normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x2.0bug
x1.0ghost
x1.0steel
x1.0fire
x0.5water
x0.5grass
x2.0electric
x2.0psychic
x1.0ice
x0.25dragon
x1.0dark
x1.0fairy
x1.0Sealeo | ||||||
![]() | ||||||
Ball Roll Pokémon | No. 364 |
|
Sealeo live on top of drift ice. They go swimming when they’re on the hunt, seeking out their prey by scent.
This Pokémon has a habit of spinning round things on its nose, whether those things are Poké Balls or Spheal.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
---|
Halves damage from fire and ice moves.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Prevents infatuation and protects against captivate.
12 | Powder Snow | ice | Special | 40 | 100 | 25 | 10 |
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. |
28 | Aurora Beam | ice | Special | 65 | 100 | 20 | 10 |
The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. |
-- | Water Gun | water | Special | 40 | 100 | 25 | -- |
The target is blasted with a forceful shot of water. |
24 | Brine | water | Special | 65 | 100 | 10 | -- |
If the target’s HP is half or less, this attack will hit with double the power. |
64 | Sheer Cold | ice | Special | -- | 30 | 5 | -- |
The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. |
Loading... | Icicle Spear | ice | Physical | 25 | 100 | 30 | -- |
The user launches sharp icicles at the target two to five times in a row. |
-- | Steel Roller | steel | Physical | 130 | 100 | 5 | -- |
The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain. |
-- | Defense Curl | normal | Status | -- | -- | 40 | -- |
The user curls up to conceal weak spots and raise its Defense stat. |
Loading... | Waterfall | water | Physical | 80 | 100 | 15 | 20 |
The user charges at the target and may make it flinch. |
-- | Growl | normal | Status | -- | 100 | 40 | -- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
-- | Rollout | rock | Physical | 30 | 90 | 20 | -- |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. |
35 | Encore | normal | Status | -- | 100 | 5 | -- |
The user compels the target to keep using the move it encored for three turns. |
46 | Surf | water | Special | 90 | 100 | 15 | -- |
The user attacks everything around it by swamping its surroundings with a giant wave. |
58 | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
Loading... | Dive | water | Physical | 80 | 100 | 10 | -- |
Diving on the first turn, the user floats up and attacks on the next turn. |
52 | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
Loading... | Whirlpool | water | Special | 35 | 85 | 15 | 100 |
The user traps the target in a violent swirling whirlpool for four to five turns. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
Loading... | Rock Slide | rock | Physical | 75 | 90 | 10 | 30 |
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Loading... | Iron Tail | steel | Physical | 100 | 75 | 15 | 30 |
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. |
Loading... | Rock Tomb | rock | Physical | 60 | 95 | 15 | 100 |
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
40 | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
-- | Swagger | normal | Status | -- | 85 | 15 | -- |
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
20 | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
16 | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |