normal
x1.0fighting
x1.0flying
x1.0poison
x1.0ground
x2.0rock
x2.0bug
x0.5ghost
x1.0steel
x0.5fire
x0.5water
x2.0grass
x0.5electric
x1.0psychic
x1.0ice
x0.5dragon
x1.0dark
x1.0fairy
x0.5Chimchar | ||||||
![]() | ||||||
Chimp Pokémon | No. 390 |
|
Its fiery rear end is fueled by gas made in its belly. Even rain can’t extinguish the fire.
The gas made in its belly burns from its rear end. The fire burns weakly when it feels sick.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
17 | Flame Wheel | fire | Physical | 60 | 100 | 25 | 10 |
The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. |
41 | Slack Off | normal | Status | -- | -- | 5 | -- |
The user slacks off, restoring its own HP by up to half of its max HP. |
Strengthens fire moves to inflict 1.5× damage at 1/3 max HP or less.
Strengthens punch-based moves to 1.2× their power.
-- | Scratch | normal | Physical | 40 | 100 | 35 | -- |
Hard, pointed, sharp claws rake the target to inflict damage. |
7 | Ember | fire | Special | 40 | 100 | 25 | 10 |
The target is attacked with small flames. This may also leave the target with a burn. |
15 | Fury Swipes | normal | Physical | 18 | 80 | 15 | -- |
The target is raked with sharp claws or scythes quickly two to five times in a row. |
33 | Fire Spin | fire | Special | 35 | 85 | 15 | 100 |
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
Loading... | Flame Charge | fire | Physical | 50 | 100 | 20 | 100 |
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
-- | Leer | normal | Status | -- | 100 | 30 | 100 |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
25 | Torment | dark | Status | -- | 100 | 15 | -- |
The user torments and enrages the target, making it incapable of using the same move twice in a row. |
23 | Nasty Plot | dark | Status | -- | -- | 20 | -- |
The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. |
Loading... | Swords Dance | normal | Status | -- | -- | 20 | -- |
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
47 | Flamethrower | fire | Special | 90 | 100 | 15 | 10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
39 | Acrobatics | flying | Physical | 55 | 100 | 15 | -- |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
Loading... | Fire Blast | fire | Special | 110 | 85 | 5 | 10 |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
Loading... | Overheat | fire | Special | 130 | 90 | 5 | 100 |
The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. |
Loading... | U Turn | bug | Physical | 70 | 100 | 20 | -- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Loading... | Will O Wisp | fire | Status | -- | 85 | 15 | -- |
The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
Loading... | Hone Claws | dark | Status | -- | -- | 15 | -- |
The user sharpens its claws to boost its Attack stat and accuracy. |
Loading... | Shadow Claw | ghost | Physical | 70 | 100 | 15 | -- |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Loading... | Incinerate | fire | Special | 60 | 100 | 15 | -- |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
Loading... | Low Sweep | fighting | Physical | 65 | 100 | 20 | 100 |
The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
Loading... | Bulk Up | fighting | Status | -- | -- | 20 | -- |
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. |
Loading... | Power Up Punch | fighting | Physical | 40 | 100 | 20 | 100 |
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
-- | Fire Pledge | fire | Special | 80 | 100 | 10 | -- |
A column of fire hits the target. When used with its grass equivalent, its damage increases and a vast sea of fire appears. |
-- | Submission | fighting | Physical | 80 | 80 | 20 | -- |
The user grabs the target and recklessly dives for the ground. This also damages the user a little. |
Loading... | Brick Break | fighting | Physical | 75 | 100 | 15 | -- |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. |
Loading... | Aerial Ace | flying | Physical | 60 | -- | 20 | -- |
The user confounds the target with speed, then slashes. This attack never misses. |
Loading... | Fling | dark | Physical | -- | 100 | 10 | -- |
The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
Loading... | Grass Knot | grass | Special | -- | 100 | 20 | -- |
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
-- | Uproar | normal | Special | 90 | 100 | 10 | -- |
The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
-- | Role Play | psychic | Status | -- | -- | 10 | -- |
The user mimics the target completely, copying the target’s natural Ability. |
-- | Gunk Shot | poison | Physical | 120 | 80 | 5 | 30 |
The user shoots filthy garbage at the target to attack. This may also poison the target. |
-- | Double Kick | fighting | Physical | 30 | 100 | 30 | -- |
The target is quickly kicked twice in succession using both feet. |
-- | Blaze Kick | fire | Physical | 85 | 90 | 10 | 10 |
The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. |
-- | Quick Guard | fighting | Status | -- | -- | 15 | -- |
The user protects itself and its allies from priority moves. |
9 | Taunt | dark | Status | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Loading... | Dig | ground | Physical | 80 | 100 | 10 | -- |
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
Loading... | Strength | normal | Physical | 80 | 100 | 15 | -- |
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
Loading... | Rock Smash | fighting | Physical | 40 | 100 | 15 | 50 |
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
-- | Fake Out | normal | Physical | 40 | 100 | 10 | 100 |
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
-- | Assist | normal | Status | -- | -- | 20 | -- |
The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base. |
-- | Covet | normal | Physical | 60 | 100 | 25 | -- |
The user endearingly approaches the target, then steals the target’s held item. |
-- | Low Kick | fighting | Physical | -- | 100 | 20 | -- |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
-- | Thunder Punch | electric | Physical | 75 | 100 | 15 | 10 |
The target is punched with an electrified fist. This may also leave the target with paralysis. |
-- | Stealth Rock | rock | Status | -- | -- | 20 | -- |
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
-- | Fire Punch | fire | Physical | 75 | 100 | 15 | 10 |
The target is punched with a fiery fist. This may also leave the target with a burn. |
-- | Counter | fighting | Physical | -- | 100 | 20 | -- |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
-- | Focus Energy | normal | Status | -- | -- | 30 | -- |
The user takes a deep breath and focuses so that critical hits land more easily. |
-- | Heat Wave | fire | Special | 95 | 90 | 10 | 10 |
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. |
Loading... | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
-- | Endeavor | normal | Physical | -- | 100 | 5 | -- |
An attack move that cuts down the target’s HP to equal the user’s HP. |
Loading... | Confide | normal | Status | -- | -- | 20 | 100 |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
-- | Encore | normal | Status | -- | 100 | 5 | -- |
The user compels the target to keep using only the move it last used for three turns. |
-- | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
A unique attack that varies in type depending on the Pokémon using it. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
-- | Snore | normal | Special | 50 | 100 | 15 | 30 |
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
-- | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
31 | Facade | normal | Physical | 70 | 100 | 20 | -- |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
-- | Helping Hand | normal | Status | -- | -- | 20 | -- |
The user assists an ally by boosting the power of that ally’s attack. |