Munchlax
POKEMECHANICS - Sword Shield
(Gen I)
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POKEMON AND ALL RESPECTIVE NAMES ARE TRADEMARK AND © OF NINTENDO 1996-2025
← #347 icon spriteAnorith #349 icon spriteFeebas →
Armaldo
Armaldo
Plate Pokémon
No. 348
HT1.5m
WT68.2kg
Lv. 40
Level Up
⇒

Armaldo

SWORD

After evolution, this Pokémon emerged onto land. Its lower body has become stronger, and blows from its tail are devastating.

SHIELD

Though it lives on land, it’s also a good swimmer. It dives into the ocean in search of prey, using its sharp claws to take down its quarry.

Level Up
LevelAttack NameTypeClassPowerAccuracyPPEffect %
Machine
MachineAttack NameTypeClassPowerAccuracyPPEffect %
Tutor
LevelAttack NameTypeClassPowerAccuracyPPEffect %
armaldo

Encounters:

Abilities:

Battle Armor

Protects against critical hits.

Swift Swim (hidden)

Doubles Speed during rain.

Base Stats:

HP: 75
ATT: 125
DEF: 100
SP. ATK: 70
SP. DEF: 80
SPE: 45
EVs: +2 ATT
rock
bug
32
Crush Claw
normal
Physical
75
95
10
50
The user slashes the target with hard and sharp claws. This may also lower the target’s Defense stat.
--
Harden
normal
Status
--
--
30
--
The user stiffens all the muscles in its body to raise its Defense stat.
36
Rock Blast
rock
Physical
25
90
10
--
The user hurls hard rocks at the target. Two to five rocks are launched in a row.
24
Brine
water
Special
65
100
10
--
If the target’s HP is half or less, this attack will hit with double the power.
20
Bug Bite
bug
Physical
60
100
20
--
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
--
Water Gun
water
Special
40
100
25
--
The target is blasted with a forceful shot of water.
28
Slash
normal
Physical
70
100
20
--
The target is attacked with a slash of claws or blades. Critical hits land more easily.
12
Metal Claw
steel
Physical
50
95
35
10
The target is raked with steel claws. This may also raise the user’s Attack stat.
48
X Scissor
bug
Physical
80
100
15
--
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
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Cross Poison
poison
Physical
70
100
20
10
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
--
Meteor Beam
rock
Special
120
90
10
100
In this two-turn attack, the user gathers space power and boosts its Sp. Atk stat, then attacks the target on the next turn.
16
Ancient Power
rock
Special
60
100
5
10
The user attacks with a prehistoric power. This may also raise all the user’s stats at once.
--
Fury Cutter
bug
Physical
40
95
20
--
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
anorith
--
Smack Down
rock
Physical
50
100
15
100
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it’s hit.
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False Swipe
normal
Physical
40
100
40
--
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
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Brutal Swing
dark
Physical
60
100
20
--
The user swings its body around violently to inflict damage on everything in its vicinity.
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Screech
normal
Status
--
85
40
--
An earsplitting screech harshly lowers the target’s Defense stat.
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Low Kick
fighting
Physical
--
100
20
--
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power.
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Iron Defense
steel
Status
--
--
15
--
The user hardens its body’s surface like iron, sharply raising its Defense stat.
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Superpower
fighting
Physical
120
100
5
100
The user attacks the target with great power. However, this also lowers the user’s Attack and Defense stats.
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Flash Cannon
steel
Special
80
100
10
10
The user gathers all its light energy and releases it all at once. This may also lower the target’s Sp. Def stat.
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Liquidation
water
Physical
85
100
10
20
The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat.

Damage:

normal
x0.5
fighting
x1.0
flying
x1.0
poison
x1.0
ground
x1.0
rock
x2.0
bug
x1.0
ghost
x1.0
steel
x2.0
fire
x1.0
water
x2.0
grass
x1.0
electric
x1.0
psychic
x1.0
ice
x1.0
dragon
x1.0
dark
x1.0
fairy
x1.0
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Swords Dance
normal
Status
--
--
20
--
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat.
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Earth Power
ground
Special
90
100
10
10
The user makes the ground under the target erupt with power. This may also lower the target’s Sp. Def stat.
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Mud Shot
ground
Special
55
95
15
100
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat.
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Shadow Claw
ghost
Physical
70
100
15
--
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
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Stone Edge
rock
Physical
100
80
5
--
The user stabs the target from below with sharpened stones. Critical hits land more easily.
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Stealth Rock
rock
Status
--
--
20
--
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle.
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Earthquake
ground
Physical
100
100
10
--
The user sets off an earthquake that strikes every Pokémon around it.
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Sandstorm
rock
Status
--
--
10
--
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
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Iron Tail
steel
Physical
100
75
15
30
The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat.
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Stomping Tantrum
ground
Physical
75
100
10
--
Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles.
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Dig
ground
Physical
80
100
10
--
The user burrows into the ground, then attacks on the next turn.
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Rock Slide
rock
Physical
75
90
10
30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
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Brick Break
fighting
Physical
75
100
15
--
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
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Bulldoze
ground
Physical
60
100
20
100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
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Rock Tomb
rock
Physical
60
95
15
100
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement.
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Body Slam
normal
Physical
85
100
15
30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
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Hyper Beam
normal
Special
150
90
5
--
The target is attacked with a powerful beam. The user can’t move on the next turn.
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Attract
normal
Status
--
100
15
--
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
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Snore
normal
Special
50
100
15
30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
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Sunny Day
fire
Status
--
--
5
--
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
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Giga Impact
normal
Physical
150
90
5
--
The user charges at the target using every bit of its power. The user can’t move on the next turn.
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Sleep Talk
normal
Status
--
--
10
--
While it is asleep, the user randomly uses one of the moves it knows.
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Round
normal
Special
60
100
15
--
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
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Endure
normal
Status
--
--
10
--
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
43
Protect
normal
Status
--
--
10
--
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
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Substitute
normal
Status
--
--
10
--
The user creates a substitute for itself using some of its HP. The substitute serves as the user’s decoy.
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Rest
psychic
Status
--
--
5
--
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions.
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Facade
normal
Physical
70
100
20
--
This attack move doubles its power if the user is poisoned, burned, or paralyzed.