Munchlax
POKEMECHANICS - Omega Ruby Alpha Sapphire
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #143 icon spriteJigglypuff #145 icon spriteFeebas →
Wigglytuff
Wigglytuff
normal
fairy
Balloon Pokémon
No. 40
HT1m
WT12kg

Level Up
with 160 happiness
⇒
Use Moon Stone⇒
wigglytuff

Wigglytuff

OMEGA-RUBY

Wigglytuff has large, saucerlike eyes. The surfaces of its eyes are always covered with a thin layer of tears. If any dust gets in this Pokémon’s eyes, it is quickly washed away.

ALPHA-SAPPHIRE

Wigglytuff’s body is very flexible. By inhaling deeply, this Pokémon can inflate itself seemingly without end. Once inflated, Wigglytuff bounces along lightly like a balloon.

Base Stats:

HP: 140
ATT: 70
DEF: 45
SP. ATK: 85
SP. DEF: 50
SPE: 45
EVs: +3 HP

Encounters:

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
--
Double Slap
normal
Physical
15
85
10
--
The target is slapped repeatedly, back and forth, two to five times in a row.

Abilities:

Cute Charm

Has a 30% chance of infatuating attacking Pokémon on contact.

Competitive

Raises Special Attack by two stages upon having any stat lowered.

Frisk (hidden)

Reveals an opponent's held item upon entering battle.

  • (#1) Treecko
    sprite
  • (#2) Grovyle
    sprite
  • (#3) Sceptile
    sprite
  • (#4) Torchic
    sprite
  • (#5) Combusken
    sprite
  • (#6) Blaziken
    sprite
  • (#7) Mudkip
    sprite
  • (#8) Marshtomp
    sprite
  • (#9) Swampert
    sprite
  • (#10) Poochyena
    sprite
  • (#11) Mightyena
    sprite
  • (#12) Zigzagoon
    sprite
  • (#13) Linoone
    sprite
  • (#14) Wurmple
    sprite
  • (#15) Silcoon
    sprite
  • (#16) Beautifly
    sprite
  • (#17) Cascoon
    sprite
  • (#18) Dustox
    sprite
  • (#19) Lotad
    sprite
  • (#20) Lombre
    sprite
  • (#21) Ludicolo
    sprite
  • (#22) Seedot
    sprite
  • (#23) Nuzleaf
    sprite
  • (#24) Shiftry
    sprite
  • (#25) Taillow
    sprite
  • (#26) Swellow
    sprite
  • (#27) Wingull
    sprite
  • (#28) Pelipper
    sprite
  • (#29) Ralts
    sprite
  • (#30) Kirlia
    sprite
  • (#31) Gardevoir
    sprite
  • (#32) Gallade
    sprite
  • (#33) Surskit
    sprite
  • (#34) Masquerain
    sprite
  • (#35) Shroomish
    sprite
  • (#36) Breloom
    sprite
  • (#37) Slakoth
    sprite
  • (#38) Vigoroth
    sprite
  • (#39) Slaking
    sprite
  • (#40) Abra
    sprite
  • (#41) Kadabra
    sprite
  • (#42) Alakazam
    sprite
  • (#43) Nincada
    sprite
  • (#44) Ninjask
    sprite
  • (#45) Shedinja
    sprite
  • (#46) Whismur
    sprite
  • (#47) Loudred
    sprite
  • (#48) Exploud
    sprite
  • (#49) Makuhita
    sprite
  • (#50) Hariyama
    sprite
  • (#51) Goldeen
    sprite
  • (#52) Seaking
    sprite
  • (#53) Magikarp
    sprite
  • (#54) Gyarados
    sprite
  • (#55) Azurill
    sprite
  • (#56) Marill
    sprite
  • (#57) Azumarill
    sprite
  • (#58) Geodude
    sprite
  • (#59) Graveler
    sprite
  • (#60) Golem
    sprite
  • (#61) Nosepass
    sprite
  • (#62) Probopass
    sprite
  • (#63) Skitty
    sprite
  • (#64) Delcatty
    sprite
  • (#65) Zubat
    sprite
  • (#66) Golbat
    sprite
  • (#67) Crobat
    sprite
  • (#68) Tentacool
    sprite
  • (#69) Tentacruel
    sprite
  • (#70) Sableye
    sprite
  • (#71) Mawile
    sprite
  • (#72) Aron
    sprite
  • (#73) Lairon
    sprite
  • (#74) Aggron
    sprite
  • (#75) Machop
    sprite
  • (#76) Machoke
    sprite
  • (#77) Machamp
    sprite
  • (#78) Meditite
    sprite
  • (#79) Medicham
    sprite
  • (#80) Electrike
    sprite
  • (#81) Manectric
    sprite
  • (#82) Plusle
    sprite
  • (#83) Minun
    sprite
  • (#84) Magnemite
    sprite
  • (#85) Magneton
    sprite
  • (#86) Magnezone
    sprite
  • (#87) Voltorb
    sprite
  • (#88) Electrode
    sprite
  • (#89) Volbeat
    sprite
  • (#90) Illumise
    sprite
  • (#91) Oddish
    sprite
  • (#92) Gloom
    sprite
  • (#93) Vileplume
    sprite
  • (#94) Bellossom
    sprite
  • (#95) Doduo
    sprite
  • (#96) Dodrio
    sprite
  • (#97) Budew
    sprite
  • (#98) Roselia
    sprite
  • (#99) Roserade
    sprite
  • (#100) Gulpin
    sprite
  • (#101) Swalot
    sprite
  • (#102) Carvanha
    sprite
  • (#103) Sharpedo
    sprite
  • (#104) Wailmer
    sprite
  • (#105) Wailord
    sprite
  • (#106) Numel
    sprite
  • (#107) Camerupt
    sprite
  • (#108) Slugma
    sprite
  • (#109) Magcargo
    sprite
  • (#110) Torkoal
    sprite
  • (#111) Grimer
    sprite
  • (#112) Muk
    sprite
  • (#113) Koffing
    sprite
  • (#114) Weezing
    sprite
  • (#115) Spoink
    sprite
  • (#116) Grumpig
    sprite
  • (#117) Sandshrew
    sprite
  • (#118) Sandslash
    sprite
  • (#119) Spinda
    sprite
  • (#120) Skarmory
    sprite
  • (#121) Trapinch
    sprite
  • (#122) Vibrava
    sprite
  • (#123) Flygon
    sprite
  • (#124) Cacnea
    sprite
  • (#125) Cacturne
    sprite
  • (#126) Swablu
    sprite
  • (#127) Altaria
    sprite
  • (#128) Zangoose
    sprite
  • (#129) Seviper
    sprite
  • (#130) Lunatone
    sprite
  • (#131) Solrock
    sprite
  • (#132) Barboach
    sprite
  • (#133) Whiscash
    sprite
  • (#134) Corphish
    sprite
  • (#135) Crawdaunt
    sprite
  • (#136) Baltoy
    sprite
  • (#137) Claydol
    sprite
  • (#138) Lileep
    sprite
  • (#139) Cradily
    sprite
  • (#140) Anorith
    sprite
  • (#141) Armaldo
    sprite
  • (#142) Igglybuff
    sprite
  • (#143) Jigglypuff
    sprite
  • (#144) Wigglytuff
    sprite
  • (#145) Feebas
    sprite
  • (#146) Milotic
    sprite
  • (#147) Castform
    sprite
  • (#148) Staryu
    sprite
  • (#149) Starmie
    sprite
  • (#150) Kecleon
    sprite
  • (#151) Shuppet
    sprite
  • (#152) Banette
    sprite
  • (#153) Duskull
    sprite
  • (#154) Dusclops
    sprite
  • (#155) Dusknoir
    sprite
  • (#156) Tropius
    sprite
  • (#157) Chingling
    sprite
  • (#158) Chimecho
    sprite
  • (#159) Absol
    sprite
  • (#160) Vulpix
    sprite
  • (#161) Ninetales
    sprite
  • (#162) Pichu
    sprite
  • (#163) Pikachu
    sprite
  • (#164) Raichu
    sprite
  • (#165) Psyduck
    sprite
  • (#166) Golduck
    sprite
  • (#167) Wynaut
    sprite
  • (#168) Wobbuffet
    sprite
  • (#169) Natu
    sprite
  • (#170) Xatu
    sprite
  • (#171) Girafarig
    sprite
  • (#172) Phanpy
    sprite
  • (#173) Donphan
    sprite
  • (#174) Pinsir
    sprite
  • (#175) Heracross
    sprite
  • (#176) Rhyhorn
    sprite
  • (#177) Rhydon
    sprite
  • (#178) Rhyperior
    sprite
  • (#179) Snorunt
    sprite
  • (#180) Glalie
    sprite
  • (#181) Froslass
    sprite
  • (#182) Spheal
    sprite
  • (#183) Sealeo
    sprite
  • (#184) Walrein
    sprite
  • (#185) Clamperl
    sprite
  • (#186) Huntail
    sprite
  • (#187) Gorebyss
    sprite
  • (#188) Relicanth
    sprite
  • (#189) Corsola
    sprite
  • (#190) Chinchou
    sprite
  • (#191) Lanturn
    sprite
  • (#192) Luvdisc
    sprite
  • (#193) Horsea
    sprite
  • (#194) Seadra
    sprite
  • (#195) Kingdra
    sprite
  • (#196) Bagon
    sprite
  • (#197) Shelgon
    sprite
  • (#198) Salamence
    sprite
  • (#199) Beldum
    sprite
  • (#200) Metang
    sprite
  • (#201) Metagross
    sprite
  • (#202) Regirock
    sprite
  • (#203) Regice
    sprite
  • (#204) Registeel
    sprite
  • (#205) Latias
    sprite
  • (#206) Latios
    sprite
  • (#207) Kyogre
    sprite
  • (#208) Groudon
    sprite
  • (#209) Rayquaza
    sprite
  • (#210) Jirachi
    sprite
  • (#211) Deoxys
    sprite
--
Disable
normal
Status
--
100
20
--
For four turns, this move prevents the target from using the move it last used.
--
Sing
normal
Status
--
55
15
--
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
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Ice Beam
ice
Special
90
100
10
10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
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Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
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Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
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Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
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Psychic
psychic
Special
90
100
10
10
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
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Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
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Fire Blast
fire
Special
110
85
5
10
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
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Flash
normal
Status
--
100
20
--
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.
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Safeguard
normal
Status
--
--
25
--
The user creates a protective field that prevents status conditions for five turns.
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Focus Blast
fighting
Special
120
70
5
10
The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def.
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Gyro Ball
steel
Physical
--
100
5
--
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power.
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Charge Beam
electric
Special
50
90
10
70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
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Echoed Voice
normal
Special
40
100
15
--
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
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Retaliate
normal
Physical
70
100
5
--
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move becomes more powerful.
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Wild Charge
electric
Physical
90
100
15
--
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
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Incinerate
fire
Special
60
100
15
--
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
--
Play Rough
fairy
Physical
90
90
10
10
The user plays rough with the target and attacks it. This may also lower the target’s Attack stat.
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Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
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Reflect
psychic
Status
--
--
20
--
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
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Psych Up
normal
Status
--
--
10
--
The user hypnotizes itself into copying any stat change made by the target.
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Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
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Grass Knot
grass
Special
--
100
20
--
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
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Dazzling Gleam
fairy
Special
80
100
10
--
The user damages opposing Pokémon by emitting a powerful flash.
--
Heal Bell
normal
Status
--
--
5
--
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
--
Role Play
psychic
Status
--
--
10
--
The user mimics the target completely, copying the target’s natural Ability.
--
Recycle
normal
Status
--
--
10
--
The user recycles a held item that has been used in battle so it can be used again.
--
Bounce
flying
Physical
85
85
5
30
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
igglybuff
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Flamethrower
fire
Special
90
100
15
10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
--
Defense Curl
normal
Status
--
--
40
--
The user curls up to conceal weak spots and raise its Defense stat.
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Dig
ground
Physical
80
100
10
--
The user burrows, then attacks on the next turn. It can also be used to exit dungeons.
--
Pain Split
normal
Status
--
--
20
--
The user adds its HP to the target’s HP, then equally shares the combined HP with the target.
--
Magic Room
psychic
Status
--
--
10
--
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Damage:

normal
x1.0
fighting
x1.0
flying
x1.0
poison
x2.0
ground
x1.0
rock
x1.0
bug
x0.5
ghost
x0
steel
x2.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x0
dark
x0.5
fairy
x1.0
jigglypuff
--
Double Edge
normal
Physical
120
100
15
--
A reckless, life-risking tackle. This also damages the user quite a lot.
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Solar Beam
grass
Special
120
100
10
--
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Secret Power
normal
Physical
70
100
20
30
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Power Up Punch
fighting
Physical
40
100
20
100
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
--
Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
--
Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
--
Focus Punch
fighting
Physical
150
100
20
--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
--
Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
--
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
--
Covet
normal
Physical
60
100
25
--
The user endearingly approaches the target, then steals the target’s held item.
--
Hyper Voice
normal
Special
90
100
10
--
The user lets loose a horribly echoing shout with the power to inflict damage.
--
Magic Coat
psychic
Status
--
--
15
--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
--
Last Resort
normal
Physical
140
100
5
--
This move can be used only after the user has used all the other moves it knows in the battle.
--
Drain Punch
fighting
Physical
75
100
10
--
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
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Blizzard
ice
Special
110
70
5
10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
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Strength
normal
Physical
80
100
15
--
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.
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Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
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Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Frustration
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the less the user likes its Trainer.
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Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves.
--
Icy Wind
ice
Special
55
95
15
100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
--
Endeavor
normal
Physical
--
100
5
--
An attack move that cuts down the target’s HP to equal the user’s HP.
--
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
--
Gravity
psychic
Status
--
--
5
--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
--
Stealth Rock
rock
Status
--
--
20
--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
--
Snatch
dark
Status
--
--
10
--
The user steals the effects of any attempts to use a healing or stat-changing move.
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Return
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the more the user likes its Trainer.
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Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
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Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
--
Knock Off
dark
Physical
65
100
20
--
The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item.
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Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
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Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
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Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Facade
normal
Physical
70
100
20
--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
--
Helping Hand
normal
Status
--
--
20
--
The user assists an ally by boosting the power of that ally’s attack.
--
Snore
normal
Special
50
100
15
30
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.