Buizel | ||||||
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Sea Weasel Pokémon | No. 418 |
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It swims by rotating its two tails like a screw. When it dives, its flotation sac collapses.
It inflates the flotation sac around its neck and pokes its head out of the water to see what is going on.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Sonic Boom | normal | Special | -- | 90 | 20 | -- |
The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
27 | Double Hit | normal | Physical | 35 | 90 | 10 | -- |
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
The user charges at the target and may make it flinch. This can also be used to climb a waterfall. |
Loading... | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
18 | Pursuit | dark | Physical | 40 | 100 | 20 | -- |
An attack move that inflicts double damage if used on a target that is switching out of battle. |
38 | Aqua Tail | water | Physical | 90 | 90 | 10 | -- |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
15 | Water Gun | water | Special | 40 | 100 | 25 | -- |
The target is blasted with a forceful shot of water. |
24 | Aqua Jet | water | Physical | 40 | 100 | 20 | -- |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. |
7 | Water Sport | water | Status | -- | -- | 15 | -- |
The user soaks itself with water. This weakens Fire-type moves for five turns. |
35 | Razor Wind | normal | Special | 80 | 100 | 10 | -- |
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
-- | Fury Swipes | normal | Physical | 18 | 80 | 15 | -- |
The target is raked with sharp claws or scythes quickly two to five times in a row. |
-- | Double Slap | normal | Physical | 15 | 85 | 10 | -- |
The target is slapped repeatedly, back and forth, two to five times in a row. |
-- | Slash | normal | Physical | 70 | 100 | 20 | -- |
The target is attacked with a slash of claws or blades. Critical hits land more easily. |
-- | Odor Sleuth | normal | Status | -- | -- | 40 | -- |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. |
-- | Switcheroo | dark | Status | -- | 100 | 10 | -- |
The user trades held items with the target faster than the eye can follow. |
-- | Soak | water | Status | -- | 100 | 20 | -- |
The user shoots a torrent of water at the target and changes the target’s type to Water. |
-- | Aqua Ring | water | Status | -- | -- | 20 | -- |
The user envelops itself in a veil made of water. It regains some HP every turn. |
-- | Tail Slap | normal | Physical | 25 | 85 | 10 | -- |
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row. |