normal
x1.0fighting
x2.0flying
x1.0poison
x1.0ground
x1.0rock
x2.0bug
x1.0ghost
x1.0steel
x2.0fire
x1.0water
x1.0grass
x1.0electric
x1.0psychic
x1.0ice
x0.5dragon
x1.0dark
x1.0Snorunt | ||||||
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Snow Hat Pokémon | No. 361 |
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SNORUNT live in regions with heavy snowfall. In seasons without snow, such as spring and summer, this POKéMON steals away to live quietly among stalactites and stalagmites deep in caverns.
SNORUNT survives by eating only snow and ice. Old folklore claims that a house visited by this POKéMON is sure to prosper for many generations to come.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Prevents flinching.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Raises a random stat two stages and lowers another one stage after each turn.
-- | Spikes | ground | Status | -- | -- | 20 | -- |
Sets spikes that hurt a foe switching out. |
-- | Powder Snow | ice | Special | 40 | 100 | 25 | 10 |
Blasts the foe with a snowy gust. May cause freezing. |
Loading... | Shadow Ball | ghost | Special | 80 | 100 | 15 | 20 |
Hurls a black blob that may lower the foe’s SP. DEF. |
-- | Block | normal | Status | -- | -- | 5 | -- |
Blocks the foe’s way to prevent escape. |
Loading... | Water Pulse | water | Special | 60 | 100 | 20 | 20 |
Attacks with ultrasonic waves. May confuse the foe |
10 | Bite | dark | Physical | 60 | 100 | 25 | 30 |
Bites with vicious fangs. May cause flinching. |
-- | Leer | normal | Status | -- | 100 | 30 | 100 |
Frightens the foe with a leer to lower DEFENSE. |
28 | Crunch | dark | Physical | 80 | 100 | 15 | 20 |
Crunches with sharp fangs. May lower SP. DEF. |
37 | Hail | ice | Status | -- | -- | 10 | -- |
Summons a hailstorm that strikes every turn. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
16 | Icy Wind | ice | Special | 55 | 95 | 15 | 100 |
A chilling attack that lowers the foe’s SPEED. |
34 | Ice Beam | ice | Special | 90 | 100 | 10 | 10 |
Blasts the foe with an icy beam that may freeze it. |
43 | Blizzard | ice | Special | 110 | 70 | 5 | 10 |
Hits the foe with an icy storm that may freeze it. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
Looses a powerful blast of light that cuts accuracy. |
Loading... | Safeguard | normal | Status | -- | -- | 25 | -- |
A mystical force prevents all status problems. |
Loading... | Rain Dance | water | Status | -- | -- | 5 | -- |
Boosts the power of WATER- type moves for 5 turns. |
Loading... | Light Screen | psychic | Status | -- | -- | 30 | -- |
Creates a wall of light that lowers SP. ATK damage. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
19 | Headbutt | normal | Physical | 70 | 100 | 15 | 30 |
A ramming attack that may cause flinching. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
7 | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
25 | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |