normal
x1.0fighting
x1.0flying
x2.0poison
x2.0ground
x0.5rock
x1.0bug
x2.0ghost
x1.0steel
x1.0fire
x2.0water
x0.5grass
x0.5electric
x0.5psychic
x1.0ice
x2.0dragon
x1.0dark
x1.0Cacnea | ||||||
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Cactus Pokémon | No. 331 |
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CACNEA lives in arid locations such as deserts. It releases a strong aroma from its flower to attract prey. When prey comes near, this POKéMON shoots sharp thorns from its body to bring the victim down.
The more arid and harsh the environment, the more pretty and fragrant a flower CACNEA grows. This POKéMON battles by wildly swinging its thorny arms.
Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Machine | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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Level | Attack Name | Type | Class | Power | Accuracy | PP | Effect % |
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29 | Feint Attack | dark | Physical | 60 | -- | 20 | -- |
Draws the foe close, then strikes without fail. |
-- | Acid | poison | Special | 40 | 100 | 30 | 10 |
Sprays a hide-melting acid. May lower DEFENSE. |
-- | Grass Whistle | grass | Status | -- | 55 | 15 | -- |
Lulls the foe into sleep with a pleasant melody. |
-- | Teeter Dance | normal | Status | -- | 100 | 20 | -- |
Confuses all POKéMON on the scene. |
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Absorbs water moves, healing for 1/4 max HP.
-- | Poison Sting | poison | Physical | 15 | 100 | 35 | 30 |
A toxic attack with barbs, etc., that may poison. |
21 | Pin Missile | bug | Physical | 25 | 95 | 20 | -- |
Sharp pins are fired to strike 2 to 5 times. |
Loading... | Cut | normal | Physical | 50 | 95 | 30 | -- |
Cuts the foe with sharp scythes, claws, etc. |
37 | Needle Arm | grass | Physical | 60 | 100 | 15 | 30 |
Attacks with thorny arms. May cause flinching. |
41 | Cotton Spore | grass | Status | -- | 100 | 40 | -- |
Spores cling to the foe, sharply reducing SPEED. |
Loading... | Giga Drain | grass | Special | 75 | 100 | 10 | -- |
An attack that steals half the damage inflicted. |
Loading... | Flash | normal | Status | -- | 100 | 20 | -- |
Looses a powerful blast of light that cuts accuracy. |
25 | Ingrain | grass | Status | -- | -- | 20 | -- |
Lays roots that restore HP. The user can’t switch out. |
Loading... | Focus Punch | fighting | Physical | 150 | 100 | 20 | -- |
A powerful loyalty attack. The user flinches if hit. |
-- | Dynamic Punch | fighting | Physical | 100 | 50 | 5 | 100 |
Powerful and sure to cause confusion, but inaccurate. |
5 | Absorb | grass | Special | 20 | 100 | 25 | -- |
An attack that absorbs half the damage inflicted. |
45 | Sandstorm | rock | Status | -- | -- | 10 | -- |
Causes a sandstorm that rages for several turns. |
13 | Leech Seed | grass | Status | -- | 90 | 10 | -- |
Plants a seed on the foe to steal HP on every turn. |
17 | Sand Attack | ground | Status | -- | 100 | 15 | -- |
Reduces the foe’s accuracy by hurling sand in its face. |
33 | Spikes | ground | Status | -- | -- | 20 | -- |
Sets spikes that hurt a foe switching out. |
Loading... | Solar Beam | grass | Special | 120 | 100 | 10 | -- |
Absorbs light in one turn, then attacks next turn. |
Loading... | Bullet Seed | grass | Physical | 25 | 100 | 30 | -- |
Shoots 2 to 5 seeds in a row to strike the foe. |
-- | Counter | fighting | Physical | -- | 100 | 20 | -- |
Retaliates any physical hit with double the power. |
9 | Growth | normal | Status | -- | -- | 20 | -- |
Forces the body to grow and heightens SP. ATK. |
-- | Leer | normal | Status | -- | 100 | 30 | 100 |
Frightens the foe with a leer to lower DEFENSE. |
Loading... | Secret Power | normal | Physical | 70 | 100 | 20 | 30 |
An attack with effects that vary by location. |
Loading... | Attract | normal | Status | -- | 100 | 15 | -- |
Makes the opposite gender less likely to attack. |
Loading... | Frustration | normal | Physical | -- | 100 | 20 | -- |
An attack that is stronger if the TRAINER is disliked. |
Loading... | Hidden Power | normal | Special | 60 | 100 | 15 | -- |
The effectiveness varies with the user. |
Loading... | Double Team | normal | Status | -- | -- | 15 | -- |
Creates illusory copies to raise evasiveness. |
Loading... | Facade | normal | Physical | 70 | 100 | 20 | -- |
Boosts ATTACK when burned, paralyzed, or poisoned. |
Loading... | Sunny Day | fire | Status | -- | -- | 5 | -- |
Boosts the power of FIRE- type moves for 5 turns. |
Loading... | Return | normal | Physical | -- | 100 | 20 | -- |
An attack that increases in power with friendship. |
Loading... | Rest | psychic | Status | -- | -- | 5 | -- |
The user sleeps for 2 turns, restoring HP and status. |
Loading... | Protect | normal | Status | -- | -- | 10 | -- |
Evades attack, but may fail if used in succession. |
Loading... | Toxic | poison | Status | -- | 90 | 10 | -- |
Poisons the foe with an intensifying toxin. |