normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x0rock
x2.0bug
x0.5ghost
x0steel
x1.0fire
x1.0water
x1.0grass
x0.5electric
x2.0psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0fairy
x1.0Starly | ||||||
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Starling Pokémon | No. 396 |
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There is no flavour text on Starly for Scarlet Violet.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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9 | Wing Attack | flying | Physical | 60 | 100 | 35 | -- |
The target is struck with large, imposing wings spread wide to inflict damage. |
41 | Final Gambit | fighting | Special | -- | 100 | 5 | -- |
The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
Loading... | Dual Wingbeat | flying | Physical | 40 | 90 | 10 | -- |
The user slams the target with its wings to inflict damage. The target is hit twice in a row. |
21 | Whirlwind | normal | Status | -- | -- | 20 | -- |
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
37 | Brave Bird | flying | Physical | 120 | 100 | 15 | -- |
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
-- | Fury Attack | normal | Physical | 15 | 85 | 20 | -- |
The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
Loading... | Heat Wave | fire | Special | 95 | 90 | 10 | 10 |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
-- | Astonish | ghost | Physical | 30 | 100 | 15 | 30 |
The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
Loading... | Air Cutter | flying | Special | 60 | 95 | 25 | -- |
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
Loading... | Air Slash | flying | Special | 75 | 95 | 15 | 30 |
The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
-- | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Sand is hurled in the target's face, lowering the target's accuracy. |
-- | Feather Dance | flying | Status | -- | 100 | 15 | -- |
The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
Loading... | Hurricane | flying | Special | 110 | 70 | 10 | 30 |
The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
5 | Quick Attack | normal | Physical | 40 | 100 | 30 | -- |
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
33 | Agility | psychic | Status | -- | -- | 30 | -- |
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Loading... | Fly | flying | Physical | 90 | 95 | 15 | -- |
The user flies up into the sky on the first turn, then attacks on the next turn. |
Loading... | U Turn | bug | Physical | 70 | 100 | 20 | -- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Loading... | Tailwind | flying | Status | -- | -- | 15 | -- |
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. |
Prevents accuracy from being lowered.
Strengthens recoil moves to 1.2× their power.
17 | Endeavor | normal | Physical | -- | 100 | 5 | -- |
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
Loading... | Acrobatics | flying | Physical | 55 | 100 | 15 | -- |
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
-- | Tackle | normal | Physical | 40 | 100 | 35 | -- |
A physical attack in which the user charges and slams into the target with its whole body. |
25 | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
The user confounds the target with speed, then slashes. This attack never misses. |
-- | Uproar | normal | Special | 90 | 100 | 10 | -- |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Loading... | Swift | normal | Special | 60 | -- | 20 | -- |
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
Loading... | Thief | dark | Physical | 60 | 100 | 25 | -- |
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
Loading... | Helping Hand | normal | Status | -- | -- | 20 | -- |
The user assists an ally by boosting the power of that ally's attack. |
Loading... | Tera Blast | normal | Special | 80 | 100 | 10 | -- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
29 | Take Down | normal | Physical | 90 | 85 | 20 | -- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
-- | Double Edge | normal | Physical | 120 | 100 | 15 | -- |
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
13 | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |