Munchlax
POKEMECHANICS - Ruby Sapphire
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #137 icon spriteIgglybuff #139 icon spriteWigglytuff →
Jigglypuff
Jigglypuff
normal
Balloon Pokémon
No. 39
HT50cm
WT5.5kg

Level Up
with 160 happiness
⇒
jigglypuff
Use Moon Stone⇒

Jigglypuff

RUBY

JIGGLYPUFF’s vocal chords can freely adjust the wavelength of its voice. This POKéMON uses this ability to sing at precisely the right wavelength to make its foes most drowsy.

SAPPHIRE

When this POKéMON sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, JIGGLYPUFF cannot breathe, endangering its life.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %

Base Stats:

HP: 115
ATT: 45
DEF: 20
SP. ATK: 45
SP. DEF: 25
SPE: 20
EVs: +2 HP

Encounters:

--
Sing
normal
Status
--
55
15
--
A soothing song lulls the foe into a deep slumber.

Abilities:

Cute Charm

Has a 30% chance of infatuating attacking Pokémon on contact.

Competitive

Raises Special Attack by two stages upon having any stat lowered.

Friend Guard (hidden)

Decreases all direct damage taken by friendly Pokémon to 0.75×.

9
Pound
normal
Physical
40
100
35
--
Pounds the foe with forelegs or tail.
14
Disable
normal
Status
--
100
20
--
Psychically disables one of the foe’s moves.
24
Double Slap
normal
Physical
15
85
10
--
Repeatedly slaps the foe 2 to 5 times.
4
Defense Curl
normal
Status
--
--
40
--
Curls up to conceal weak spots and raise DEFENSE.
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Focus Punch
fighting
Physical
150
100
20
--
A powerful loyalty attack. The user flinches if hit.

Damage:

normal
x1.0
fighting
x1.0
flying
x1.0
poison
x2.0
ground
x1.0
rock
x1.0
bug
x0.5
ghost
x0
steel
x2.0
fire
x1.0
water
x1.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x0
dark
x0.5
19
Rollout
rock
Physical
30
90
20
--
An attack lasting 5 turns with rising intensity.
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Flamethrower
fire
Special
90
100
15
10
A powerful fire attack that may inflict a burn.
44
Hyper Voice
normal
Special
90
100
10
--
A loud attack that uses sound waves to injure.
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Fire Blast
fire
Special
110
85
5
10
A fiery blast that scorches all. May cause a burn.
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Blizzard
ice
Special
110
70
5
10
Hits the foe with an icy storm that may freeze it.
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Ice Beam
ice
Special
90
100
10
10
Blasts the foe with an icy beam that may freeze it.
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Solar Beam
grass
Special
120
100
10
--
Absorbs light in one turn, then attacks next turn.
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Thunderbolt
electric
Special
90
100
15
10
A strong electrical attack that may paralyze the foe.
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Thunder
electric
Special
110
70
10
30
A lightning attack that may cause paralysis.
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Psychic
psychic
Special
90
100
10
10
A powerful psychic attack that may lower SP. DEF.
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Flash
normal
Status
--
100
20
--
Looses a powerful blast of light that cuts accuracy.
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Safeguard
normal
Status
--
--
25
--
A mystical force prevents all status problems.
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Shock Wave
electric
Special
60
--
20
--
A fast and unavoidable electric attack.
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Snatch
dark
Status
--
--
10
--
Steals the effects of the move the foe uses next.
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Water Pulse
water
Special
60
100
20
20
Attacks with ultrasonic waves. May confuse the foe
igglybuff
39
Mimic
normal
Status
--
--
10
--
Copies a move used by the foe during one battle.
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Strength
normal
Physical
80
100
15
--
Builds enormous power, then slams the foe.
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Light Screen
psychic
Status
--
--
30
--
Creates a wall of light that lowers SP. ATK damage.
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Reflect
psychic
Status
--
--
20
--
Creates a wall of light that weakens physical attacks.
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Shadow Ball
ghost
Special
80
100
15
20
Hurls a black blob that may lower the foe’s SP. DEF.
wigglytuff
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Dig
ground
Physical
80
100
10
--
Digs underground the first turn and strikes next turn.
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Brick Break
fighting
Physical
75
100
15
--
Destroys barriers such as REFLECT and causes damage.
34
Body Slam
normal
Physical
85
100
15
30
A full-body slam that may cause paralysis.
49
Double Edge
normal
Physical
120
100
15
--
A life-risking tackle that also hurts the user.
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Secret Power
normal
Physical
70
100
20
30
An attack with effects that vary by location.
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Toxic
poison
Status
--
90
10
--
Poisons the foe with an intensifying toxin.
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Double Team
normal
Status
--
--
15
--
Creates illusory copies to raise evasiveness.
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Frustration
normal
Physical
--
100
20
--
An attack that is stronger if the TRAINER is disliked.
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Return
normal
Physical
--
100
20
--
An attack that increases in power with friendship.
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Attract
normal
Status
--
100
15
--
Makes the opposite gender less likely to attack.
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Rain Dance
water
Status
--
--
5
--
Boosts the power of WATER- type moves for 5 turns.
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Hidden Power
normal
Special
60
100
15
--
The effectiveness varies with the user.
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Sunny Day
fire
Status
--
--
5
--
Boosts the power of FIRE- type moves for 5 turns.
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Facade
normal
Physical
70
100
20
--
Boosts ATTACK when burned, paralyzed, or poisoned.
29
Rest
psychic
Status
--
--
5
--
The user sleeps for 2 turns, restoring HP and status.
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Protect
normal
Status
--
--
10
--
Evades attack, but may fail if used in succession.