Munchlax
POKEMECHANICS - Omega Ruby Alpha Sapphire
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #209 icon spriteRayquaza #211 icon spriteDeoxys →
Jirachi
Jirachi
Wish Pokémon
No. 385
HT30cm
WT1.1kg

Jirachi

OMEGA-RUBY

A legend states that Jirachi will make true any wish that is written on notes attached to its head when it awakens. If this Pokémon senses danger, it will fight without awakening.

ALPHA-SAPPHIRE

Jirachi will awaken from its sleep of a thousand years if you sing to it in a voice of purity. It is said to make true any wish that people desire.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
jirachi

Abilities:

Serene Grace

Doubles the chance of moves' extra effects occurring.

steel
psychic

Base Stats:

HP: 100
ATT: 100
DEF: 100
SP. ATK: 100
SP. DEF: 100
SPE: 100
EVs: +3 HP
50
Healing Wish
psychic
Status
--
--
10
--
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
60
Cosmic Power
psychic
Status
--
--
20
--
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
--
Confusion
psychic
Special
50
100
25
10
The target is hit by a weak telekinetic force. This may also confuse the target.
--
Wish
normal
Status
--
--
10
--
One turn after this move is used, the target’s HP is restored by half the user’s max HP.
25
Refresh
normal
Status
--
--
20
--
The user rests to cure itself of a poisoning, burn, or paralysis.
55
Future Sight
psychic
Special
120
100
10
--
Two turns after this move is used, a hunk of psychic energy attacks the target.
Loading...
Dazzling Gleam
fairy
Special
80
100
10
--
The user damages opposing Pokémon by emitting a powerful flash.
Loading...
Psyshock
psychic
Special
80
100
10
--
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
--
Recycle
normal
Status
--
--
10
--
The user recycles a held item that has been used in battle so it can be used again.
  • (#1) Treecko
    sprite
  • (#2) Grovyle
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  • (#3) Sceptile
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  • (#4) Torchic
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  • (#5) Combusken
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  • (#6) Blaziken
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  • (#7) Mudkip
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  • (#8) Marshtomp
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  • (#9) Swampert
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  • (#10) Poochyena
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  • (#11) Mightyena
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  • (#12) Zigzagoon
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  • (#13) Linoone
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  • (#14) Wurmple
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  • (#15) Silcoon
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  • (#16) Beautifly
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  • (#17) Cascoon
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  • (#18) Dustox
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  • (#19) Lotad
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  • (#20) Lombre
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  • (#21) Ludicolo
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  • (#22) Seedot
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  • (#23) Nuzleaf
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  • (#24) Shiftry
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  • (#25) Taillow
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  • (#26) Swellow
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  • (#27) Wingull
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  • (#28) Pelipper
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  • (#29) Ralts
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  • (#30) Kirlia
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  • (#31) Gardevoir
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  • (#32) Gallade
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  • (#33) Surskit
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  • (#34) Masquerain
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  • (#35) Shroomish
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  • (#36) Breloom
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  • (#37) Slakoth
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  • (#38) Vigoroth
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  • (#39) Slaking
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  • (#40) Abra
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  • (#41) Kadabra
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  • (#42) Alakazam
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  • (#43) Nincada
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  • (#44) Ninjask
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  • (#45) Shedinja
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  • (#46) Whismur
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  • (#47) Loudred
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  • (#48) Exploud
    sprite
  • (#49) Makuhita
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  • (#50) Hariyama
    sprite
  • (#51) Goldeen
    sprite
  • (#52) Seaking
    sprite
  • (#53) Magikarp
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  • (#54) Gyarados
    sprite
  • (#55) Azurill
    sprite
  • (#56) Marill
    sprite
  • (#57) Azumarill
    sprite
  • (#58) Geodude
    sprite
  • (#59) Graveler
    sprite
  • (#60) Golem
    sprite
  • (#61) Nosepass
    sprite
  • (#62) Probopass
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  • (#63) Skitty
    sprite
  • (#64) Delcatty
    sprite
  • (#65) Zubat
    sprite
  • (#66) Golbat
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  • (#67) Crobat
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  • (#68) Tentacool
    sprite
  • (#69) Tentacruel
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  • (#70) Sableye
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  • (#71) Mawile
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  • (#72) Aron
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  • (#73) Lairon
    sprite
  • (#74) Aggron
    sprite
  • (#75) Machop
    sprite
  • (#76) Machoke
    sprite
  • (#77) Machamp
    sprite
  • (#78) Meditite
    sprite
  • (#79) Medicham
    sprite
  • (#80) Electrike
    sprite
  • (#81) Manectric
    sprite
  • (#82) Plusle
    sprite
  • (#83) Minun
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  • (#84) Magnemite
    sprite
  • (#85) Magneton
    sprite
  • (#86) Magnezone
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  • (#87) Voltorb
    sprite
  • (#88) Electrode
    sprite
  • (#89) Volbeat
    sprite
  • (#90) Illumise
    sprite
  • (#91) Oddish
    sprite
  • (#92) Gloom
    sprite
  • (#93) Vileplume
    sprite
  • (#94) Bellossom
    sprite
  • (#95) Doduo
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  • (#96) Dodrio
    sprite
  • (#97) Budew
    sprite
  • (#98) Roselia
    sprite
  • (#99) Roserade
    sprite
  • (#100) Gulpin
    sprite
  • (#101) Swalot
    sprite
  • (#102) Carvanha
    sprite
  • (#103) Sharpedo
    sprite
  • (#104) Wailmer
    sprite
  • (#105) Wailord
    sprite
  • (#106) Numel
    sprite
  • (#107) Camerupt
    sprite
  • (#108) Slugma
    sprite
  • (#109) Magcargo
    sprite
  • (#110) Torkoal
    sprite
  • (#111) Grimer
    sprite
  • (#112) Muk
    sprite
  • (#113) Koffing
    sprite
  • (#114) Weezing
    sprite
  • (#115) Spoink
    sprite
  • (#116) Grumpig
    sprite
  • (#117) Sandshrew
    sprite
  • (#118) Sandslash
    sprite
  • (#119) Spinda
    sprite
  • (#120) Skarmory
    sprite
  • (#121) Trapinch
    sprite
  • (#122) Vibrava
    sprite
  • (#123) Flygon
    sprite
  • (#124) Cacnea
    sprite
  • (#125) Cacturne
    sprite
  • (#126) Swablu
    sprite
  • (#127) Altaria
    sprite
  • (#128) Zangoose
    sprite
  • (#129) Seviper
    sprite
  • (#130) Lunatone
    sprite
  • (#131) Solrock
    sprite
  • (#132) Barboach
    sprite
  • (#133) Whiscash
    sprite
  • (#134) Corphish
    sprite
  • (#135) Crawdaunt
    sprite
  • (#136) Baltoy
    sprite
  • (#137) Claydol
    sprite
  • (#138) Lileep
    sprite
  • (#139) Cradily
    sprite
  • (#140) Anorith
    sprite
  • (#141) Armaldo
    sprite
  • (#142) Igglybuff
    sprite
  • (#143) Jigglypuff
    sprite
  • (#144) Wigglytuff
    sprite
  • (#145) Feebas
    sprite
  • (#146) Milotic
    sprite
  • (#147) Castform
    sprite
  • (#148) Staryu
    sprite
  • (#149) Starmie
    sprite
  • (#150) Kecleon
    sprite
  • (#151) Shuppet
    sprite
  • (#152) Banette
    sprite
  • (#153) Duskull
    sprite
  • (#154) Dusclops
    sprite
  • (#155) Dusknoir
    sprite
  • (#156) Tropius
    sprite
  • (#157) Chingling
    sprite
  • (#158) Chimecho
    sprite
  • (#159) Absol
    sprite
  • (#160) Vulpix
    sprite
  • (#161) Ninetales
    sprite
  • (#162) Pichu
    sprite
  • (#163) Pikachu
    sprite
  • (#164) Raichu
    sprite
  • (#165) Psyduck
    sprite
  • (#166) Golduck
    sprite
  • (#167) Wynaut
    sprite
  • (#168) Wobbuffet
    sprite
  • (#169) Natu
    sprite
  • (#170) Xatu
    sprite
  • (#171) Girafarig
    sprite
  • (#172) Phanpy
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  • (#173) Donphan
    sprite
  • (#174) Pinsir
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  • (#175) Heracross
    sprite
  • (#176) Rhyhorn
    sprite
  • (#177) Rhydon
    sprite
  • (#178) Rhyperior
    sprite
  • (#179) Snorunt
    sprite
  • (#180) Glalie
    sprite
  • (#181) Froslass
    sprite
  • (#182) Spheal
    sprite
  • (#183) Sealeo
    sprite
  • (#184) Walrein
    sprite
  • (#185) Clamperl
    sprite
  • (#186) Huntail
    sprite
  • (#187) Gorebyss
    sprite
  • (#188) Relicanth
    sprite
  • (#189) Corsola
    sprite
  • (#190) Chinchou
    sprite
  • (#191) Lanturn
    sprite
  • (#192) Luvdisc
    sprite
  • (#193) Horsea
    sprite
  • (#194) Seadra
    sprite
  • (#195) Kingdra
    sprite
  • (#196) Bagon
    sprite
  • (#197) Shelgon
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  • (#198) Salamence
    sprite
  • (#199) Beldum
    sprite
  • (#200) Metang
    sprite
  • (#201) Metagross
    sprite
  • (#202) Regirock
    sprite
  • (#203) Regice
    sprite
  • (#204) Registeel
    sprite
  • (#205) Latias
    sprite
  • (#206) Latios
    sprite
  • (#207) Kyogre
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  • (#208) Groudon
    sprite
  • (#209) Rayquaza
    sprite
  • (#210) Jirachi
    sprite
  • (#211) Deoxys
    sprite
65
Last Resort
normal
Physical
140
100
5
--
This move can be used only after the user has used all the other moves it knows in the battle.
Loading...
Trick Room
psychic
Status
--
--
5
--
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Loading...
Flash Cannon
steel
Special
80
100
10
10
The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat.
--
Magic Coat
psychic
Status
--
--
15
--
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
--
Skill Swap
psychic
Status
--
--
10
--
The user employs its psychic power to exchange Abilities with the target.
--
Drain Punch
fighting
Physical
75
100
10
--
An energy-draining punch. The user’s HP is restored by half the damage taken by the target.
--
Magic Room
psychic
Status
--
--
10
--
The user creates a bizarre area in which Pokémon’s held items lose their effects for five turns.

Damage:

normal
x0.5
fighting
x1.0
flying
x0.5
poison
x0
ground
x2.0
rock
x0.5
bug
x1.0
ghost
x2.0
steel
x0.5
fire
x2.0
water
x1.0
grass
x0.5
electric
x1.0
psychic
x0.25
ice
x0.5
dragon
x0.5
dark
x2.0
fairy
x0.5
45
Gravity
psychic
Status
--
--
5
--
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
Loading...
Dream Eater
psychic
Special
100
100
15
--
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Loading...
Calm Mind
psychic
Status
--
--
20
--
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Loading...
U Turn
bug
Physical
70
100
20
--
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Loading...
Energy Ball
grass
Special
90
100
10
10
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def.
Loading...
Charge Beam
electric
Special
50
90
10
70
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Loading...
Power Up Punch
fighting
Physical
40
100
20
100
Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat.
--
Ice Punch
ice
Physical
75
100
15
10
The target is punched with an icy fist. This may also leave the target frozen.
--
Thunder Punch
electric
Physical
75
100
15
10
The target is punched with an electrified fist. This may also leave the target with paralysis.
--
Fire Punch
fire
Physical
75
100
15
10
The target is punched with a fiery fist. This may also leave the target with a burn.
--
Signal Beam
bug
Special
75
100
15
10
The user attacks with a sinister beam of light. This may also confuse the target.
--
Trick
psychic
Status
--
100
10
--
The user catches the target off guard and swaps its held item with its own.
--
Water Pulse
water
Special
60
100
20
20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
--
Iron Head
steel
Physical
80
100
15
30
The user slams the target with its steel-hard head. This may also make the target flinch.
--
Iron Defense
steel
Status
--
--
15
--
The user hardens its body’s surface like iron, sharply raising its Defense stat.
--
Shock Wave
electric
Special
60
--
20
--
The user strikes the target with a quick jolt of electricity. This attack never misses.
20
Psychic
psychic
Special
90
100
10
10
The target is hit by a strong telekinetic force. This may also lower the target’s Sp. Def stat.
Loading...
Thunderbolt
electric
Special
90
100
15
10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Loading...
Thunder
electric
Special
110
70
10
30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Loading...
Thunder Wave
electric
Status
--
90
20
--
The user launches a weak jolt of electricity that paralyzes the target.
Loading...
Flash
normal
Status
--
100
20
--
The user flashes a bright light that cuts the target’s accuracy. It can also be used to illuminate dark caves.
Loading...
Reflect
psychic
Status
--
--
20
--
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Loading...
Swagger
normal
Status
--
85
15
--
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat.
Loading...
Safeguard
normal
Status
--
--
25
--
The user creates a protective field that prevents status conditions for five turns.
--
Icy Wind
ice
Special
55
95
15
100
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats.
--
Uproar
normal
Special
90
100
10
--
The user attacks in an uproar for three turns. During that time, no one can fall asleep.
--
Stealth Rock
rock
Status
--
--
20
--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.

Encounters:

35
Zen Headbutt
psychic
Physical
80
90
15
20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
Loading...
Light Screen
psychic
Status
--
--
30
--
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Loading...
Sandstorm
rock
Status
--
--
10
--
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
Loading...
Psych Up
normal
Status
--
--
10
--
The user hypnotizes itself into copying any stat change made by the target.
Loading...
Aerial Ace
flying
Physical
60
--
20
--
The user confounds the target with speed, then slashes. This attack never misses.
Loading...
Shadow Ball
ghost
Special
80
100
15
20
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Loading...
Grass Knot
grass
Special
--
100
20
--
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power.
10
Swift
normal
Special
60
--
20
--
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Loading...
Return
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the more the user likes its Trainer.
Loading...
Fling
dark
Physical
--
100
10
--
The user flings its held item at the target to attack. This move’s power and effects depend on the item.
70
Doom Desire
steel
Special
140
100
5
--
Two turns after this move is used, the user blasts the target with a concentrated bundle of light.
15
Helping Hand
normal
Status
--
--
20
--
The user assists an ally by boosting the power of that ally’s attack.
40
Double Edge
normal
Physical
120
100
15
--
A reckless, life-risking tackle. This also damages the user quite a lot.
Loading...
Substitute
normal
Status
--
--
10
--
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Loading...
Frustration
normal
Physical
--
100
20
--
A full-power attack that grows more powerful the less the user likes its Trainer.
Loading...
Rain Dance
water
Status
--
--
5
--
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Loading...
Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
Loading...
Protect
normal
Status
--
--
10
--
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Loading...
Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
Loading...
Secret Power
normal
Physical
70
100
20
30
An attack whose additional effects depend upon where it was used. Can also be used to make a Secret Base.
Loading...
Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
Loading...
Confide
normal
Status
--
--
20
100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat.
Loading...
Double Team
normal
Status
--
--
15
--
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Loading...
Toxic
poison
Status
--
90
10
--
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Loading...
Hidden Power
normal
Special
60
100
15
--
A unique attack that varies in type depending on the Pokémon using it.
Loading...
Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves.
Loading...
Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
--
Snore
normal
Special
50
100
15
30
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
5
Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
Loading...
Facade
normal
Physical
70
100
20
--
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.