held item. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |