normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x2.0bug
x1.0ghost
x1.0steel
x2.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x0.5dragon
x1.0dark
x1.0fairy
x1.0Glalie | ||||||
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Face Pokémon | No. 362 |
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It has a body of ice that won’t melt, even with fire. It can instantly freeze moisture in the atmosphere.
It can instantly freeze moisture in the atmosphere. It uses this power to freeze its foes.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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-- | Freeze Dry | ice | Special | 70 | 100 | 20 | 10 |
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
-- | Powder Snow | ice | Special | 40 | 100 | 25 | 10 |
The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. |
15 | Ice Shard | ice | Physical | 40 | 100 | 30 | -- |
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
30 | Frost Breath | ice | Special | 60 | 90 | 10 | 100 |
The user blows its cold breath on the target. This attack always results in a critical hit. |
Loading... | Icicle Spear | ice | Physical | 25 | 100 | 30 | -- |
The user launches sharp icicles at the target two to five times in a row. |
-- | Steel Roller | steel | Physical | 130 | 100 | 5 | -- |
The user attacks while destroying the terrain. This move fails when the ground hasn’t turned into a terrain. |
-- | Astonish | ghost | Physical | 30 | 100 | 15 | 30 |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. |
-- | Sheer Cold | ice | Special | -- | 30 | 5 | -- |
The target faints instantly. It’s less likely to hit the target if it’s used by Pokémon other than Ice types. |
40 | Ice Fang | ice | Physical | 65 | 95 | 15 | 10 |
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
Loading... | Self Destruct | normal | Physical | 200 | 100 | 5 | -- |
The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Loading... | Spikes | ground | Status | -- | -- | 20 | -- |
The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. |
Loading... | Fake Tears | dark | Status | -- | 100 | 20 | -- |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
Loading... | Avalanche | ice | Physical | 60 | 100 | 10 | -- |
The power of this attack move is doubled if the user has been hurt by the target in the same turn. |
Loading... | Weather Ball | normal | Special | 50 | 100 | 10 | -- |
This attack move varies in power and type depending on the weather. |
Loading... | Gyro Ball | steel | Physical | -- | 100 | 5 | -- |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. |
Loading... | Hex | ghost | Special | 65 | 100 | 10 | -- |
This relentless attack does massive damage to a target affected by status conditions. |
Prevents flinching.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Raises a random stat two stages and lowers another one stage after each turn.
-- | Leer | normal | Status | -- | 100 | 30 | 100 |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. |
35 | Bite | dark | Physical | 60 | 100 | 25 | 30 |
The target is bitten with viciously sharp fangs. This may also make the target flinch. |
47 | Hail | ice | Status | -- | -- | 10 | -- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. |
61 | Crunch | dark | Physical | 80 | 100 | 15 | 20 |
The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. |
Loading... | Dark Pulse | dark | Special | 80 | 100 | 15 | 20 |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. |
Loading... | Iron Head | steel | Physical | 80 | 100 | 15 | 30 |
The user slams the target with its steel-hard head. This may also make the target flinch. |
25 | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
The user attacks with a gust of chilled air. This also lowers opposing Pokémon’s Speed stats. |
68 | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
Loading... | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Loading... | Safeguard | normal | Status | -- | -- | 25 | -- |
The user creates a protective field that prevents status conditions for five turns. |
Loading... | Earthquake | ground | Physical | 100 | 100 | 10 | -- |
The user sets off an earthquake that strikes every Pokémon around it. |
Loading... | Light Screen | psychic | Status | -- | -- | 30 | -- |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. |
Loading... | Scary Face | normal | Status | -- | 100 | 10 | -- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
Loading... | Payback | dark | Physical | 50 | 100 | 10 | -- |
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
54 | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Loading... | Taunt | dark | Status | -- | 100 | 20 | -- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Loading... | Bulldoze | ground | Physical | 60 | 100 | 20 | 100 |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Loading... | Body Slam | normal | Physical | 85 | 100 | 15 | 30 |
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Loading... | Hyper Beam | normal | Special | 150 | 90 | 5 | -- |
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Loading... | Giga Impact | normal | Physical | 150 | 90 | 5 | -- |
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
-- | Double Team | normal | Status | -- | -- | 15 | -- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Loading... | Snore | normal | Special | 50 | 100 | 15 | 30 |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. |
Loading... | Round | normal | Special | 60 | 100 | 15 | -- |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Loading... | Endure | normal | Status | -- | -- | 10 | -- |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
20 | Protect | normal | Status | -- | -- | 10 | -- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Loading... | Substitute | normal | Status | -- | -- | 10 | -- |
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy. |
Loading... | Sleep Talk | normal | Status | -- | -- | 10 | -- |
While it is asleep, the user randomly uses one of the moves it knows. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. |