Munchlax
POKEMECHANICS - Ruby Sapphire
(Gen I)
  • Pokédex
  • Select Version
POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #363 icon spriteSpheal #365 icon spriteWalrein →
Sealeo
Sealeo
Ball Roll Pokémon
No. 364
HT1.1m
WT87.6kg
Lv. 32
Level Up
⇒
Lv. 44
Level Up
⇒

Sealeo

RUBY

SEALEO has the habit of always juggling on the tip of its nose anything it sees for the first time. This POKéMON occasionally entertains itself by balancing and rolling a SPHEAL on its nose.

SAPPHIRE

SEALEO often balances and rolls things on the tip of its nose. While the POKéMON is rolling something, it checks the object’s aroma and texture to determine whether it likes the object or not.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
sealeo

Encounters:

ice
water

Base Stats:

HP: 90
ATT: 60
DEF: 70
SP. ATK: 75
SP. DEF: 70
SPE: 45
EVs: +2 HP

Abilities:

Thick Fat

Halves damage from fire and ice moves.

Ice Body

Heals for 1/16 max HP after each turn during hail. Protects against hail damage.

Oblivious (hidden)

Prevents infatuation and protects against captivate.

spheal
25
Aurora Beam
ice
Special
65
100
20
10
Fires a rainbow-colored beam that may lower ATTACK.
--
Powder Snow
ice
Special
40
100
25
10
Blasts the foe with a snowy gust. May cause freezing.
--
Water Gun
water
Special
40
100
25
--
Squirts water to attack the foe.
55
Sheer Cold
ice
Special
--
30
5
--
A chilling attack that causes fainting if it hits.
13
Ice Ball
ice
Physical
30
90
20
--
A 5-turn attack that gains power on successive hits.
Loading...
Ice Beam
ice
Special
90
100
10
10
Blasts the foe with an icy beam that may freeze it.
Loading...
Waterfall
water
Physical
80
100
15
20
Charges the foe with speed to climb waterfalls.
Loading...
Rock Smash
fighting
Physical
40
100
15
50
A rock-crushing attack that may lower DEFENSE.
--
Encore
normal
Status
--
100
5
--
Makes the foe repeat its last move over 2 to 6 turns.
31
Hail
ice
Status
--
--
10
--
Summons a hailstorm that strikes every turn.
Loading...
Surf
water
Special
90
100
15
--
Creates a huge wave, then crashes it down on the foe.
walrein
Loading...
Dive
water
Physical
80
100
10
--
Dives underwater the first turn and strikes next turn.

Damage:

normal
x1.0
fighting
x2.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x2.0
bug
x1.0
ghost
x1.0
steel
x1.0
fire
x0.5
water
x0.5
grass
x2.0
electric
x2.0
psychic
x1.0
ice
x0.25
dragon
x1.0
dark
x1.0
--
Growl
normal
Status
--
100
40
--
Growls cutely to reduce the foe’s ATTACK.
Loading...
Water Pulse
water
Special
60
100
20
20
Attacks with ultrasonic waves. May confuse the foe
47
Blizzard
ice
Special
110
70
5
10
Hits the foe with an icy storm that may freeze it.
Loading...
Roar
normal
Status
--
--
20
--
Makes the foe flee to end the battle.
Loading...
Strength
normal
Physical
80
100
15
--
Builds enormous power, then slams the foe.
Loading...
Earthquake
ground
Physical
100
100
10
--
A powerful quake, but has no effect on flying foes.
Loading...
Iron Tail
steel
Physical
100
75
15
30
Attacks with a rock-hard tail. May lower DEFENSE.
Loading...
Rock Tomb
rock
Physical
60
95
15
100
Stops the foe from moving with rocks and cuts SPEED.
19
Body Slam
normal
Physical
85
100
15
30
A full-body slam that may cause paralysis.
Loading...
Frustration
normal
Physical
--
100
20
--
An attack that is stronger if the TRAINER is disliked.
Loading...
Secret Power
normal
Physical
70
100
20
30
An attack with effects that vary by location.
Loading...
Attract
normal
Status
--
100
15
--
Makes the opposite gender less likely to attack.
Loading...
Protect
normal
Status
--
--
10
--
Evades attack, but may fail if used in succession.
Loading...
Toxic
poison
Status
--
90
10
--
Poisons the foe with an intensifying toxin.
Loading...
Double Team
normal
Status
--
--
15
--
Creates illusory copies to raise evasiveness.
Loading...
Hidden Power
normal
Special
60
100
15
--
The effectiveness varies with the user.
Loading...
Rain Dance
water
Status
--
--
5
--
Boosts the power of WATER- type moves for 5 turns.
Loading...
Return
normal
Physical
--
100
20
--
An attack that increases in power with friendship.
39
Snore
normal
Special
50
100
15
30
A loud attack that can be used only while asleep.
Loading...
Facade
normal
Physical
70
100
20
--
Boosts ATTACK when burned, paralyzed, or poisoned.
39
Rest
psychic
Status
--
--
5
--
The user sleeps for 2 turns, restoring HP and status.